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Old 08-15-2007, 01:00 PM   #1
kudilukudzu
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Join Date: Sep 2002
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Default Changes to the Animations file

Warning! this is a long post.

i went through and compared the old animations default and the new animations default. these are the changes. following this on your custom animations file should, if you are lucky, make your UI work again.

make sure you have a copy of your animations file BEFORE you mess with it somewhere safe, so if it doesn't work you still have your original.

Code:
all starts are marked with **** for ease of 'find' ****directly after <TextureInfo item="dragitem48.tga"> tree add this section <TextureInfo item="dragitem49.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> ****directly above <!-- Tile Button is unused --> add this section <!-- Maximize button --> <Ui2DAnimation item="A_MaximizeBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>136</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>160</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>148</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>136</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>160</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> ****REPLACE this section - <!-- Chat Minimize Close Help Pieces --> <Ui2DAnimation item="A_ChatMin"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatClose"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>49</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMinH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>110</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_chatCloseH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>74</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMinP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatCloseP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>61</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>183</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> ****With this section - <!-- Chat Minimize Close Help Pieces --> <Ui2DAnimation item="A_ChatMin"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMinH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>110</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMinP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatClose"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>49</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_chatCloseH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>74</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatCloseP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>61</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <!-- Chat Maximize Pieces --> <Ui2DAnimation item="A_ChatMax"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMaxH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>110</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMaxP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>183</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> ****directly above <Ui2DAnimation item="A_FiligreeFrameBottomRight"> add this section <Ui2DAnimation item="A_FiligreeThinFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>224</X> <Y>117</Y> </Location> <Size> <CX>10</CX> <CY>57</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>189</X> <Y>206</Y> </Location> <Size> <CX>10</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>189</X> <Y>209</Y> </Location> <Size> <CX>10</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> ****directly above <Ui2DAnimation item="A_FiligreeFrameWithTitleTop"> add this section <Ui2DAnimation item="A_FiligreeThinFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>9</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>9</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>192</X> <Y>117</Y> </Location> <Size> <CX>9</CX> <CY>57</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> ****REPLACE this section - <!-- drag items --> <Ui2DAnimation item="A_DragItem"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>true</Vertical> <CellHeight>40</CellHeight> <CellWidth>40</CellWidth> <Frames> <Texture>dragitem1.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem2.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem3.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem4.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem5.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem6.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem7.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem8.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem9.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem10.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem11.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem12.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem13.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem14.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem15.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem16.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem17.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem18.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem19.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem20.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem21.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem22.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem23.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem24.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem25.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem26.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem27.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem28.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem29.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem30.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem31.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem32.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem33.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem34.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem35.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem36.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem37.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem38.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem39.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem40.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem41.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem42.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem43.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem44.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem45.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem46.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem47.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem48.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Default Tab Frame --> ****With this section - <!-- drag items --> <Ui2DAnimation item="A_DragItem"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>true</Vertical> <CellHeight>40</CellHeight> <CellWidth>40</CellWidth> <Frames> <Texture>dragitem1.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem2.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem3.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem4.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem5.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem6.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem7.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem8.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem9.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem10.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem11.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem12.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem13.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem14.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem15.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem16.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem17.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem18.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem19.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem20.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem21.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem22.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem23.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem24.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem25.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem26.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem27.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem28.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem29.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem30.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem31.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem32.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem33.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem34.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem35.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem36.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem37.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem38.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem39.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem40.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem41.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem42.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem43.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem44.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem45.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem46.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem47.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem48.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>dragitem49.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Default Tab Frame --> ****All done!


hope this helps some folks out.
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Old 08-15-2007, 02:53 PM   #2
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excellent post.


Worked like a charm. Thanks for the assist!

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Old 08-15-2007, 02:59 PM   #3
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Isn't it posted here just like any other patch compare?
http://www.eqinterface.com/patches/...Animations.html
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Old 08-15-2007, 03:04 PM   #4
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I did exactly what kudilukudzu suggested for my LODI UI and it now works.
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Old 08-15-2007, 03:08 PM   #5
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at the time i did this and posted it the official compare wasn't up yet.

the compare is a little more complicated than mine as well - it's got a couple 1-pixel position changes and does some of it's add-ins in the middle of a tree.

to be honest, i was kinda speedy and sloppy on this - i opened up the old one (with 'old' tacked on the end so i could tell the difference) and the new one side by side in Notepad++, and compared line numbers with the trees closed. if the line numbers didn't match up, i fiddled until they did and put what i did to make it match in a new file.
what this means is that if an individual line changed, i didn't catch it. however, i did this with a custom animations file for my boyfriend last night, because he uses Delta X and was stuck with default until i did. it worked then.
i don't know if this will work for everyone, but it's a quick and specific 'do this', rather than having to figure it out yourself if you're not a code person.

i did make mine a little more text-intensive than it needed, as well - the entire last 'replace' section could be done by just adding the final 'frames' tree (the one for dragitem49) to the end of that piece, before the closing tag for it, but i wanted to make this as easy to understand as possible.
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Old 08-15-2007, 08:20 PM   #6
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Thank you,

I applied these changes to the Delta3_Fazor EQUI_Animations file and it has loaded. I have quite a few error lines in the UIErrors file, but it seems to work ok so far.
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