06-29-2003, 09:23 PM
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#91
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Re: UI
Quote:
Originally posted by Sisiu Misiu
This is the Best ui ive seen. I cant wait for it to go Live
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Thanks! Been a busy weekend with a bunch of "honey do's", and some mechanical work on my truck I have not even begun on the new spell window, and most likely wont till this next weekend, and that depends on how the 4th goes with family and all. Sorry for the delays, if i have it done sooner I'll let you all know.
-Sokol
Edited: Included more typo's and mispelllled words.
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06-30-2003, 12:00 PM
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#92
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A Crystal Gargoyle
Join Date: Sep 2002
Server: Xev
Posts: 91
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some one mentioned text boxes with out title bars, that is a great idea, also I noticed from that pic that they didnt have input boxes either, and i really really really would love to see a UI with that feature.
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06-30-2003, 03:20 PM
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#93
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A Snow Cougar
Join Date: Jul 2002
Posts: 41
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Quote:
Originally posted by weawen
some one mentioned text boxes with out title bars, that is a great idea, also I noticed from that pic that they didnt have input boxes either, and i really really really would love to see a UI with that feature.
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Actually they smaller text boxes on the right side of my UI have the text imput boxes, they are just hidden, the botton one is just moved off the screen and the top one is just moved so that once you click on the bottom one it conceals the top input line. tedious - yes, good looking - for sure. I just snagged the chat box XML from Hobben's UI from www.afterlifeguild.org. I am hopping that Sokol will make one tho after Solaria goes live and they start mods.
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07-01-2003, 10:12 AM
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#94
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A Gray Wolf
Join Date: Jan 2003
Posts: 9
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VERY nice UI...very sharp images..I LIKE :-D
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Level 64
Poet
Klutz
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07-06-2003, 12:42 PM
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#95
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A Snow Cougar
Join Date: Jul 2002
Posts: 41
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Supposed to be?
Just out of curiousity, was it your intent to black out the decline button when accepted to a group? I think it is kind of annoying myself. I notice if I hover the mouse over the decline button you can see that is stays decline.
Last edited by Kudane : 07-07-2003 at 05:28 PM.
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07-07-2003, 05:27 PM
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#96
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Co-Founder
Join Date: Jul 2002
Server: Xegony
Posts: 2,145
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Re: Supposed to be?
Quote:
Originally posted by Goah
Just out of curiousity, was it your intent to black out the decline button when accepted to a group? I think it is kind of annoying myself. I notice if I hover the mouse over the decline button you can see that is stays decline.
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that was not our intent.. it was a glitch with one of the earlier versions.. Sokol has since fixed this..
download the file again, and reinstall from scratch and see if its not fixed.
this is one of those things that we are using this beta to catch.
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07-07-2003, 05:30 PM
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#97
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Co-Founder
Join Date: Jul 2002
Server: Xegony
Posts: 2,145
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Quote:
Originally posted by weawen
some one mentioned text boxes with out title bars, that is a great idea, also I noticed from that pic that they didnt have input boxes either, and i really really really would love to see a UI with that feature.
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I would love to have chat boxes with no input.. this is hard coded on the serverside, a chat box "will" always have an input box unless SOE codes a "no chat here" feature.. which we have asked for many times.. I have brought it up at Fan Faire and at E3.. soooo who knows.
/bow
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07-07-2003, 05:48 PM
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#98
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A Gray Wolf
Join Date: Aug 2002
Server: innoruuk
Posts: 7
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I have been using this abit now... and only 2 things that i have found that take a bit to get used to...
1) the casting bar has no border to be able to drag it around the screen...
2) I had T.Kings stretched target window and could not swap that one in...
was wondering of that will be able to work when out of beta.
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07-07-2003, 05:56 PM
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#99
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Co-Founder
Join Date: Jul 2002
Server: Xegony
Posts: 2,145
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Quote:
Originally posted by cymrich
I have been using this abit now... and only 2 things that i have found that take a bit to get used to...
1) the casting bar has no border to be able to drag it around the screen...
2) I had T.Kings stretched target window and could not swap that one in...
was wondering of that will be able to work when out of beta.
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GOOD beta feedback..
1. we are working on this one.. it can be dragged but its a pain to grab.. it will improve
2. we are actually designing a solaria styled long target bar.. it will be an add on after beta.
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07-07-2003, 09:13 PM
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#100
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A Fire Beetle
Join Date: May 2003
Posts: 2
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hi,
I tried many skins and choose the Vert finally.Yes, I very like Vert.Thanks for your works.
But when i try to test Solaria,it looks that there is something problem.Please see my attach screershot & UIError
My EQ is Chinese version.Is it one of the possible reason?
Thanks a lot.
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07-07-2003, 09:15 PM
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#101
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A Fire Beetle
Join Date: May 2003
Posts: 2
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here is UIError.txt
Sorry, I dont know how to post 2 attach in a reply.
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07-09-2003, 05:04 PM
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#102
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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Quote:
Originally posted by bbsbbs
here is UIError.txt
Sorry, I dont know how to post 2 attach in a reply.
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where did you get your copy of solaria, the errors show ALOT of possible pre POP errors, Go to the download section and get the current version of solaria 1.4.
Or you may want to just go with the original VERT 2.5 for now since Solaria is in beta testing.
-Sokol
Last edited by Kudane : 07-10-2003 at 03:53 AM.
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07-10-2003, 05:58 AM
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#103
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A Snow Griffin
Join Date: Jan 2003
Server: Druzzil Ro
Posts: 55
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Quote:
Originally posted by Sokol
where did you get your copy of solaria, the errors show ALOT of possible pre POP errors, Go to the download section and get the current version of solaria 1.4.
Or you may want to just go with the original VERT 2.5 for now since Solaria is in beta testing.
-Sokol
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1.4? but it still says 1.3.
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07-10-2003, 09:09 AM
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#104
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Join Date: Aug 2002
Server: Ayonae Ro
Posts: 548
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I have fixed some minor annoyance issues, and finished with the spell cast window, edited afew other files.
The current version is now 2.0 and available in the featured UI Vert then Solaria Please get the new file.
NOTE: Todays patch has NO issues with Solaria or Vert 2.5.
NOTE: This 2.0 release requires NO previous patches.
2.0 Update
Fixed many minor issues I found, mostly annoyances.
Added a new cast spell window, and removed the no name cast spell window.
Added the option to allow older Standard Vert 2.5 Cast spell window mods to work, simply copy the older castspellwnd.xml file into the solaria directory.
-Sokol
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07-11-2003, 12:29 PM
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#105
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A Gray Wolf
Join Date: Aug 2002
Posts: 5
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Quote:
Originally posted by Kudane...
there is an OPTIONS Folder that has the cast window without names, and the melee only player window.. to use just copy the XML file you want into the main folder.. overwriting what ever is there.. our TGAs have both graphics in them for ease of changing this
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The options folder does not have the cast window without names, and this was one feature I loved the most? Was it left out accidently or was it intentional?
Edit:
I got this off the first post in the thread, but then i read the download page and see that it says there is no window with no names available yet.
Last edited by Achrya : 07-11-2003 at 12:34 PM.
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