10-07-2008, 09:20 PM
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#1
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A Shissar Disciple
Join Date: Jul 2002
Posts: 146
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Gauge Issues in group and target windows?
Anyone else having issues with custom gauges in these windows after the patch?
I think the dynamic-sizing thing they switched to is screwing up custom ones that still use set size parameters.
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10-07-2008, 09:40 PM
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#2
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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you have to go in and set the gauges using the offsets now remove all size parameters and use the offsets to set them
Hal
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10-07-2008, 09:52 PM
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#3
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A Shissar Disciple
Join Date: Jul 2002
Posts: 146
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Actually, I got it working now.
And you can still do it without the offsets. Just have to play with the numbers differently since they actually did fix the sizing issues in these two windows.
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10-07-2008, 10:00 PM
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#4
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Lord Doljonijiarnimorinar
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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ya cause in group window you dont use the offsets for guages for player but do for the other gauges like pet ,mana, endurance
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10-08-2008, 10:19 AM
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#5
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A Ghoul
Join Date: Oct 2006
Posts: 19
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The main difference is that now the gauge will scale to fill the entire area defined by your xml parameters instead of just drawing the size of the Ui2DAnimation frame.
A lot of UIs (including Sony's default, /rude) were a bit lazy and just made the gauges over sized since they would only draw the exact size of the gauge anyway. If you still want a fixed size gauge, you can still use <Size> and <Location>, but the size must be exactly right or it will be very distorted.
--Lash
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10-10-2008, 10:46 PM
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#6
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A Snow Griffin
Join Date: Feb 2003
Server: Fennin Ro
Posts: 50
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Group mod woes
Ok other then trial and error how do you find the correct sizes/locations. I've been working a group mod with color changes, have almost everything added, including working percentages for mana and stamina. only thing holding me back is getting the color changes correct
Here is a copy of what I have working so far, Can you point out to me what I am doing wrong?
Also everytime I refresh the ui, the guildmanagement.xml grows by about 3kb, which must be replaced, before the refresh will work, has me stumped.
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Last edited by Blarz : 10-10-2008 at 10:54 PM.
Reason: added more info
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