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Old 09-25-2002, 12:31 PM   #31
Curumtiny
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The Vert 2.2 Skin worked AWSOME!!!!This is a great website for mixing and matching parts you like all in one easy format. My question is if you want a diffrent color besides the Green is it possible to put in the diffrent colors out their like the Steel, Rose color, Purple, the Crystal Meth Blue and the others out their. I was wondering if those selcections could be made for those window colors files be included in the selection?

Also would you be intrested in a Container window mod I have that I did not make but I havent seen it any where on EQinterface. This container window has the Range, Ammo, Primary, and Secondary slots at the top of the container for fast switch.

Also just currious do you have any plans on putting diffrent Mods besides the 2 vert versions? I personaly use the Vert 2.2 with EQAtlas and Athlees Loc Wizard in the feedback window.

Just thought I would leave you some feedback.

Thanks again for your great work on the website.

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Old 09-25-2002, 12:50 PM   #32
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Thanks for the feedback.....

Ya, let me tell you whats on my plate/back of mind currently with this.

1. Get a better method of giving the appropriate "kudos" too the mod writer/developer. (For example Sokol has done all of the vert2.2 mods, yet his name is no where in site)
Perhaps some description fields in there, somewhere, for that.
Maybe if not a description field, a resource or "credits" page from main page.

2. Add the tking/remelio casting bar too the vert2.2.

3. Different colored versions of the themes.
(this should be easy, but i havent looked into it deeply yet)

4. Containers, Target Windows, etc that are missing from both vert1.1 and vert2.2 sections.

I was trying to decide whether too add the vert2.2 section first, or add the rest of the desired functionality to the existing scripts.
You can see which owned me :P

I haven't gotten too many bug emails yet, and none that I haven't been able too hit myself on the head and fix semi quickly.
I wanted too make sure this wasn't going too be too intensive on the machine and that the code wasnt too buggy.
We are mostly past all that, on with MORE content!

Hope this helps with knowing the planned direction.

As always, the more feedback (good or bad), the better!

mg.
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Old 09-25-2002, 12:55 PM   #33
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Litte more since I didnt answer all your questions..

1. ya send me the container mod.

2. I doubt I will add other entire skins (unless another vert release), but I have also in the back of my head a section where you will be able too select multiple mods called something like "Extras"
This would be where you see stuff like the Atlas mod, and Remelio casting bar, timers, etc.

But granted, #2 above is a few weeks away, I have some file layout thinking to do about that one.

mg.
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Old 09-25-2002, 04:57 PM   #34
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I went on to your vert 2.2 section and tried to build a skin. when i clicked the "Build skin" button it took me to a screen which said i needed to make at least one selection. Why won't it give me the skin?
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Old 09-25-2002, 05:41 PM   #35
Curumtiny
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Quote:
Originally posted by Sarna
I went on to your vert 2.2 section and tried to build a skin. when i clicked the "Build skin" button it took me to a screen which said i needed to make at least one selection. Why won't it give me the skin?


Did you make any selections on the left hand side on all the diffrent options? The only thing I could think of that could cause that is if you didnt select any of the mods.
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Old 09-25-2002, 05:46 PM   #36
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I think the new color selection was screwy. It's been removed and it seems to work now.
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Old 09-25-2002, 07:12 PM   #37
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yes that is correct, sorry for the pains
I went too upload the code for the new color schemes today and had some problems, so reverted.
Should be ok now.
mg.
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Old 09-25-2002, 08:23 PM   #38
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Ok my issues with the color scheme fixed.
Just put it up.

Enjoy
mg.
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Old 09-25-2002, 08:38 PM   #39
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I've heard of mods out there that allow for ingame maps, any plans on adding that function in?
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Old 09-25-2002, 11:38 PM   #40
Curumtiny
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One of the maps you can down load from is www.Eqatlas.com Muse made a program that will make the window for you. You download the zip file off that website then you can use the maps off his site bye saving them to your hard disk in the folder eqatlas after you get all the maps you want to unzip the program and run the program he made it has a read me. Muse of Eqatlas made it quite clear in a thread that since he made the program he wants people to download from his site.

Thought I would let you know on that one.
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Old 09-26-2002, 12:26 AM   #41
Curumtiny
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I just tested it and no problems on my end with the diffrent colors. I chose the Golden Rod one because I am always broke so I hope it would show me the MONEY!!! Now we just need a Platinum look one so that would be better . I thought that would be better then the Red Roses one unless I gave that look to my wife but then she might want Dozen Red roses all the time and that would be taking away my MONEY!!!

Well I guess that is enough ramblings. Wanted to give you feedback no problems on this end. One thing I did notice though is that the Gold color only showed up on the Primary, Secondary and Range slots in the back ground color. Not the Ammo or any of the other inventory slots. Not sure if that is in your code or would that be a issue with parts of the Vert Mod or what not.

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Old 09-26-2002, 02:02 AM   #42
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Thanx
if you get lost as often as I tend to, that bit of info comes in very handy
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Old 09-26-2002, 07:04 AM   #43
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They're still patching so I can't test the skin I compiled for my cleric, but what a great utility!
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Old 09-26-2002, 07:20 AM   #44
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hehe i cant pull on over on you guys.
woke up early, hoping for less ppl too make a fix.
you caught me while i was uploading,
its gtg now.
mg.
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Old 09-26-2002, 07:21 AM   #45
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oh nevermind, the above post meant EQ not me lol

mg.
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