Home Forum Downloads My Favorites Register FAQ Mark Forums Read

Go Back   EQInterface Forums > Interface Gallery Discussion > Pre-Beta
User Name
Password

Reply
 
Thread Tools Display Modes
Old 05-23-2010, 09:11 AM   #1
Tilteri
A Gray Wolf
 
Join Date: Oct 2009
Posts: 4
Default EQFeature Announced!

I'm proud to announce i'm developing EQTheme and EQMap for EverQuest. I haven't got any pictures yet, but will have some soon. Here is a list of a few features in it:

EQMap

1. Map Markers
2. Map Collection
3. and much much more...

EQTheme

1. Cool Interface
2. Skin Designer
3. and much much more...

Important Notice

Please help me think of ideas to make the best UI and map mod for EverQuest. Thank you.

The combination of both mods is EQFeature.


Update v1.0

Last edited by Tilteri : 05-23-2010 at 09:32 AM.
Tilteri is offline   Reply With Quote
Old 05-23-2010, 09:26 AM   #2
Kelso
A Ghoul
 
Join Date: Aug 2008
Posts: 18
Interface Author - Click to view interfaces
Send a message via AIM to Kelso
Default

Quote:
Originally Posted by Tilteri
EQMap
1. Markers for everything you wanted to know about on the map.
2. Maps for everything.

Well can sort of do it, not really part of the UI but matter of playing with map files and adding what you want, though more you add more cluttered map will become

Quote:
Originally Posted by Tilteri
3. Improved Map Graphics.
4. More Legible Map.

Can't really do much here. it's just all about lines and dots of different colors. I suppose you could add way too many of them to create some sort of 3D effects but I'm not sure if they would cause performance issues.

Quote:
Originally Posted by Tilteri
5. The ability to search for markers.
6. The ability to write plugins (Not sure if this is possible in EverQuest, so i'll take a look later.)
7. The ability to set waypoints.
8. and much much more...

nope, nope, nope


Quote:
Originally Posted by Tilteri
EQTheme

1. All clutter moved to the bottom of the screen. (If possible.)
2. Really cool looking interface.
3. Improved UI mechanisms to allow a more accurate UI.
4. and much much more...

Well you can move, resize, change colors, and add different images to the UI but that's about it. Not sure what you mean by improved UI mechanisms - can't really change how UI works.

So there's enough room for change in EQ UI but again it's mostly just moving elements withing a particular window around, changing their size etc. Some elements can be moved between different windows but they have to have EQType.
Kelso is offline   Reply With Quote
Old 05-23-2010, 09:32 AM   #3
Tilteri
A Gray Wolf
 
Join Date: Oct 2009
Posts: 4
Default

Quote:
Originally Posted by Kelso
Well can sort of do it, not really part of the UI but matter of playing with map files and adding what you want, though more you add more cluttered map will become


Can't really do much here. it's just all about lines and dots of different colors. I suppose you could add way too many of them to create some sort of 3D effects but I'm not sure if they would cause performance issues.


nope, nope, nope



Well you can move, resize, change colors, and add different images to the UI but that's about it. Not sure what you mean by improved UI mechanisms - can't really change how UI works.

So there's enough room for change in EQ UI but again it's mostly just moving elements withing a particular window around, changing their size etc. Some elements can be moved between different windows but they have to have EQType.


Thanks for letting me know. I edited the above post.

EDIT: Please help me think of ideas if you can.
Tilteri is offline   Reply With Quote
Old 05-23-2010, 09:41 AM   #4
Tilteri
A Gray Wolf
 
Join Date: Oct 2009
Posts: 4
Default Where would I post EQMap anyways?

Where would I post EQMap anyways when i'm finished with it? Just curious. I can't put it in the map window category, so maybe miscellanious? I don't know... please help.
Tilteri is offline   Reply With Quote
Old 05-23-2010, 11:11 AM   #5
Kelso
A Ghoul
 
Join Date: Aug 2008
Posts: 18
Interface Author - Click to view interfaces
Send a message via AIM to Kelso
Default

Kelso is offline   Reply With Quote
Old 05-23-2010, 11:56 AM   #6
Tilteri
A Gray Wolf
 
Join Date: Oct 2009
Posts: 4
Default

Quote:
Originally Posted by Kelso


This will be different from mapfiend, sorry.
Tilteri is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 11:59 PM.


vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI