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Old 09-27-2006, 05:27 PM   #1
Dolby
Lord Dolby of Veeshan
 
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Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
Default Sept. 27th Update

SOE released an update today for EverQuest. There are no changes to the interface xml. You can still view the compare I posted for the expansion changes.

September 27th Patch Notes:

*** NPCs ***
  • Moved Ezna Connoy and Tavin of the Wild a little further south. While they are one with the animals around them, some of their customers were unhappy with their location.
  • Increased the elemental essence drop rates off the four elemental gods in Planes of Power.
  • Frannie in Surefall Glade now carries shiny new combine smithy hammers.
  • Removed Spin Stun from the NPCs in Infected Paw.
  • Improved run animations for both male and female Drakkin

*** Tradeskills ***
  • Altered the systematic spell research spells Belt of Magi'Kot and Girdle of Magi'Kot to better match the systematic system.
  • Added the spells Summon Glowing Bauble, Summon Platinum Choker, Summon Runed Mantle, Summon Sapphire Bracelet, Summon Spiked Ring, Summon Steel Bracelet, Summon Jewelry Bag to the systematic spell research system.
  • Vergalid Clay, Medicinal Moss, and Vergalid Slave Manacles have all moved to Sunderock outside of Vergalid.

*** Spells ***
  • Four of the mage summoned spells in Serpent’s Spine are now tradable.
  • Damage from Necromancer and Shadowknight lich-type spells has been reduced by a third.
  • The range on Mayong and Ayonae bane clicky items has been decreased.
  • Several unresistable melee attacks no longer work on other players.
  • Corrected a problem that was causing some spells to resist more often than they should.
  • Bolt spells should now behave more consistently.
  • Fixed a problem with illusion spells making everyone default to the same appearance.
  • Invisibility should no longer stack with other forms.

*** Missions ***
  • Several issues with the Finding Fibblebrap mission have been fixed.

*** Items ***
  • The appearance of evergreen leaves on the ground has changed. They now look more leaf like!

*** AAs ***
  • Corrected the level requirements for Greater Blood Tithe and Funeral Dirge.
  • Players should now be able to get AA experience from Monster Missions.

*** UI ***
  • Players using custom UIs should now be able to go back to character select from in game and see their characters.
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