Category: FuturisticTablets Future Blue |
Interface Information |
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Name: |
Tablets Future Blue |
Author: |
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Date: |
04-29-2012 09:02 PM |
Size: |
5.85 MB |
Version: |
3.19.1 |
Future Blue
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Sample SoD windows
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*Please note that there is still an issue with some buff numbers not displaying in the regular buff window. I am working on that. I wanted to get a fix for everything else out while I worked to resolve that issue.
Tablets v 3.19.1 Now updated by Brighid741.
A lot of the original mods are not updated, and won't be until requested. Even then I may not be able to make them work with all of the new changes.
If you are using an old version (pre 3.03) please do a CLEAN install of this UI. I have removed a lot of unnecessary files and made some changes that will make it break less going forward. To get the full benefit of these changes a clean install is necessary.
*Make sure to "Use Folder Names" when you unzip the UI so the mods go to their own folder
New to 3.19- Updated files:
EQUI_Templates.xml
EQUI_Animations.xml Installation
If you don't want to use an INI skip 1,4,5
The ini's set the windows up different ways. I hope the name of the files are descriptive enough
1. Set your resolution in EQ for the INI you are going to use.
2. Create a new folder in the UIFILES directory
3. Unzip Files to the new folder
4. Copy one of the .INI files into your main EQ folder
5. Rename it UI_YourToonName_ServerName.ini (ex. UI_Inoke_Seventh.ini would be mine)
6. Load EQ.
7. Type /loadskin. The Loadskin window will open.
8. Look for the folder name
9. Make sure "Use INI" is depressed
10. Press "Load Skin"
11. Enjoy!
Modifications
There is a directory called MODS. There are lots of mods there, too many to list here really. Most have descriptive folder names, and if you're unsure, just try it.
To Install a Mod
1. Copy contents of the folder of the mod you wish to install to your main Tablets directory (Overwrite All)
2. If in game reload skin
3. Enjoy!
Description
Tablets is a separated/modular UI. It can be arranged to your liking. It was designed with 1024x768 - 1280x1024 resolutions in mind but will work in any. (I run in 1680 x 1050)
Player Window - Gauges for HP, Pet HP, Fatigue, Mana, Casting, XP, AP
- % for HP, Fatigue, Mana, XP, AP
- Health Indicator in front of gauge
- Icons for MT, MA and Puller
Target Window - % for HP
- Health Indicator in front of gauge
- Buffs for target
Group Window - Health Indicators in front of gauges
- F2-F6 Labels for group members
- % for HP
- Bars for group members Mana (blue) and Fatigue (yellow)
- Icons for MT, MA and Puller
Pet Window - % for HP
- Health Indicator in front of gauge
Hotbutton Window - Vert2-Style
- Two tabs with 20 clicky slots.
- Tab I. 8 Inventory Slots, Pri, Sec
- Tab II. 2xEar, 2xWrist, Arms, Legs, Chest, Neck, Ranged, Ammo
Compass - Loc Indicators - Red/Decrease, Green/Increase, Black/No Change
Spellbook (& Book Window) - Window is smaller than default.
- Gauges Disappear when not being used.
- To changes pages click on edge of pages.
- To close click middle of the book.
Actions Window - Most Player Info is on main tab.
Buffs & Songs
Kudos
Quote:
The following are Brighid741's credits (TabletsUI v3.0 and up):
*Thanks to Talyns and Caetenne for all that you did with this UI
*Thanks to Lexiconix and Viennabeef for their contributions in getting it up to date for the TSS expansion.
*Thanks to Lunacy Unbound and my friends on The Seventh Hammer for keeping me coming back for more
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Quote:
The following are Caetenne's credits (TabletsUI v2.0 and up):
*Thanks to Talyns for making this great UI in the first place.
*Immortals Rising for keeping me playing.
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Quote:
The following are Talyn's credits (Original UI Designer):
Thanks to:
*Sokol, Kudane, & Vertabrae for the Vert Mod.. I got many ideas from it.
The gauges are vert 1.1 and the spellgems are modified vert1.1..
*Enok for the Clear Class Animations.
*Tirrani Rains for CCake!
*(Fantasy) Thomus King for the window backgrounds
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Any suggestions, comments or bugs please use this thread:
http://www.eqinterface.com/forums/s...ead.php?t=18888
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File Statistics |
User Rating: |
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Downloads: |
19148 |
Views: |
108429 |
Uploaded By: |
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Last Modified: |
N/A |
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02-07-2010, 02:29 PM
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A Fire Beetle
Forum posts: 3
File comments: 6
Uploads: 0
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Burning ornement problem
Hello,
thank for all the work on this Ui
I just buy 2 ornement from marketplace for my weapons (the burning weap stuff). The weap now show a pearl neck icon, like if i was missing somethink, i ve try to put last files in my custom ui folder but it make crash the game.
Here s any update or tips to get the right icons for my weapons please ?
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EDIT I found solution helped by a guildmate she edited the dragitems file copy/paste and it was done. EDIT
Last edited by Subotai : 02-07-2010 at 03:41 PM.
