Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Go Back   EQInterface Forums > Developer Discussion > General authoring help / discussion
User Name
Password

Reply
 
Thread Tools Display Modes
Old 06-16-2006, 03:34 PM   #16
Chyna316dta
A Ghoul
 
Chyna316dta's Avatar
 
Join Date: Aug 2003
Server: Quellious
Posts: 14
Default

Did you get yours to move again Egras? I have not found a way to do that yet =)
__________________
Chyna316dta is offline   Reply With Quote
Old 06-16-2006, 03:48 PM   #17
sunaeri
Premium Member
 
Join Date: Dec 2002
Posts: 114
Interface Author - Click to view interfaces
Default

I have ten sets of target rings. I did some personalized ones for close friends too that are not published here. Currently, target rings is what I do...
sunaeri is offline   Reply With Quote
Old 06-16-2006, 04:53 PM   #18
Laceless
A Gray Wolf
 
Join Date: Sep 2005
Posts: 5
Interface Author - Click to view interfaces
Send a message via Yahoo to Laceless
Default

like i said.. flipping the image isnt the problem.. its the .ini not working to make the movement thats the issue
Laceless is offline   Reply With Quote
Old 06-16-2006, 06:04 PM   #19
favreon
A Gray Wolf
 
Join Date: May 2003
Server: Brell
Posts: 5
Default

For now I would just be happy to have a target ring.
favreon is offline   Reply With Quote
Old 06-17-2006, 10:08 AM   #20
Laceless
A Gray Wolf
 
Join Date: Sep 2005
Posts: 5
Interface Author - Click to view interfaces
Send a message via Yahoo to Laceless
Default

im about to throw my computer in the river... ive been working tirelessly on trying to make this GD thing work proper and cant get it to do what I want..

I have, however, gotten an old ring to show the image with no animation...


to be honest i have NO idea how to correct the issue, Im starting to believe the folks who have told me that im trying to fix Sony's friggin mess up and thats a lost cause.. SO... until they patch back the .ini, im not very hopeful of a fix, however I will still be working on it, cause it IS drivin me friggin crazy~

Laceless
Laceless is offline   Reply With Quote
Old 06-17-2006, 10:30 AM   #21
Egras
A Lost Soul
 
Join Date: Mar 2005
Posts: 418
Interface Author - Click to view interfaces
Default

I kinda began the map window as my newest project after I finished the timer mod I was working on.

Far as I know animating the target ring issue is a known issue by Sony. Dont think there is anything we can fix until they fix their end.
__________________
Egras is offline   Reply With Quote
Old 06-17-2006, 12:37 PM   #22
favreon
A Gray Wolf
 
Join Date: May 2003
Server: Brell
Posts: 5
Default

Before raid last night I went in and copied the .ini from my default UI into my custom UI folder and at least I had a target ring. Will see how long it takes Sony now to correct the issue.
favreon is offline   Reply With Quote
Old 06-23-2006, 10:31 PM   #23
danille
Feeling Elemental?
 
danille's Avatar
 
Join Date: Apr 2003
Server: Bristlebane
Posts: 363
Interface Author - Click to view interfaces
Default

__________________

Danille Impholder
The Magician's Tower
Bristlebane ~ Sol Invictus
Keep Norrath Safe
Caretaker of AYA
danille is offline   Reply With Quote
Old 09-23-2006, 12:57 AM   #24
Ayhlend
A Bat
 
Join Date: Aug 2004
Posts: 1
Default

*sighs* Hope they fix this. Surely they could spend 20 minutes, load the old code, see what changed that would hose spin, and fix it. I miss spin
Ayhlend is offline   Reply With Quote
Old 09-23-2006, 07:58 AM   #25
Egras
A Lost Soul
 
Join Date: Mar 2005
Posts: 418
Interface Author - Click to view interfaces
Default

I played with the animation of the ring. I got it to fade from outward to inward, but not spin. Dont think its fixed
Egras is offline   Reply With Quote
Old 09-23-2006, 08:15 AM   #26
Inokis
Pale Scrawny Guy
 
Inokis's Avatar
 
Join Date: Sep 2003
Server: Bristlebane // Erollisi Marr
Posts: 920
Interface Author - Click to view interfaces
Send a message via Yahoo to Inokis
Default

I'm able to get mine spinning fine. In fact I'm working on a new version of one of my rings as we speak. The only problem is the file size is too large for the uploader to handle.

http://www.eqinterface.com/forums/s...ead.php?t=18332

To animate rings in the ini you have to do two things:
FrameCount=##
Duration=##

Frame count is the number of different images you want for a specific con rotation. I usually use 8 frames to animate.

Duration is the amount of time you want each frame to be seen. With 8 Frames, 75 is about right.
__________________

Last edited by Inokis : 09-23-2006 at 08:47 AM.
Inokis is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 10:19 PM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI