02-14-2013, 11:36 AM
|
#136
|
A Gray Wolf
Join Date: May 2003
Posts: 8
|
Any chance you're going to do other resolutions? Would love to see this in a 1920 x 1080.
|
|
|
03-13-2013, 11:30 PM
|
#137
|
A Ghoul
Join Date: Jan 2006
Posts: 15
|
sorry if this is done already but have you added the aggro % to players in group or that still in the works?
|
|
|
03-15-2013, 05:29 PM
|
#138
|
A Snow Griffin
Join Date: Sep 2008
Posts: 50
|
Monitor?
Would anyone care to share what monitor they are using to run the 1600 x 1200 version?
|
|
|
03-15-2013, 11:11 PM
|
#139
|
A Bat
Join Date: Mar 2003
Posts: 1
|
What is that?
I am looking at the small section of UI below the Spell Gems and above the window that has "ATK" and "CON"...
It says Rigor Mortis Rk. II, Unholy Aura, Leechcurse, etc...
__________________
Expect no apologies from Dragons, only pain...
|
|
|
03-16-2013, 07:44 AM
|
#140
|
Premium Member
Join Date: Oct 2004
Posts: 204
|
a bit busy but...
Other Rez: Yes have gin-sued one for a laptop, think its 1360 by 900, honestly forget the exact numbers, parts will be interchangeable to let you pull from one to another (problem is a bit busy to re-code all the x/y and sizes atm.
Acer monitors, new egg, got them on sale were less than 150.00 22"w
*side note they held up well to lightning strikes!
Agro for player window, not added, was waiting feed back on where it may be wanted, as that window is getting crowded, and the blue spots between the names already have Voice icon...
(Disc Bar) is one between spell gems and targets buff/debuff list, melee tombs required, and you can hotkey or /disc beyond the 8 click boxes to use 14+ at a time
__________________
Dimencia Everhate
|
|
|
04-04-2013, 05:25 PM
|
#141
|
Premium Member
Join Date: Oct 2004
Posts: 204
|
Default DeltaX Forever v1.100
Default DeltaX Forever v1.100
Animations File (DX1, DX2)
- Updated File current new in game icons
Introducing DX3
Resolution 1360x768
- Player Window
- Group Window
- Merc Window
- Potion Window
- Pet Window
- Window Selector
- Target Window
-- All re-sized to fit the new resolution
- Buff Window
-- Shrunk in height and widened, now 3x14 still supporting the coding for the 42 buff slots
Windows Not Updated (yet DX3)
- The following windows are direct copy of DX2, so their still designed on a 1600 width
- Extended Target Window (this is about the only one that hangs off both sides of the screen
- Actions Window
- Spell Gems window
- Combat Abilities Window
- Aura's Window
- MP3 Window
Big Bank... It will be a bit before this issue is resolved, if you look for DX640 Ranstarr has a different bank that is fully compatible with all 3 DX's here that has scroll bars
Parts Interchangeable
- Most should be and prevent crashing, DX1 is still under a much older code format so it may be a little odd at times, though it too is in the works for an over-hall to the DX2, DX3 layout
Including default UI load out, if you have problems the windows were designed with puzzle interlock style, so should be fairly easy to set them manually if that's required
|
|
|
04-06-2013, 03:48 AM
|
#142
|
Premium Member
Join Date: Mar 2004
Posts: 15
|
Any intentions of doing a 1600x900 resolution? Would love to use this UI if you do.
|
|
|
04-06-2013, 08:25 AM
|
#143
|
Premium Member
Join Date: Oct 2004
Posts: 204
|
Default DeltaX Forever v1.101
DX1 Critical Error Patch
The Animations File is correct now, 1.100will cause UIErrors.txt to report incorrect problem and crash the UI
|
|
|
04-06-2013, 08:38 AM
|
#144
|
Premium Member
Join Date: Oct 2004
Posts: 204
|
Quote:
Originally Posted by Silverraider
Any intentions of doing a 1600x900 resolution? Would love to use this UI if you do.
|
Screen Sizes:
1280x1024 DX1 (Default)
1600x1200 DX2 (Default)
1360x768 DX2 (Default)
Custom Sizes with Interchangeable Creations
1600x900 DX2 (Base)
- Option1: Vertical buffs/SDBuffs
-- Copy From DX3 to your DX2 Folder
--- EQUI_BuffWindow.xml
- Option2: Horizontal buff/SDBuffs
-- Copy From DX460 to your DX2 Folder
--- RAN_Buffs.png
--- EQUI_BuffWindow.xml
--- EQUI_ShortDurationBuffWindow.xml
- Will require manual Placement of windows
|
|
|
04-17-2013, 08:22 PM
|
#145
|
A Ghoul
Join Date: Jan 2006
Posts: 15
|
Well is there any way to put the group aggro in a different window?
Maybe sneak in a new window to put below the combat window just thing enough for a % above the name of person. Ya would be some space between the player name and aggro % but at least it would be there till maybe a better place could be figured out.
|
|
|
04-17-2013, 08:46 PM
|
#146
|
Premium Member
Join Date: Oct 2004
Posts: 204
|
Default DeltaX Forever v1.102
All versions quick patch
-Animations
-EQButton
-Trackwindow
*will be another patch for track window refining, fixed now to stop redtext
*********************
Festeringooze that is an idea about adding in an additional slim window for the aggro stuff for parking above / below
*********************
version 2.0 is in the works will enable fluid interchange in all versions and dx460 also, to include swaping out parts for other ui stuff
|
|
|
04-18-2013, 05:39 PM
|
#147
|
A Bat
Join Date: Apr 2013
Posts: 1
|
I would like to add my vote to include 1920 x 1080. It is the most used HD resolution currently please support it.
|
|
|
05-05-2013, 08:55 AM
|
#148
|
A Bat
Join Date: May 2013
Posts: 1
|
Question
Is there anyway to change the EXT Window, Group Window and Spell Bar to Vertical over Horizontal? Perhaps I am not 10% smarter than the item I am working with because I just came seem to figure that one out lol. Any help would be much appreciated. Thank you.
Lachmar Kikugami
Troll Paladin
|
|
|
05-05-2013, 10:40 AM
|
#149
|
A Fire Beetle
Join Date: Nov 2008
Posts: 2
|
It appears that quite a few windows aren't being themed correctly including bag windows, the aa window, hotbars, and probably a few more I've not noticed. A patch to fix this would be greatly appreciated as it throws off the completeness of the theme.
Many thanks in advance
|
|
|
05-06-2013, 09:09 PM
|
#150
|
Premium Member
Join Date: Oct 2004
Posts: 204
|
Temp Patch
these files should fix the graphic holes there, thought i had already resent this...
In the process of the conversion to 2.0 (this will allow more res options, excluding the 1900+ width) as well as reduce a lot of wasted memory.
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|