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Old 03-14-2018, 05:54 PM   #211
Breno
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i del the file and still is not loading =(
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Old 03-14-2018, 06:08 PM   #212
Halelen
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Ok add the line to the animations XML to get you running and I'll take a look asap
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Old 03-14-2018, 09:29 PM   #213
Halelen
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updated the file
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Old 03-14-2018, 11:03 PM   #214
Eljefe87
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i also made adjustments to the target window so the 'con' animation is fully overlapping existing art (half of it was on what was the potion belt).
Attached Images
File Type: png DX_Target.png (6.4 KB, 19 views)
Attached Files
File Type: xml EQUI_TargetWindow.xml (77.6 KB, 10 views)
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Old 03-30-2018, 11:46 PM   #215
gettilee
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hey halelen thanks for keeping all these ui's updated!

i was wondering if you could update the dx2 folder (its the 1600x1200 higher resolution set) and the mod folder that has the horizontal hotbutton 1 xml section? i've never been able to get the mod folder to work like whats in the original deltaxforever screenshot. i have been using the vertical hotbuttons.


thanks again for all your effort keeping these UI's alive

Last edited by gettilee : 03-31-2018 at 02:58 AM.
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Old 03-31-2018, 06:08 AM   #216
Halelen
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Ill try and get to this tonight
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Old 04-11-2018, 10:48 AM   #217
Pharmer
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The 13th spell gem works, but the spell icon is offset to the top leaving just a few pixels of the bottom of the icon showing.

Thanks for working on this UI as you can.
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Old 04-11-2018, 02:48 PM   #218
Halelen
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Ok thanks for the info...I'll take a look at that tonight
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Old 04-13-2018, 12:29 PM   #219
Halelen
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here is a new fixed cast spell window
Here
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Old 04-13-2018, 09:05 PM   #220
Halelen
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Quote:
Originally Posted by Halelen
here is a new fixed cast spell window
Here


Actually there is 2 new spell slots..so here this will get the cast window current
Here
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Old 04-19-2018, 10:27 PM   #221
Pharmer
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Thanks! That looks great.
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