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Old 09-05-2007, 07:29 PM   #1
Inokis
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Default Anyone else perturbed about the new sizable UI state...

I think this was poorly implemented, and buggy.

They should have kept the old .ini values specific to resolutions.

With these changes there now seems to be an offscreen item correction. I could not get UI items flush with the window margins without oversizing the EQ window.

I can no longer right click the Everquest taskbar item and select close. They disabled the context menu shortcut for this.

I spent a good portion of my time today just trying to get my UI back the way I had it because of all these 'improvements'.

I wish they had just left it alone, it was fine the way it was.
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Old 09-05-2007, 07:43 PM   #2
Sadge
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Default Hate to say it ...

I hate to say this, but is this your first time playing a SOE game?

It seems like everything they do is poorly implemented and buggy.

I know, I know -- I'm bitter. I had a whole plan of doing stuff this evening and I've spent the whole time fixing the UI too.
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Old 09-05-2007, 07:44 PM   #3
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No, i've been a long time player of SOE games. I was playing all of them at one point.

Normally I can just shrug off the changes, and go about my business, but this one really got under my skin.
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Old 09-07-2007, 10:05 AM   #4
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Yeah, me too. I think it's because the UI is such a personal thing. It's your window in your game, and anyone using a custom UI has usually spent a lot of time getting it just so. Anything that messes that up breaks a lot of your hard work. It's disheartening, and irritating all in one go.

And that's far too depressing a post for me. Time for a dancing banana



Always cheers me up
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Old 09-07-2007, 10:22 AM   #5
Taishen
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Angry

Quote:
Originally Posted by Inokis
I wish they had just left it alone, it was fine the way it was.


I second that! There's nothing worse than logging in shortly before raid time only to find that half the raid needs to fix their UI's. I've spent several days now trying to find a patched UI that works (none of them do for some reason and it's not the UI creators fault) that will tide me over until I can use LodiDodi (<3) again.


I'm with Inokis... this change really got under my skin.
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Old 09-07-2007, 10:36 AM   #6
aborianus
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Default Agreed

Hey all.

I totaly agree with what is being said here.

I've made a few modified UI's and posted them here for the community in the past.. and spend countless hours making personal improvements and changes to my UI pieces.

There are many of us out there who use custom UI's and custom UI pieces.. and many of us who code our own.

UI's are very personal ... just when you have it set exacly as you like it... blending size and functionality and pleasing looks .... SOE sticks their fingers in the pie and messes things up.

I use Drakkah's DEFAULT OLD UI ( thank GOD he maintains this.. cause i just simply can't stand the default UI ever since they "improved" it with new icons and borders )... and then overlay a few custom pieces i wrote or modified over that to make the final UI i use ...

I now have 3 seperate UI pieces i need to fix after this patch.

Loot Window / Pet Window / Player Window.... each of which i highly modified and customized ... GRRRR....
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Old 09-07-2007, 01:27 PM   #7
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Do you think SOE reads what's in these forums? I wish they would and take a hint.
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Old 09-07-2007, 02:37 PM   #8
Inokis
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After what Myx posted on the EQforums, I think they know

http://forums.station.sony.com/eq/p...topic_id=118821
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Old 09-07-2007, 03:03 PM   #9
myxiplx
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You want to know the funny bit... I actually type *halfling* on that board now lol. SoE stress me out sometimes
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Old 09-18-2007, 01:15 PM   #10
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Quote:
Originally Posted by Taishen
I second that! There's nothing worse than logging in shortly before raid time only to find that half the raid needs to fix their UI's. I've spent several days now trying to find a patched UI that works (none of them do for some reason and it's not the UI creators fault) that will tide me over until I can use LodiDodi (<3) again.


I'm with Inokis... this change really got under my skin.


__________________________________________________ _______________

Sept. 18.

Today is Sept 18. I found this in some posts on fixing windows .. This worked for me. Unfortunately YOU must do the fix's in YOUR folder UI_Yourname_Yourserver. and change the width ( cx ) and height ( cy ).

** Brighid741 wrote:

Check your UI files for the affected windows (EQUI_BuffWindow.xml used for example) and see what size they need to be. Twords the end of the EQUI_XXXXX you should see a section like this:

<Screen item="BuffWindow">
<Text />
<RelativePosition>false</RelativePosition> -
<Location>
<X>415</X>
<Y>0</Y>
</Location> -
<Size>
<CX>113</CX>
<CY>550</CY>
</Size>

Write down the CX and CY size numbers. Then go to your UI_toon_server.ini file and go to the sections for buff window( example below ) and SD buff window and edit the numbers to match the (Width) CX (113 ), and (Height) CY ( 550 ), from the EQUI file.


UI_Toon_Server.ini below.

[BuffWindow]
INIVersion=1
Minimized1680x1050=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1680x1050=-1
YPos1680x1050=24
Width1680x1050=113 <---- make sure this is cx from YOUR EQUI_BuffWind.( as example above )....
Height1680x1050=550 <---- make sure this is cy from YOUR EQUI_BuffWind.( as example above )....
RestoreXPos1680x1050=0
RestoreYPos1680x1050=0
RestoreWidth1680x1050=0
RestoreHeight1680x1050=0
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That works for any window you're having size issues with - just get the size numbers from the EQUI_XXXXX.xml for the window that's having issues, and post them into UI_Toon_Server.ini


SmileyFAAce_

Last edited by SmileyFAAce_ : 09-18-2007 at 01:31 PM.
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Old 09-18-2007, 03:25 PM   #11
Inokis
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The height/width fixes were known about the first day, as we all spent time trying to figure out the workarounds to give to SOE. Hopefully this week they will push the 'fixes'
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