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Old 02-22-2006, 04:53 PM   #1
Egras
A Lost Soul
 
Join Date: Mar 2005
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Default EgrasUI 8.0 (PoR Compatible)



EgrasUI 8.0: The full version of my UI. Its layout is for high resolution settings and based off of previous versions of EgrasUI and my preferences. EgrasUI is completely PoR compliant. Any issues or ideas, please let me know. Most the UI as it is now was based off suggestions from users and fellow EQ players.



You will find alot of odd and different ideas in my UI.
  • Completely stackable windows to conserve screen space
  • Buffs and Songs in a format like no other
  • Bank with added titles for bag organization
  • Comppressed user friendly intentory
  • Redesigned spell graphics (no lame gems)
  • TWENTY in-game customizable clicky slots
  • The EQ button is a clicky bar of your gear
  • The group window has HUGE bars for boxing
  • Single window access to four inventory containers
  • Put the MotD back where it belongs on the GMT
  • Reorganized the epedition window for less scrolling
  • THE NEW CON-COLOR-CHANGING TARGET CROSSHAIR
  • No different files or setups from melee to caster
  • and more.....

To download the UI click the EgrasQuest Logo above or EgrasUI 8.0 Post

EgrasUI 8.0 Lite: A version I made for use on the left side of the screen. Its layout is for low resolution settings and based off of feedback from 800x600 users.



To download the UI click EgrasUI 8.0 Lite Post

EgrasTR 1.0 (target ring) for Pandemonium: This is my first work for Target Rings. I used my current guild as the theme. Comments and ideas are welcome.



To download the UI click EgrasTR (target ring) Pandemonium Post

EgrasUI 7.0: No longer supported as it was based on the default_old UI. I have redone all windows so the UI is now based off of the newer default UI.
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Last edited by Egras : 05-13-2006 at 04:20 PM.
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Old 03-01-2006, 07:52 PM   #2
Egras
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Website updated to new UIs and completed,

Last edited by Egras : 03-06-2006 at 08:03 AM.
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Old 03-04-2006, 05:02 PM   #3
Egras
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Screenshots updated.

Last edited by Egras : 03-06-2006 at 08:03 AM.
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Old 03-14-2006, 08:50 AM   #4
Egras
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Working on a crosshair target con with transparent background for EgrasUI (both versions) atm. Running out of feedback for upcoming additions and changes.
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Old 04-16-2006, 02:33 PM   #5
Egras
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New update has been uploaded. Changed the target from a single line to a crosshair for placement center screen. Rest of the changes are minor.
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Old 04-16-2006, 02:41 PM   #6
ShuraAshke
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Default ini file..

any chance i can get your cleric INI file? i like how you have it setup and enjoyed using your UI. if you can i would appreciate it.

Shura Ashke
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Old 06-04-2006, 12:26 PM   #7
Egras
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Update Based on Timer Mod by Somru
The Timer Mod posted by Somru was an EXCELLENT concept. Decided to take it a few steps further and add in some features I would use. I took the idea and went back to the original player file and formatted it to EgrasUI.



Here is the xml file to mod into EgrasUI: EQUI_MusicPlayerWnd.xml

The duration of the mp3 file is something I decided to add, so I am not restarting each time. You can make custom duration files by cutting a longer one below or asking me to add it on the EgrasUI 8.0 (PoR Compatible) post. Do not request mods or changes to EgrasUI in this area. Here are some timed mp3 files:
1.0 Minute mp3 File
1.5 Minute mp3 File
2.0 Minute mp3 File
2.5 Minute mp3 File
3.0 Minute mp3 File
3.5 Minute mp3 File
4.0 Minute mp3 File
4.5 Minute mp3 File
5.0 Minute mp3 File
8.0 Minute mp3 File
19.0 Minute mp3 File
28.0 Minute mp3 File
36.0 Minute mp3 File
60 Minute mp3 File
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Old 06-05-2006, 03:22 AM   #8
firescue17
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This is absolutely beautiful. However, it seems the seconds don't count down correctly with these tracks? At least on my pc's anyway.

