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Old 09-19-2012, 01:46 PM   #1
Cairenn
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Join Date: Jul 2002
Posts: 3,866
Interface Author - Click to view interfaces
Default Game Update Notes: Wednesday, September 19, 2012

Highlights
  • Three new Hero's Forge armor sets are now available! Keep an eye out for Sylvan, Insidious, and Eternal Grove ornaments.
  • Cloth ornaments are now available for Ebon, Viridian, Violet, Beryl, and Auburn Hero's Forge armor sets.
  • Beryl Hero's Forge ornaments can now be obtained from light-blue or higher difficulty NPCs in Hot Zones.
  • The Hero's Forge Leather Chest Ornaments can now be used on robes.
  • Activating the new social integration feature will automatically display many of your in-game achievements on Twitter and Facebook.
  • Level 91+ players on non-progression servers who have not received the Knowledge of Alaran Culture
  • Advanced alternate ability will now receive it automatically upon entering the game.
  • Players who have not yet received the Hero's Journey book and alternate ability will receive both upon entering the game.
  • Added the ability to turn in stacks of items to NPCs.
  • Players who are dead or in the process of zoning when their raiding party completes a raid will now receive credit for the completion.
Of immediate interest for our community:

UI
  • Changed tooltips for augment slots to show hints on adding, removing, and purchasing ornamentations.
  • Added logic preventing players from entering the game from the character select screen, or remaining in-game, if they have removed portions of any of the alert windows from their UI. This change also prevents some cases of crashing when logging out of the game.
  • Corrected a problem where the Achievement window would display the wrong achievements as having been completed until the window was closed and reopened.
  • Removed an extra newline character in the skill mod string of the item display window.
  • Added dragitem115.tga to the animations file.
  • Augments that do not have a solvent listed now display text indicating they can only be removed using Perfected Augmentation Distillers.
  • Added text that displays plot expiration times at the bottom of the real estate management and purchase windows, indicating that plots will expire after a certain number of days.
  • Changed the default buy quantity for spells/songs from the max stack size to 1. This should prevent accidentally purchasing 20 copies of a spell when the intent was 1.
Changed
  • EQUI_Animations.xml
  • EQUI_MarketplaceWnd.xml
  • EQUI_RealEstateManageWnd.xml
  • EQUI_RealEstatePurchaseWnd.xml
Source and full patch notes
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