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Old 10-11-2008, 06:31 PM   #76
Phantasm
A Ghoul
 
Join Date: Apr 2005
Posts: 19
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I resized the Player and Target windows by 21 pixels wider to fit it cleanly to my screen but now the gauges aren't right. What numbers do I need to change to resize the gauges too?
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Old 10-11-2008, 09:03 PM   #77
Halelen
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Quote:
Originally Posted by Phantasm
I resized the Player and Target windows by 21 pixels wider to fit it cleanly to my screen but now the gauges aren't right. What numbers do I need to change to resize the gauges too?

have to add 21 to the right anchor offset


Hal
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Old 10-12-2008, 06:52 AM   #78
Getti Lee
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Join Date: Nov 2002
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anyone else noticing the the click area in the group is really small to target someone? just seems like you have to click almost directly on the players name versus the who slot area of the old group window to target them
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Old 10-13-2008, 01:52 AM   #79
damij
A Hill Giant
 
Join Date: Dec 2004
Posts: 32
Default hotbuttons

Great UI !

I do have one request/idea. Could you make the hot buttons larger? the actual window dimension is fine but, I am finding the buttons are just too small -- there is a lot of space for larger buttons.

The dimension of hotbar 4, without the compass slot, would work perfect as two of them match the dimensions of the player window and group window on top of each other.
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Old 10-16-2008, 05:51 PM   #80
damij
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Join Date: Dec 2004
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Well I was able to figure out how to increase the size of the hotbuttons. Removing <level> <class> <deity> was rough -- I totally cheated and just set their dimensions to zero.
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Old 10-17-2008, 05:04 PM   #81
Thurb
A Gray Wolf
 
Join Date: Jul 2004
Posts: 7
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is there any way to make the mana and endurance bars a tad bigger in the group window? i use 1680x1050 res and its very hard to see them. I tried to do it myself, but i only see one line for the size for the whole bar.
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Old 10-18-2008, 07:55 PM   #82
Halelen
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Yes you can go into the groupwindow.xml and find:


<Gauge item = "GW_PetGauge1">
<ScreenID>PetGauge1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<FillTint>
<R>0</R>
<G>0</G>
<B>240</B>
</FillTint>
<EQType>17</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>21</TopAnchorOffset>
<BottomAnchorOffset>24</BottomAnchorOffset>
<LeftAnchorOffset>5</LeftAnchorOffset>
<RightAnchorOffset>165</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
<Gauge item="GW_ManaGauge1">
<ScreenID>ManaGauge1</ScreenID>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<RelativePosition>true</RelativePosition>
<FillTint>
<R>0</R>
<G>128</G>
<B>255</B>
</FillTint>
<EQType>31</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>23</TopAnchorOffset><----------this is top of gauge
<BottomAnchorOffset>26</BottomAnchorOffset><------This is bottom of gauge
<RightAnchorToLeft>false</RightAnchorToLeft>
<LeftAnchorOffset>5</LeftAnchorOffset>
<RightAnchorOffset>165</RightAnchorOffset>
</Gauge>
<Gauge item="GW_STAGauge1">
<ScreenID>STAGauge1</ScreenID>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<RelativePosition>true</RelativePosition>
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<EQType>36</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>25</TopAnchorOffset><----This is top of gauge
<BottomAnchorOffset>28</BottomAnchorOffset><---THis is bottom of gauge
<RightAnchorToLeft>false</RightAnchorToLeft>
<LeftAnchorOffset>5</LeftAnchorOffset>
<RightAnchorOffset>165</RightAnchorOffset>
</Gauge>



Ok I have marked in the file for gauge one where the numbers are you need to change the difference between the 2 numbers determines the size of the gauge.


Hal
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Old 10-19-2008, 06:16 AM   #83
Thurb
A Gray Wolf
 
Join Date: Jul 2004
Posts: 7
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sweet, thanx
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Old 10-19-2008, 03:22 PM   #84
damij
A Hill Giant
 
Join Date: Dec 2004
Posts: 32
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I seem to be unable to change spell gems, any reason why?
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Old 10-19-2008, 03:37 PM   #85
Halelen
Lord Doljonijiarnimorinar
 
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This is because the ui is now in .dds format. You have to convert anything added to .dds or go into the xml and change .dds to .tga... If you dont know how to do this post the new gems you want and I can convert them for you.


Hal
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Old 10-19-2008, 03:45 PM   #86
Halelen
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Quote:
Originally Posted by damij
Well I was able to figure out how to increase the size of the hotbuttons. Removing <level> <class> <deity> was rough -- I totally cheated and just set their dimensions to zero.

That is the way we remove most items to be honest...But since those arent mandatory items you could just comment them out in the pieces listing at the bottom <!-- --> or remove them completely .


hal
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Old 10-19-2008, 04:32 PM   #87
damij
A Hill Giant
 
Join Date: Dec 2004
Posts: 32
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Quote:
Originally Posted by Halelen
This is because the ui is now in .dds format. You have to convert anything added to .dds or go into the xml and change .dds to .tga... If you dont know how to do this post the new gems you want and I can convert them for you.


Hal



I just had to download a photoshop plug-in to be able to convert. Works great, thanks.
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Old 10-21-2008, 06:42 PM   #88
Halelen
Lord Doljonijiarnimorinar
 
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Default SOD Released

All versions of QRL updated to be compliant with SoD launch changes as of 10-21 Launch

Enjoy


Hal
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Old 10-23-2008, 07:03 PM   #89
damij
A Hill Giant
 
Join Date: Dec 2004
Posts: 32
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Hey, in the group window, what does the number after member health % indicate?

Damij 100 |0

What does |0 track?

Last edited by damij : 10-23-2008 at 10:21 PM.
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Old 10-23-2008, 09:36 PM   #90
Halelen
Lord Doljonijiarnimorinar
 
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that is pet health



Hal
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