As a multi-boxer, my chanter is on my secondary pc. I'm going to see if I can find/make a voice synthesized track that audibly counts down, i.e. "10 seconds to mezz break."

Keep up the great work. You're really inspiring me in my work as well.
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Old 06-05-2006, 06:20 PM   #9
DarthT8r
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wow, you are a coding machine, egras. i hope you make a 640x480 someday, because i can never find one that works anymore. it could have pink unicorns and teddy bears all over it, and i'd still use it!
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Old 06-06-2006, 07:28 AM   #10
Egras
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EgrasUI 8.0 Lite doesnt fit well with that resolution? See what it would look like for me. Your not gonna have a ton of view space, but might fit your preferences. If not, you have to give me something to go on for changes.

The EgrasUI 8.0 Lite Download Area:
http://www.eqinterface.com/download...nfo.php?id=4690
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Old 06-06-2006, 03:47 PM   #11
DarthT8r
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Quote:
Originally Posted by Egras
EgrasUI 8.0 Lite doesnt fit well with that resolution? See what it would look like for me. Your not gonna have a ton of view space, but might fit your preferences. If not, you have to give me something to go on for changes.



yeah, its pretty big for 640x480, even though it fits well in 800x600. i'm attaching a screenshot below.

it basically covers the entire screen, without chat windows included. some of the pieces would be very good for a 640x480 ui though. the micro hotbars (2 and 3) would work really well for all 4 hotbars, with no slots above. then you could just opt not to use the actions menu, which is huge in that resolution. the micro inventory+options button is also very nice in this resolution.

the second attachment is a screenshot of menuetop ui by sylphan in 640x480. its also better suited for 800x600, but the buff bar and spell bar shown are about the right size.

it used to be you could just piece together all the smallest stuff you could find, but even pieces that are made to be standalone, and are up to date, don't work correctly a good ammount of the time since PoR came out.

edit: one idea to add, although i'm not sure if its possible. for interfaces aimed at low stress, it would be cool to have sliced out clip plane sliders. you can't bind to mousewheel, and binding 2 keys for actor and 2 for main kind of sucks. that'd actually be pretty handy on just about any interface.
Attached Images
File Type: jpg egraslite9.JPG (67.9 KB, 24 views)
File Type: jpg menuetop8.JPG (53.3 KB, 20 views)

Last edited by DarthT8r : 06-06-2006 at 04:23 PM.
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Old 06-06-2006, 07:29 AM   #12
Egras
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Quote:
Originally Posted by firescue17
This is absolutely beautiful. However, it seems the seconds don't count down correctly with these tracks?
I noticed that the files are acting up. Im assuming its the compression I used. I am working on them as we speak. I will have them fixed if it kills me.
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Old 07-10-2006, 08:50 AM   #13
Egras
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Update File in Testing
The following is a small mod to the main hotbutton window adding tribute timers. This file is Hotbutton Style A/A/B for now. Will make the other styles when I get feedback.



Let me know what you think. Here it the file for testing: Hotbutton Window w/Tribute Timers
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Old 08-02-2006, 02:59 PM   #14
hazimil
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Quote:
Originally Posted by Egras
Update File in Testing
The following is a small mod to the main hotbutton window adding tribute timers. This file is Hotbutton Style A/A/B for now. Will make the other styles when I get feedback.



Let me know what you think. Here it the file for testing: Hotbutton Window w/Tribute Timers


I like it very handy, saves me wasting Tribute points now, one suggestions though. Could the "Tribute" title be a button for turning it on and off, saves even pressing Alt-U then

Ta.

Haz!
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Old 08-03-2006, 07:47 AM   #15
Egras
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Ahaha. I mispelled Raid in the file name. Its working up there and here:
EgrasUI Raid Window Files
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