04-30-2005, 04:43 PM
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#16
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A Fire Beetle
Join Date: Jan 2003
Server: xegony
Posts: 2
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Beatems T.King Inventory
Hello all I am not a guru with this stuff by any means, but I was wondering if any of you could possibly tell me how I can use the class animations with Beatems T.King inventory window? Currently it defaults to the warrior animation. Any help would be greatly appreciated.
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04-30-2005, 11:37 PM
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#17
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A Snow Cougar
Join Date: Jan 2003
Server: Nameless (merged w/ Inny)
Posts: 49
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I need the Ranger animation fixed as well, but Remelio is no longer fixing/updating his Remmy patch. So we no longer can use the T. King Animations.
__________________
70 Earthguard of the Beautiful Tunare.
I Bet that Arrow hurts sticking out like that /grin
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05-01-2005, 07:28 AM
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#18
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A Fire Beetle
Join Date: Jan 2003
Server: xegony
Posts: 2
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Yes I found the posts about T.Kings animations will no loger work - I just want to use the original EQ class animations. If I download T.King Inventory Remix, the proper original EQ class animation show up, but I would prefer to use the Beatems T.King Inventory. I just dont know what liines of code are telling it to pick up on those original EQ animations.
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05-01-2005, 08:08 AM
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#19
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A Wooly Rhino
Join Date: Dec 2002
Posts: 77
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__________________
Warren Dragonsbane
67th season druid,
~~RETIRED~~
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05-11-2005, 09:32 AM
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#20
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A Bat
Join Date: May 2005
Posts: 1
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tking class animations
ok ive seen the fixes for getting tking inventory windows to display the correct original class animation but are there any fixes for getting the ui to show tkings class animations? i use a complete ui by Drakah and would realy like to put in one of tkings class animations.
*edit*
ok never mind. i figured out how to get tkings class animations working and i can probly get the rem-patchfix exe to do it for me. if it works i could post that on this site if a similar fix isnt already on the boards somewhere and people are interested.
Last edited by senath : 05-12-2005 at 03:15 AM.
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