Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Go Back   EQInterface Forums > Interface Gallery Discussion > Released
User Name
Password

Reply
 
Thread Tools Display Modes
Old 11-15-2003, 03:10 PM   #1
Mythal
A Gray Wolf
 
Join Date: Aug 2002
Posts: 5
Interface Author - Click to view interfaces
Send a message via ICQ to Mythal
Default Acrane Target Indicator (animated)

I didn't particularly like the twist factor of the default target indicator, so I made the following:

Type 1:


Type 2:


The two lines of runes move, one clockwise the other counter-clockwise. Color indicates con, as normal. I could have used more colors in the runes, but as there are already 12 frame files, using more colors would have meant a minimum of 36 files just for the target indicator, and I thought that was a bit excessive :b

The first type has slimmer runes, and I have to admit looks better. However, I saw a bit of fuzziness when the indicator got stretched (i.e. on larger-sized targets). I made the second type to be more visible, at the cost of some visibility on the outer-rim runes.

Let me know what you think please. Any suggestions welcome

You can download the files here:

Type 1 indicator

Type 2 indicator

Thanks
__________________
Mythal is offline   Reply With Quote
Old 11-16-2003, 06:32 AM   #2
forry
Enhanced Imperial Golem
 
Join Date: Aug 2002
Server: Tarew Marr
Posts: 236
Interface Author - Click to view interfaces
Default

This ring looks great and I understand how it works, but I just need to ask...wouldn't it cause more lag than a regular target ring? I would assume the more graphic files that the game has to load would cause more lag. Please let me know, because I would like to use the frame concept for a ring for myself Very nice work!!
__________________

forry is offline   Reply With Quote
Old 11-16-2003, 08:29 AM   #3
Parasite
A Crystal Gargoyle
 
Parasite's Avatar
 
Join Date: Sep 2002
Server: The Nameless (Innoruuk)
Posts: 98
Interface Author - Click to view interfaces
Default

Nice Indicator Mythal!
Hope to see more of your artwork in future
__________________
Parasite is offline   Reply With Quote
Old 11-16-2003, 10:22 AM   #4
Mythal
A Gray Wolf
 
Join Date: Aug 2002
Posts: 5
Interface Author - Click to view interfaces
Send a message via ICQ to Mythal
Default

So far I've not noticed it causing more lag. I'd say it might cause as much lag as having a custom T.King class animation showing on your UI (or having the inventory window open) -- I say approximate because there are the same amount of frames more or less.
Mythal is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 04:13 PM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI