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Old 09-14-2004, 03:04 PM   #16
Llaffer
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Quote:
Originally Posted by Yelara
Not sure if it has any bearing on the UI itself, but remember that the ability to mem 9 spells is an AA ability. Will the extra spell gem work properly if you don't have the ability yet? (Ignore me altogethr if you've already taken that into account :P )


Right - I could /loadskin default 1 to load the spell and to use it. But when I /loadskin my UI 1, it would neither be clickable or spell loadable.
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Old 09-14-2004, 06:30 PM   #17
Fusciafinery
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im haveing the verry same issue not sure how to fix it.
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Old 09-14-2004, 08:57 PM   #18
Llaffer
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Quote:
Originally Posted by Llaffer
Right - I could /loadskin default 1 to load the spell and to use it. But when I /loadskin my UI 1, it would neither be clickable or spell loadable.


Still does it .. I can load the spell in default and use it with <ALT-9>, but I cannot click it or load a spell in my UI.
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Old 09-15-2004, 04:47 PM   #19
niadina
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I'm not very experienced with XML coding, but I'm trying to fix my Quartz spell window to show the new slot (yeah, I know I have a really old UI, but I like it and it still works). The attached file shows the normal 8 slots, and nothing different where the 9th should be. Any obvious things I'm doing wrong?
Attached Files
File Type: xml EQUI_CastSpellWnd.xml (7.8 KB, 1 views)
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Old 09-16-2004, 01:33 PM   #20
Llaffer
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Here's is the most up-to-date version of the CastSpell Window that I have -- Slot 9 still isn't 100% working. If anyone has any suggestions, I'm all ears.

I can see the spell name in Slot 9, but cannot load a spell in it nor can I click it.
Attached Files
File Type: zip EQUI_CastSpellWnd.zip (1.8 KB, 1 views)

Last edited by Llaffer : 09-19-2004 at 06:39 AM.
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Old 09-19-2004, 06:38 AM   #21
Llaffer
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A guildee has found the error in my XML code.

I had a <Y> value 100 pixels too high.

Attached is a working version of it in case anyone else was interested.
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File Type: zip SpellGemWindow.zip (1.8 KB, 6 views)
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Old 09-20-2004, 03:00 PM   #22
Novbre
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Default Minimalvirt3 vertical spell bar

a'kay I've tinkered my vertical spell bar (minimalvert3) to add the 9th spell gem. When I loaded it up on my chanter (who does have the 9th spell aa) graphically the spell bar was perfect. No errors everything right where I wanted it. However, the actual 9th spell gem is unresponsive. I can't mem any spell in it. There is no right click menu. It's just a dead, empty spell gem. (yes I'm 100% sure my chanter has the AA to mem a 9th spell)

I'm very new to modding, and I'm certain it's some "oh-duh" I've over looked but most xml code is still gibberish to me so I'm prolly not seeing it. I did look for the EQTYPE <#> but there aren't any in the spell bar xml so I couldn't copy and tinker one to EQTYPE 133. I'm guessing those are defined in another xml file but not sure which one it would be.

Any help would be appreciated.


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File Type: xml EQUI_CastSpellWnd.xml (9.4 KB, 4 views)
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Old 12-15-2004, 06:30 PM   #23
minadin
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Thank you all, even though I didn't post the original question, your responses have helped a lot.
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