Three new Hero's Forge armor sets are now available! Keep an eye out for Sylvan, Insidious, and Eternal Grove ornaments.
Cloth ornaments are now available for Ebon, Viridian, Violet, Beryl, and Auburn Hero's Forge armor sets.
Beryl Hero's Forge ornaments can now be obtained from light-blue or higher difficulty NPCs in Hot Zones.
The Hero's Forge Leather Chest Ornaments can now be used on robes.
Activating the new social integration feature will automatically display many of your in-game achievements on Twitter and Facebook.
Level 91+ players on non-progression servers who have not received the Knowledge of Alaran Culture
Advanced alternate ability will now receive it automatically upon entering the game.
Players who have not yet received the Hero's Journey book and alternate ability will receive both upon entering the game.
Added the ability to turn in stacks of items to NPCs.
Players who are dead or in the process of zoning when their raiding party completes a raid will now receive credit for the completion.
Of immediate interest for our community:
Changed tooltips for augment slots to show hints on adding, removing, and purchasing ornamentations.
Added logic preventing players from entering the game from the character select screen, or remaining in-game, if they have removed portions of any of the alert windows from their UI. This change also prevents some cases of crashing when logging out of the game.
Corrected a problem where the Achievement window would display the wrong achievements as having been completed until the window was closed and reopened.
Removed an extra newline character in the skill mod string of the item display window.
Added dragitem115.tga to the animations file.
Augments that do not have a solvent listed now display text indicating they can only be removed using Perfected Augmentation Distillers.
Added text that displays plot expiration times at the bottom of the real estate management and purchase windows, indicating that plots will expire after a certain number of days.
Changed the default buy quantity for spells/songs from the max stack size to 1. This should prevent accidentally purchasing 20 copies of a spell when the intent was 1.