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Old 07-14-2010, 12:08 PM   #961
EQChaid
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Join Date: Nov 2002
Posts: 18
Default Figures.....

The day I decide to come back to EQ after a year being gone, it's patched and Lodi doesn't work at all for me. I can't hardly navigate without this UI.

I hope someone can fix this thing, as it is the best UI I have every used.

Chaid

P.S. Even if it's a quick fix, like this one for another UI. Just to get it up and running again, till it's fully fixed would be great.
http://www.eqinterface.com/download...nfo.php?id=6047
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Old 07-14-2010, 01:47 PM   #962
Posemikato
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Join Date: Nov 2004
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Default Updated

Hello,

update for todays Patch is in updates and patches

everything should work, but EQinterfaces didn't unlock yet

Last edited by Posemikato : 07-14-2010 at 02:31 PM.
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Old 07-14-2010, 02:08 PM   #963
WaringMcMarrin
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Join Date: Feb 2006
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Default

I assume you mean in the download thread for lodi but looks like it hasn't shown up for download yet.
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Old 07-14-2010, 05:13 PM   #964
EQChaid
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Join Date: Nov 2002
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Default

Quote:
Originally Posted by WaringMcMarrin
I assume you mean in the download thread for lodi but looks like it hasn't shown up for download yet.


I believe he meant in the download section:
"Patches & Addons"

He posted this link:
http://www.eqinterface.com/download...nfo.php?id=6049

Thank you for your quick response, Posemikato!
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Old 07-14-2010, 05:14 PM   #965
WaringMcMarrin
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Patch is there now.

Edit: Dragitems 79-81 are missing from the animations file.

Last edited by WaringMcMarrin : 07-14-2010 at 05:19 PM.
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Old 07-14-2010, 05:37 PM   #966
neii48
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Join Date: Apr 2006
Posts: 1
Default Thanks for the effort but not working here

I appreciate the effort to get this working. I have the following UIErrors.txt log.

UIErrorLog created...
XML reference error! TextureInfo[4]:wnd_bg_transparent.tga[191] referenced but NEVER declared!
XML reference error! Ui2dAmimation[6]:A_Lodi_Transparent2x2[1209] referenced but NEVER declared!

... Error validating symbol table.
... Error validating symbol table.

Any ideas?
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Old 07-15-2010, 03:01 AM   #967
Ksuz
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Join Date: Feb 2007
Posts: 6
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HI,

I still get this error. Any idea how to fix?

UIErrorLog created at Thu Jul 15 08:59:42 2010
[Thu Jul 15 08:59:44 2010] XML reference error! TextureInfo[4]:wnd_bg_transparent.tga[191] referenced but NEVER declared!
XML reference error! Ui2DAnimation[6]:A_Lodi_Transparent2x2[1209] referenced but NEVER declared!

[Thu Jul 15 08:59:44 2010] Error validating symbol table.
[Thu Jul 15 08:59:44 2010] Error loading skin: loading default skin instead.
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Old 07-15-2010, 05:18 AM   #968
Posemikato
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Posts: 126
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Hi the dragitems i know, but i wanted a fast update to get it uploaded.

Did you download the patch ???

as the things you say are part of the new update so they are in. The last one i updated and copy it into the mainfolder from Lodidodi ??

I can have a look into it later but now i am very busy so i will have a look tonight, i hope to fix the dragitems until weekend.
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Old 07-15-2010, 05:20 AM   #969
Ksuz
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Join Date: Feb 2007
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Quote:
Originally Posted by Posemikato
Hi the dragitems i know, but i wanted a fast update to get it uploaded.

Did you download the patch ???

as the things you say are part of the new update so they are in. The last one i updated and copy it into the mainfolder from Lodidodi ??


Yes in order to be sure of the error, I reloaded the UI from scratch then installed the patch. Still get this error message.
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Old 07-15-2010, 12:32 PM   #970
Posemikato
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Join Date: Nov 2004
Posts: 126
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Default Patched it again for the once not working

Hello,

i repatched it, and also put in the dragitems that were missing. File should be up in a few min.

On my PC its working, so if there any problems please post i try to solve it.

ATTENTION ATTENTION


NEW HELP THREAD OPENED THIS IS THE LINK PLS USE FOR THE FUTURE !!!!!!!!

http://www.eqinterface.com/forums/s...5984#post105984

Last edited by Posemikato : 07-15-2010 at 01:26 PM.
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Old 07-20-2011, 05:00 PM   #971
KudilsBox
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Join Date: Sep 2005
Posts: 11
Default patch for 7/20/2011

UI

Made numerous preview window fixes relating to displaying models.

The preview window will now allow you to shift the object in the display by holding down the right mouse button over the object.

Added buttons to the preview window to shift, zoom in/out, rotate, and reset the image.

Cleaned up some XML in the map window and commonized the arrow buttons.

Changed

EQUI_Animations.xml

EQUI_MapViewWnd.xml

EQUI_MarketplaceWnd.xml

EQUI_ObjectPreviewWnd.xml

EQUI_Templates.xml
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