12-11-2009, 12:18 AM
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#571
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Latest version posted, as always, Post any issues and suggestions.
Going to try out a stretchable Target Window next per a request.
See ya in Game,
Mav
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03-10-2010, 10:26 PM
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#572
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A Ghoul
Join Date: Jan 2003
Posts: 18
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Any updates from Fenjor or Mav incoming on this UI. Thanks in advance.
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03-11-2010, 03:09 PM
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#573
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Quote:
Originally Posted by Garaddor
Any updates from Fenjor or Mav incoming on this UI. Thanks in advance.
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Getting ready to add the stats tab to the inventory window right now.
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03-12-2010, 12:14 AM
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#574
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Just uploaded lastest version of the UI. As always let me know if you have any troubles with it.
See ya in game ....
Last edited by Mavarien : 03-12-2010 at 12:20 AM.
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04-13-2010, 07:15 AM
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#575
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A Ghoul
Join Date: Jun 2004
Posts: 11
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mavs ui
is this the ranger one and is it working or can you direct me to the ranger ui please someone
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04-15-2010, 11:21 PM
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#576
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Quote:
Originally Posted by Gromler
is this the ranger one and is it working or can you direct me to the ranger ui please someone
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go to the Mav Beastlord UI in "Complete Sets - Fantasy" in downloads and in the add-ons section is the Ranger Ivy skin that will make the Beast UI into the Ranger UI
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07-14-2010, 12:16 PM
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#577
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A Fire Beetle
Join Date: Aug 2008
Posts: 3
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Any update for the 7/14 patch?
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07-15-2010, 08:55 AM
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#578
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Quote:
Originally Posted by littlebags
Any update for the 7/14 patch?
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Working on it.
Copy the attached file into your UI's folder overwriting the existing one, should fix things for now. Working on some other changes, so not going to post the complete UI update yet.
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07-16-2010, 02:27 PM
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#579
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Latest Version just posted. As always post any ideas and issues.
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07-23-2010, 06:16 PM
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#580
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Ver 6.4 Uploaded
Changes! Changes! Changes!
IMPORTANT!
Delete your whole Beast folder and replace it with this new version.
Per Request:
1. Target Window stretchable
2. Player Widow is the same width as the Group Window
Things I wanted changed:
1. Book Window uses an older Thomus King graphic
2. New Trade Window, tossed the Thomus King style graphic for a smaller look.
3. On the Inventory Window I moved the D.O.N. Crystals to the Alternate Currency Tab and put the old Class Animation back in.
4. More behind the scenes changes to reduce files used and fix sloppy code.
IMPORTANT!
Delete your whole Beast folder and replace it with this new version.
Last edited by Mavarien : 07-26-2010 at 10:39 AM.
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07-26-2010, 10:43 AM
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#581
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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I discovered a mistake in the inventory window I made and fixed it already. The Drop to Equip item area is the Class animation to the right instead of the inventory portrait. I have since fixed that, but have not uploaded it yet. It will be included in the next update, prolly on the next patch day.
Thanks for you patience.
Mav
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09-03-2010, 01:56 PM
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#582
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A Gray Wolf
Join Date: Aug 2002
Server: Xegony
Posts: 7
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Great UI! Only problem I have with it is when you get a debuff such as Tash cast on you, you cannot see the debuff name due to the Yellow Text on a Yellow background. Anyway of changing the Yellow Background to maybe a darker color so we can see the debuff name?
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09-16-2010, 05:34 PM
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#583
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A Treant
Join Date: Sep 2004
Posts: 22
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beta
Hev mav thanks for the great work Are you working in Beta on the next ui update and if so any posibility ofa post for beta people
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09-20-2010, 03:30 PM
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#584
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Quote:
Originally Posted by Gidono
Great UI! Only problem I have with it is when you get a debuff such as Tash cast on you, you cannot see the debuff name due to the Yellow Text on a Yellow background. Anyway of changing the Yellow Background to maybe a darker color so we can see the debuff name?
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I have noticed that very thing and thought I had fixed it once. I'll work on it later this week and see what I can do.
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09-20-2010, 03:32 PM
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#585
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Enhanced Imperial Golem
Join Date: Aug 2002
Server: Bristlebane
Posts: 215
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Quote:
Originally Posted by wawawookie
Hev mav thanks for the great work Are you working in Beta on the next ui update and if so any posibility ofa post for beta people
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I didn't make it in to the beta, I may pre-order so I can get it sooner than most. We'll just have to wait and see. Money is tight right now.
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