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Old 09-21-2017, 02:42 PM   #226
HSishi
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Join Date: Dec 2002
Server: Antonius Bayle
Posts: 47
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Ok, a nice guildie led me to the necessary changes. Really not much.

First, the preparations:

Changes to EQUI_Templates.xml
Insert the following text at the file's end, before the </XML> line:
Code:
<ButtonDrawTemplate item="BDT_FindItem"> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> <NormalDecal>A_LFGBtnNormal</NormalDecal> <PressedDecal>A_LFGBtnPressed</PressedDecal> <FlybyDecal>A_LFGBtnFlyby</FlybyDecal> <PressedFlybyDecal>A_LFGBtnPressedFlyby</PressedFlybyDecal> </ButtonDrawTemplate> <ButtonDrawTemplate item="BDT_ExportCalendar"> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <NormalDecal>A_ExportBtnNormal</NormalDecal> <FlybyDecal>A_ExportBtnFlyby</FlybyDecal> <PressedDecal>A_ExportBtnFlyby</PressedDecal> </ButtonDrawTemplate>


Changes to EQUI_Animations.xml
Again, insert the following text at the file's end, before the </XML> line:
Code:
<Ui2DAnimation item="A_ExportBtnNormal"> <Frames> <Texture>dragitem242.dds</Texture> <Location> <X>0</X> <Y>160</Y> </Location> <Size> <CX>128</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ExportBtnFlyby"> <Frames> <Texture>dragitem242.dds</Texture> <Location> <X>0</X> <Y>200</Y> </Location> <Size> <CX>128</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation>


Now, the "Find Items" button itself:
Changes to EQUI_BigBankwnd.xml
Insert the following lines directly after any </Button> line:
Code:
<Button item="BIGB_FindItemButton"> <ScreenID>FindItemButton</ScreenID> <Font>3</Font> <RelativePosition>true</RelativePosition> <AlignCenter>true</AlignCenter> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorOffset>118</TopAnchorOffset> <BottomAnchorOffset>97</BottomAnchorOffset> <LeftAnchorOffset>479</LeftAnchorOffset> <RightAnchorOffset>564</RightAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Size> <CX>80</CX> <CY>20</CY> </Size> <TooltipReference>Toggle the Find Item window.</TooltipReference> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <Text>Find Item</Text> <NoWrap>true</NoWrap> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>16</CX> <CY>16</CY> </DecalSize> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <TextAlignCenter>false</TextAlignCenter> <TextAlignVCenter>true</TextAlignVCenter> <TextOffsetX>21</TextOffsetX> <TextOffsetY>1</TextOffsetY> <Template>BDT_FindItem</Template> </Button>
Place the following at the end, before the </screen> line:
Code:
<Pieces>BIGB_FindItemButton</Pieces>
These two things will add the "Find Items" button right over the "Shared Bank" label in the Big Bank window.

All other files will be loaded from Default anyway and those are already changed by DBG.

Last edited by HSishi : 09-21-2017 at 02:49 PM.
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Old 09-23-2017, 08:21 PM   #227
Halelen
Manaetic Prototype IX
 
Join Date: Jan 2003
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will look at it and get new versions out tonight
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Old 09-23-2017, 11:59 PM   #228
Halelen
Manaetic Prototype IX
 
Join Date: Jan 2003
Server: Povar
Posts: 893
Interface Author - Click to view interfaces
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New Versions of all flavors posted. Message me with any issues.
Hal
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