i have a simple question I am working on a buff window but have been unabhle to off set the buffs horizontaly to match the window back ground does anyone have any advise
I am including a screenshot of how it looks and the XML file for the window would it be possible for someone to help me out i am having no luck getting it to work i just don't want them to show up over the border like the are n the Screenshot
The locations for the icons aren't far enough offset to allow for the background graphics, it seems.
I don't know the dimensions of the particular graphic you're using, but try measuring it again to be sure you're starting your buff icon locations inside the inner area ... which I assume is what you're intending.
Since it appears you're locked into that specific background size to keep it all fitting together right, you might need to play with the icon sizes to get them to fill in properly and also allow for room for 21 buffs to be displayed.
Use autostretch instead of the standard location and size tags. They override the way the buff icons normally sort themselves.
This is the solution to your problem Yonu. Search various UI XML files to find an object that uses autostretch, if you need an example of how to use it.
Ok all thanks for the help i have one more question here is a ss of how it is now but i have no idea how to remove the blue background that is showing up
I am also attaching the buff window file as this may help
ok all if someone could helpo me out here i kinda got it to do what i want but i need to get rid of the blue background and bring the left row of buffs closer any help would be great