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Old 03-31-2004, 10:14 AM   #1
LaucianNailor
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Unhappy T King Draconis UI

Hi Folks,

On T Kings own webspace he shows a number of items forming part of a UI called Draconis which I like the style of as well as feeling a good fit for my Iksar Beastlord (called Dragonisk btw) and rather than providing a download there, directs people here.

Problem is, looking at 'his' download section, there only appears to be a spellbook and spellbar download in that style. Am I missing a link somewhere.

Many thanks
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Old 03-31-2004, 12:03 PM   #2
Xzandr
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Try this...

http://pub165.ezboard.com/fmaximus9...picID=407.topic

should find what you want. The Player one doesn't work and no updates for most of it yet.
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Old 03-31-2004, 12:49 PM   #3
Kuvasie
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I had forgotten about this one on TKing's site. I will see what I can do to bring it up to date.

Kuv
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Old 04-02-2004, 07:57 AM   #4
LaucianNailor
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Many thanks for your reply's Xzandr and Kuvasie.

Kuvasie,

That is a most kind offer, I've always used the default UI and finding this site and seeing the quality of work is inspiring. Many thanks for your support for this artistic way of giving massive added value to EQ gaming
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Old 04-03-2004, 07:52 AM   #5
Kuvasie
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I hope to have this finished by Monday. I am making a matching hotbutton window to go with this set.

Kuv
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Old 04-03-2004, 11:17 AM   #6
Xzandr
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Kuvasie

I thank you for your efforts. And Greatly appreciate them. I will be waiting.
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Old 04-03-2004, 12:39 PM   #7
steppin
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Oh, ya, these folks DEFINITELY are artists and they do know their stuff they all simply amaze me... lol would be nice if i was as skilled ... but if it's not a PHD (push here dummy) it's beyond my knowledge lol ...

GOOD JOB, all you modders

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Old 04-05-2004, 09:59 PM   #8
Kuvasie
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Well, I would love to post this, but I can't login to test it. Hopefully, SoE will get the login server problems fixed soon.

Kuv
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Old 04-08-2004, 09:20 PM   #9
Kuvasie
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I have uploaded this here. Hope you like the changes.

Kuv
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Old 04-09-2004, 12:07 PM   #10
Xzandr
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Thank you much Kuv. Much appreciated.

I am not much for the 3rd row on the Hotbuttons, but All the work is done well Kuv.

Last edited by Xzandr : 04-09-2004 at 01:00 PM.
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Old 04-11-2004, 02:16 AM   #11
Taxet
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I love parts of this..Looks gr8...good concept.
Is there a way to Take off the little spike lookin things on the sides..without distroying the Concept of this?..I just like my UIs to come together each touch, no blank spots....Im refering to like the Player window and Target bar
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Old 04-11-2004, 01:54 PM   #12
Kuvasie
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Quote:
Originally posted by Taxet
I love parts of this..Looks gr8...good concept.
Is there a way to Take off the little spike lookin things on the sides..without distroying the Concept of this?..I just like my UIs to come together each touch, no blank spots....Im refering to like the Player window and Target bar


Actually I have thought about the same thing (at least for my own taste anyway). I will think about it. It is easy to do, but part of me feels that all of it, even the 'spike lookin things' were part of Thomus' concept.

As far as the player window and target bar, I keep mine placed close together. They are actually overlapping the top and bottom spiky pieces. It does not interfere at all with their function or access. You may want to try that.

Kuv
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Old 04-11-2004, 09:54 PM   #13
Taxet
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OK...thx for responding..and I hope It can be done...and Ill try that overlap...thx
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Old 04-13-2004, 03:40 AM   #14
LaucianNailor
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Kuvasie,

Many thanks for your hard work and quick response to my initial question.

You've made an Iksar Beastlord very happy

LN
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Old 04-14-2004, 06:00 AM   #15
LaucianNailor
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Kuv,

Managed to have a couple of hours playing with this UI up....Superb!

To be able to see all the buffs rather than the standard 4 on my pet is fantastic by itself
The look is excellent, very immersive and appropriate for my character.

Couple of things I'm unsure about though; next to the hotbuttons is a column where some of my items are duplicated, I guess for clicky items, do I need to do some amending to the coding to make sure, for example, my mantle of stealth (clicky item) shows instead of my bracer (non-clicky item)?
Also when I click on any buttons, unlike the original interface, there is no 'depressed' state. Is this a further bit of development coding needed? You can probably gather I'm a complete novice to this, but have been enthused.

Many thanks again
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