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Old 12-08-2012, 02:29 AM   #121
firescue17
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Quote:
Originally Posted by srogala
. . . it turns out that I have the problem after a certain number of bags are open, almost like the UI can't handle a certain number of bag items displayed (total items).


That is exactly what is happening. It's a known limitation of the UI and has been bugged by myself at least. I would suggest bugging it yourself. The more people who do, the more likely it is to get fixed.
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Old 12-08-2012, 11:11 AM   #122
srogala
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Quote:
Originally Posted by firescue17
That is exactly what is happening. It's a known limitation of the UI and has been bugged by myself at least. I would suggest bugging it yourself. The more people who do, the more likely it is to get fixed.


Ok. Is it a bug with the UI or the with EQ? The default interface doesn't have this problem, so I'm confused who to bug it with.
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Old 12-08-2012, 01:52 PM   #123
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Its a bug with EQ. You can only have a certain number of bag slots within the UI. This wasn't an issue when bag slots were at most 10 but now you can reach the maximum a lot easier.
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Old 12-08-2012, 05:18 PM   #124
srogala
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Quote:
Originally Posted by Savok
Its a bug with EQ. You can only have a certain number of bag slots within the UI. This wasn't an issue when bag slots were at most 10 but now you can reach the maximum a lot easier.


I guess that's where I'm confused - if it's an EQ bug then why doesn't it happen with the default UI? Sorry, just trying to learn.
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Old 12-08-2012, 05:20 PM   #125
Halelen
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Because the default interface doesn't have all open bag mods or additional bag mods in other pieces. ie maps with bag tabs
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Old 12-09-2012, 07:58 PM   #126
srogala
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Quote:
Originally Posted by Halelen
Because the default interface doesn't have all open bag mods or additional bag mods in other pieces. ie maps with bag tabs


Gotcha, thanks. Will bug it.
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Old 12-12-2012, 12:46 PM   #127
bigkid
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Any chance of a fix on UI soon , will not load since patch today, Thanks
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Old 12-12-2012, 07:03 PM   #128
Xzolan
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Anyone have a fix for this yet??
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Old 12-12-2012, 07:43 PM   #129
festerinooze
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nope not yet
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Old 12-12-2012, 08:50 PM   #130
Dimencia
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Default Default DeltaX Forever v1.020

DeltaX Forever v1.020

Animations File (DX1, DX2)
- 3 new additions added Looks like its all for the player made stuff

Extended Target Window (DX2) /xtarget
- Aggro Numbers Added


*not to distant future
(Aggro meter window/auras window are in work)

Needing Input/ideas for adding aggro numbers to the group window, no idea i have come up with looks good so far.
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Old 12-12-2012, 10:13 PM   #131
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seems that it said it updated and did not....
if you have animations file dated from Nov, its the old one
New one is today's date and is pending as this is being typed
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Old 12-13-2012, 12:59 AM   #132
bigkid
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thanks for the quick fix
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Old 01-17-2013, 10:03 AM   #133
Dimencia
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Lightbulb Default DeltaX Forever v1.021

Default DeltaX Forever v1.021

Animations File (DX1, DX2)
-Updated More Item Icons Added

Inventory Window (DX1, DX2)
-Krono added
-17.99/30 days.... (over priced junk) *but red text removed*
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Old 01-21-2013, 11:57 AM   #134
Taurelf
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I just found this UI a few days ago, I really like it alot. The only thing I have a problem with is the bigbank window. My screen is 1600X900 so I loose the last 2 bank slots, and cant see anything else when I open the bank. I am using another UI's bank window for now, but was wondering if you could make the bag slots smaller. The one I am using has the bags vertical and smaller size.

Also the bags in the Inventory window are so large, that the window has to be bigger then my screen. If these bags could be smaller, that would make them fit better for me.

I dont know if any of this can be changed, but was hoping it is a possibility. Thank you for your hard work on this UI.
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Old 01-25-2013, 01:20 PM   #135
aeronca1
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Where might I find instructions on modifying this to suit my system? My screen is 1440 X 900. I am new to this interface thing.

Last edited by aeronca1 : 01-25-2013 at 01:27 PM.
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