I can not duplicate this saving is working fine for me can you load the default UI and then try to save see if it works there
I have tried both now first Default,there it worked fine even if i logged out and in Again,it was still there.
Than i tried LODI and when i logged in again it was gone.
Atm i have 6 diff buff/spell sets saved,but i know i can have 10 saved,so i dont have to many atm,thats not the reason.
Btw your fix Works great,thanks alot,its good to see ones stuff again.
Is anyone able to either add in the aggro meter, or recommend a piece of another UI that would fit well with lodi?
You can load one by going to options / keys / UI / aggro meter window toggle /
and set a hotkey I use ctrl-alt-A this will show you and top aggro person on
selected mob. I am still working on integrating it into the group
Window but this is causing sizeing issues, so it may take along time
Miark
Edit - Just checked and /aggro will also open the same window if you don't want to bother with setting a hotkey
now that NDA is lifted I can say I have a working Lodi for CotF update ready to post on launch day I have made some major changes,
First I am including the original spell icons as I am no longer going to be able to keep updating 2 separate files it is just taking way too much time. If you want the new spell icons that EQ now uses just delete the gemicons01.tga - gemicons03.tga and the spells01.tga - spells07.tga files
Second I have reworked the group window it is a bit larger now as I added merc aa xp gauge to it I also added a hover over tool tip that now shows what each gauge is I have left room and may go back later and add in agro gauge or might place leader aa xp there would like to know all your thoughts on what should go in the blank space. (merc endurance for casters and merc mana for melee is showing 0% this is a design change as dev's removed those stats from merc's and currently I do not know of a way to make them auto hide I can remove but it removes player stats so for now they will just say 0%)
Third I have I think unless things change on release removed all loading errors so you should not get a your XML files are out of date error
Fourth I have also changed the font size in several places to allow for level 100 to display correctly
Finally I added the extra 2 shared bank slots that come with CotF so the bank window is larger now if time permits I will go in soon and update the bank so it shows the extra slots of the larger bags though this is a low priority as you can still see all the items by right clicking the bag icon in the bank window
If you find any errors please let me know I have tested this on silver and gold accounts but there may be some issues I wasn't able to test
***NOTE***
This is only a preview of the changes the actual files will not be uploaded until the 8th when CotF launches
I will post screen shots of the new changes along with the update on the 8th as well
files have been uploaded just waiting on approval hopefully it gets approved before servers unlock
Updated screen shot attached
Again let me know if there's any problems with the update
Thanks alot for this fine update.
All i have noticed so far is Hotbar 1,the one with bags, it dosent Count pages up or Down.
If you have more Hotbars open,you cant rezize them and the arrow on the end is very small.
thanks for the update. I wish the buff window could be different. I was wondering if there is anyway you could look at and pull out the buff/song windows from: http://www.eqinterface.com/download...nfo.php?id=6351
and make them usable in Lodi. I like being able to see what spells I have on and the times.
any way to have the buffbar be like it used to be? Meaning instead of the 2 tiered horizontal, the original 1 continual horizontal buffbar with names underneath?
thanks for the update. I wish the buff window could be different. I was wondering if there is anyway you could look at and pull out the buff/song windows from: http://www.eqinterface.com/download...nfo.php?id=6351
and make them usable in Lodi. I like being able to see what spells I have on and the times.
I think that's already there indy check out the folder buffs then Buff 2 slides with text I have attacked a screen shot just copy the files you find there into the main folder and choose replace files
any way to have the buffbar be like it used to be? Meaning instead of the 2 tiered horizontal, the original 1 continual horizontal buffbar with names underneath?
The only one I could find is this one I can try to work on a better one later I stated this one long ago but could never get it to fully fit on screen for all 42 buff slots but if your resolution is high enough it might work for you
Thanks alot for this fine update.
All i have noticed so far is Hotbar 1,the one with bags, it dosent Count pages up or Down.
If you have more Hotbars open,you cant rezize them and the arrow on the end is very small.
Droladek
You can still change pages with the arrows and the shift 1-0, why it's not showing the right number has been bugging me for the last 3 patches. I can not figure out what's wrong with the EQUI_HotButtonWnd.xml file and it's the same file that's causing the problems with the opening new Hotbars.
If I get a chance over the weekend I will try to play with it but if there's not a fix by Monday morning I probably won't get to it till next month as the rest of October is packed for me
I think that's already there indy check out the folder buffs then Buff 2 slides with text I have attacked a screen shot just copy the files you find there into the main folder and choose replace files
just noticed a bug with the symbols for main assist / puller / tank and such they are still lined up with the old positions will try to figure them out this weekend and post a patch