EmilUI3.1
*Updated to work with LDoN*
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* This update cleaned up a few visual errors. I have also created a separate playerwindow.xml for mana users. The mana user version has no display for stamina, and utilizes the space for a uniform (in size) mana gauge, with a mana % display.
* I cleaned up the MP3 player, to work with the larger health gauges.
* Added shared bank space.
* Added a subtle spell book button, to facilitate memorizing and loading preset spell line-ups.
* Fixed Pet Window.
***NOTE*** there are two versions of the EQUI_PlayerWindow.xml. The default one is for melee, to use the mana version, you must:
1) delete (or move) EQUI_PlayerWindow.xml
2) edit the name of EQUI_PlayerWindow.mana.xml to EQUI_PlayerWindow.xml
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- Dramatically widened and thickened the group and player health bars.
- Adjusted the HotBox to line up horizontally with the grp/player boxes.
- Added a timer ( Artista's ) using the target window (alt t).
- Stats/Resists are in the selector window (alt w)
- Went through and put the pet health bar in the player window.
- Added the stamina bar to the player window.
- Resized Spell Book
- Reworked the inventory window, alot.
- Resized AA options window
- Added text lables to spell casting window
** spell gems/buff icons are T. King's work
It was designed with 1280x in mind, 1600x will work just fine. 1024 works as well, though it's a bit cramped.
The UI is designed to offer as much information as possible, while maintaining visual real estate.
I hope you like it.
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