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Old 02-14-2013, 11:36 AM   #136
Black Raptor
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Default

Any chance you're going to do other resolutions? Would love to see this in a 1920 x 1080.
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Old 03-13-2013, 11:30 PM   #137
festerinooze
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sorry if this is done already but have you added the aggro % to players in group or that still in the works?
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Old 03-15-2013, 05:29 PM   #138
Pharmer
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Default Monitor?

Would anyone care to share what monitor they are using to run the 1600 x 1200 version?
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Old 03-15-2013, 11:11 PM   #139
Redsix
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Default What is that?

I am looking at the small section of UI below the Spell Gems and above the window that has "ATK" and "CON"...

It says Rigor Mortis Rk. II, Unholy Aura, Leechcurse, etc...
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Old 03-16-2013, 07:44 AM   #140
Dimencia
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Default a bit busy but...

Other Rez: Yes have gin-sued one for a laptop, think its 1360 by 900, honestly forget the exact numbers, parts will be interchangeable to let you pull from one to another (problem is a bit busy to re-code all the x/y and sizes atm.

Acer monitors, new egg, got them on sale were less than 150.00 22"w
*side note they held up well to lightning strikes!

Agro for player window, not added, was waiting feed back on where it may be wanted, as that window is getting crowded, and the blue spots between the names already have Voice icon...

(Disc Bar) is one between spell gems and targets buff/debuff list, melee tombs required, and you can hotkey or /disc beyond the 8 click boxes to use 14+ at a time
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Old 04-04-2013, 05:25 PM   #141
Dimencia
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Lightbulb Default DeltaX Forever v1.100

Default DeltaX Forever v1.100

Animations File (DX1, DX2)
- Updated File current new in game icons

Introducing DX3
Resolution 1360x768
- Player Window
- Group Window
- Merc Window
- Potion Window
- Pet Window
- Window Selector
- Target Window
-- All re-sized to fit the new resolution
- Buff Window
-- Shrunk in height and widened, now 3x14 still supporting the coding for the 42 buff slots

Windows Not Updated (yet DX3)
- The following windows are direct copy of DX2, so their still designed on a 1600 width
- Extended Target Window (this is about the only one that hangs off both sides of the screen
- Actions Window
- Spell Gems window
- Combat Abilities Window
- Aura's Window
- MP3 Window

Big Bank... It will be a bit before this issue is resolved, if you look for DX640 Ranstarr has a different bank that is fully compatible with all 3 DX's here that has scroll bars

Parts Interchangeable
- Most should be and prevent crashing, DX1 is still under a much older code format so it may be a little odd at times, though it too is in the works for an over-hall to the DX2, DX3 layout

Including default UI load out, if you have problems the windows were designed with puzzle interlock style, so should be fairly easy to set them manually if that's required
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Old 04-06-2013, 03:48 AM   #142
Silverraider
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Any intentions of doing a 1600x900 resolution? Would love to use this UI if you do.
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Old 04-06-2013, 08:25 AM   #143
Dimencia
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Exclamation Default DeltaX Forever v1.101

DX1 Critical Error Patch

The Animations File is correct now, 1.100will cause UIErrors.txt to report incorrect problem and crash the UI
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Old 04-06-2013, 08:38 AM   #144
Dimencia
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Quote:
Originally Posted by Silverraider
Any intentions of doing a 1600x900 resolution? Would love to use this UI if you do.


Screen Sizes:
1280x1024 DX1 (Default)
1600x1200 DX2 (Default)
1360x768 DX2 (Default)

Custom Sizes with Interchangeable Creations
1600x900 DX2 (Base)
- Option1: Vertical buffs/SDBuffs
-- Copy From DX3 to your DX2 Folder
--- EQUI_BuffWindow.xml
- Option2: Horizontal buff/SDBuffs
-- Copy From DX460 to your DX2 Folder
--- RAN_Buffs.png
--- EQUI_BuffWindow.xml
--- EQUI_ShortDurationBuffWindow.xml
- Will require manual Placement of windows
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Old 04-17-2013, 08:22 PM   #145
festerinooze
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Default

Well is there any way to put the group aggro in a different window?
Maybe sneak in a new window to put below the combat window just thing enough for a % above the name of person. Ya would be some space between the player name and aggro % but at least it would be there till maybe a better place could be figured out.
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Old 04-17-2013, 08:46 PM   #146
Dimencia
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Default Default DeltaX Forever v1.102

All versions quick patch
-Animations
-EQButton
-Trackwindow

*will be another patch for track window refining, fixed now to stop redtext

*********************
Festeringooze that is an idea about adding in an additional slim window for the aggro stuff for parking above / below

*********************
version 2.0 is in the works will enable fluid interchange in all versions and dx460 also, to include swaping out parts for other ui stuff
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Old 04-18-2013, 05:39 PM   #147
zedorda
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Default

I would like to add my vote to include 1920 x 1080. It is the most used HD resolution currently please support it.
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Old 05-05-2013, 08:55 AM   #148
Lachmar007
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Default Question

Is there anyway to change the EXT Window, Group Window and Spell Bar to Vertical over Horizontal? Perhaps I am not 10% smarter than the item I am working with because I just came seem to figure that one out lol. Any help would be much appreciated. Thank you.

Lachmar Kikugami
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Old 05-05-2013, 10:40 AM   #149
NBAKingzFan10
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Default

It appears that quite a few windows aren't being themed correctly including bag windows, the aa window, hotbars, and probably a few more I've not noticed. A patch to fix this would be greatly appreciated as it throws off the completeness of the theme.

Many thanks in advance
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Old 05-06-2013, 09:09 PM   #150
Dimencia
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Default Temp Patch

these files should fix the graphic holes there, thought i had already resent this...
In the process of the conversion to 2.0 (this will allow more res options, excluding the 1900+ width) as well as reduce a lot of wasted memory.
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