11-19-2011, 12:19 PM
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#406
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A Shissar Disciple
Join Date: Oct 2002
Posts: 118
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Eagerly and patiently waiting on an update and thank you in advance.
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11-19-2011, 04:00 PM
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#407
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A Ghoul
Join Date: Dec 2002
Posts: 18
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Me too, Would be nice to hear something. If your updateing it or not.
Thanks,
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11-19-2011, 05:37 PM
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#408
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A Gray Wolf
Join Date: Jun 2003
Server: bertox
Posts: 4
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I have a working copy that i fixed for when i was in beta, albeit with a couple of minor things still needing fixed ( buff window limit & parcel system ). Also I kinda abandoned the Hotbutton window 1, it seems largely redundant with the new hotbars.
The problem is I worked on it here & there, & didn't document what i changed & what I didn't, so I'd have to look into it a bit for a patch fix. Also, I don't really want to post a fix if Brighid is working on it, I'll give it a few days & see if we here from her....If not I'll see what I can do.
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11-19-2011, 06:24 PM
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#409
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A Gray Wolf
Join Date: Sep 2002
Posts: 4
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can you post your changes? I've got it working minus that so far. I've still got to take a look at the code though, but if you have that done i'd like to just copy/paste it in.
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11-21-2011, 04:24 AM
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#410
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A Treant
Join Date: Dec 2004
Posts: 28
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MmmmMM it doesnt usually take brighid this long.Im wondering if she will be updating or can someone else.I love this UI and default is killing my gameplay.I really havent had much time myself to look at it.
Anyway thanks in advance Brighid and hope ur not too busy.
By chance if she is working too much and is limited in time.Can someone else plzzz look into it.I dont want to lose this ui.Too many of us use it.
Thanks
sparkthefire
copy of my uierror file:
XML reference error! TextureInfo[4]:t_blank.bmp[224] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BlankTabFrame[1117] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BuffNumbers1[1118] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_BuffNumbers6[1119] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorBase[1120] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_GaugeBaseOneTag[1121] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_GaugeBaseTwoTags[1122] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_GaugeBase[1123] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_Book01[1124] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_Book02[1125] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_Book03[1126] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_Book04[1127] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_GaugeTagRight[1128] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_GaugePetFill[1129] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorBack[1130] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorRed[1131] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorOrange[1132] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorYellow[1133] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorLtGreen[1134] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_IndicatorDkGreen[1135] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_GaugeTagLeft[1136] referenced but NEVER declared!
Error validating symbol table.
Error loading skin: loading default skin instead.
Last edited by sparkthefire : 11-21-2011 at 10:09 PM.
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11-27-2011, 02:32 PM
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#411
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A Tempest Toad
Join Date: Feb 2004
Server: The Seventh Hammer
Posts: 463
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Working on updating it all. I wasn't in beta so I didn't get my hands on it prior to release - then with the Thanksgiving holiday preparation and cooking I just didn't get to play with it at all.
I am working on it right now, I have most of the updates done and hopefully I will be completely finished by tonight.
UPDATE: I just uploaded what I was able to get done today.
*Please note that there is still an issue with some buff numbers not displaying in the regular buff window. I am working on that. I wanted to get a fix for everything else out while I worked to resolve that issue.
Updated files:
EQUI_Animations.xml
EQUI_BuffWindow.xml
EQUI_HotButtonWnd.xml
EQUI_Templates.xml
anim_buffs.xml
anim_buttons.xml
anim_dragitems.xml
anim_inventory.xml
t_buffs_numbers.tga
window_pieces06.tga
window_pieces07.tga
Last edited by Brighid741 : 11-27-2011 at 07:28 PM.
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11-28-2011, 08:15 PM
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#412
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A Treant
Join Date: Dec 2002
Posts: 29
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<bows down to the awesomeness that you are> Thanks a BILLION
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12-14-2011, 04:58 PM
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#413
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A Ghoul
Join Date: Jan 2004
Server: Stromm
Posts: 10
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Thanks for the update. This is by far my favorite UI. I tolerated the default as long as I could then started using a modified version of Sparxx to get by. Reloading this now.
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12-14-2011, 08:25 PM
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#414
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A Treant
Join Date: Dec 2002
Posts: 29
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ARG Broken again oh how I hate patches
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12-16-2011, 04:23 AM
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#415
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A Treant
Join Date: Dec 2004
Posts: 28
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This helped me...add to your EQUI_Templates.xml
<ButtonDrawTemplate item="BDT_CheckboxWithText">
<NormalDecal>A_CheckBoxNormal</NormalDecal>
<PressedDecal>A_CheckBoxPressed</PressedDecal>
<DisabledDecal>A_CheckBoxNormalDisabled</DisabledDecal>
<PressedDisabledDecal>A_CheckBoxPressedDisabled</PressedDisabledDecal>
</ButtonDrawTemplate
make sure its added before </XML>
If you're anything like me i cant play without this UI !
sparkthefire
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12-16-2011, 08:06 PM
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#416
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A Treant
Join Date: Dec 2002
Posts: 29
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Thanks Spark will give it a shot -- LOL and NO I cant play without it gives me headaches and i go through agrivation hehehe
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01-23-2012, 09:00 PM
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#417
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A Treant
Join Date: Dec 2002
Posts: 29
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Ok i am struggling without this UI and I Cant seem to get the fix spark talked about to work --- anyone out there that can help me?
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01-25-2012, 02:09 PM
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#418
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A Shissar Disciple
Join Date: Oct 2002
Posts: 118
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I'm using Tablets Blue and aside from the buff bar missing some numbers it works fine.
Mareeuh
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01-25-2012, 08:31 PM
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#419
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A Gray Wolf
Join Date: Oct 2002
Posts: 7
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Cracker, this is what your equi_templates.xml should look like at the end.
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_CheckboxWithText">
<NormalDecal>A_CheckBoxNormal</NormalDecal>
<PressedDecal>A_CheckBoxPressed</PressedDecal>
<DisabledDecal>A_CheckBoxNormalDisabled</DisabledDecal>
<PressedDisabledDecal>A_CheckBoxPressedDisabled</PressedDisabledDecal>
</ButtonDrawTemplate>
<!--************************************************** ****
</XML>
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03-17-2012, 11:01 PM
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#420
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A Treant
Join Date: Dec 2002
Posts: 29
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Ok I had it wokring just fine and then my computer crashed I mean total melt down --So now I downloaded the newest update -- from 2/2012 and I cant get it to work if there is anyone our there that can possibly send me a working copy of ANY tablets format I would appreciate it.
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