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10-21-2009, 10:45 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Thank you
Thank you for all your hard work
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08-12-2009, 07:48 PM
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A Tempest Toad
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
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Re: Issue with HoTT
Quote:
Originally posted by dunkz
Heya,
I noticed that the latest update no longer has the HoTT guage/name/etc in the Target window. Was this an unintentional change? I hope so as I really liked having the two together.
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That just means I had the basic target window on the test file when I uploaded it, go to the MODS folder and use the mod for Target with HOTT.
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07-22-2009, 06:30 PM
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A Ghoul
Server: bristlebane
Forum posts: 13
File comments: 24
Uploads: 1
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Issue with HoTT
Heya,
I noticed that the latest update no longer has the HoTT guage/name/etc in the Target window. Was this an unintentional change? I hope so as I really liked having the two together.
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11-19-2007, 03:55 PM
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A Tempest Toad
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
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Re: 24th and 25th buff slot
Quote:
Originally posted by 7ekno
Buff slots 22, 23 and 24 get messed up when you get the new AA to allow 24 and 25 buff slots (the spell name is displayed over the top of the spell name in the buff slot above) ...
Same happens with the "right buff window" in the mod folder too
Not a major issue, cause when you mouse over, it still tells you which each of the buffs are ...
Might have a look at the code next weekend to see if it's an easy fix
Tek
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I don't have the AA's to test it, if you would be willing to send me a screen shot I'll take a look at it. I'm sure it's just a matter of adjusting some locs.
ETA: I have a new .xml but I need someone who has all 25 buff slots to try it out for me. Send me a PM with your email address and I'll shoot it over to you. Thanks!
Last edited by Brighid741 : 11-20-2007 at 05:58 PM.
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11-19-2007, 07:23 AM
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A Bat
Server: Bertoxx
Forum posts: 0
File comments: 1
Uploads: 0
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24th and 25th buff slot
Buff slots 22, 23 and 24 get messed up when you get the new AA to allow 24 and 25 buff slots (the spell name is displayed over the top of the spell name in the buff slot above) ...
Same happens with the "right buff window" in the mod folder too
Not a major issue, cause when you mouse over, it still tells you which each of the buffs are ...
Might have a look at the code next weekend to see if it's an easy fix
Tek
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10-04-2007, 02:08 PM
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A Tempest Toad
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
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Re: just curious
Quote:
Originally posted by jerseybrat77
none of the screen shots show if you can close the chat boxes or if they have to be resized to move them. also, have folks been having issues with this since the lon patch?
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They do not have to be resized to be moved just grab the bar at the top of the chat window. Yes they can be closed, the only one that doesn't close is the main chat window, all other chat windows have a close and minimize button.
Last edited by Brighid741 : 10-04-2007 at 02:13 PM.
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10-03-2007, 06:04 AM
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A Fire Beetle
Server: Terris THule
Forum posts: 3
File comments: 3
Uploads: 0
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just curious
none of the screen shots show if you can close the chat boxes or if they have to be resized to move them. also, have folks been having issues with this since the lon patch?
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07-05-2007, 10:24 PM
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A Tempest Toad
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
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Re: Title bars
Quote:
Originally posted by mulluane
Not sure what I did wrong, UI works flawlessly but 1/2 of my title bar is lighter then the other 1/2 (right 1/2 is light, left 1/2 is dark) Not a big deal but kinda distracting
This is the title bar for every window.
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Yeah I just noticed this on the Future sets. The others look ok so it's something unique to these sets. I'll look at it this weekend and see if I can figure it out.
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07-05-2007, 07:20 PM
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A Snow Cougar
Server: drinal
Forum posts: 45
File comments: 1
Uploads: 0
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Title bars
Not sure what I did wrong, UI works flawlessly but 1/2 of my title bar is lighter then the other 1/2 (right 1/2 is light, left 1/2 is dark) Not a big deal but kinda distracting
This is the title bar for every window.
Last edited by mulluane : 07-05-2007 at 07:21 PM.
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07-05-2007, 02:50 PM
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A Tempest Toad
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
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Re: 7/5 Update Question
Quote:
Originally posted by fazzdaan
Hi Brighid. Just a quick question.
I notice that you uploaded what seems to be a complete UI for Tablets Future Blue on 7/5/07. For those of us already running that interface what do you suggest we do as far as updating? Do we do a complete install or is there just a patch that will work?
Thanks...
Fazz
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I would strongly suggest replacing the entire folder. The reason being, I have modified the UI so that it does not have as many custom files which means it will break less with patches.
Basically pieces that were not truly custom - they only had the frames changed but everything else was default - have been removed from the UI and the coding to make sure they do not break when being pulled from the Default folder has been added to the proper places in the UI.
Likewise some of the image files have been removed so that when SOE updates them for new item graphics you don't get the "pearl necklace" graphic which is the default when you are missing an item graphic.
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07-05-2007, 01:06 PM
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A Treant
Server: Xegony
Forum posts: 24
File comments: 2
Uploads: 0
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7/5 Update Question
Hi Brighid. Just a quick question.
I notice that you uploaded what seems to be a complete UI for Tablets Future Blue on 7/5/07. For those of us already running that interface what do you suggest we do as far as updating? Do we do a complete install or is there just a patch that will work?
Thanks...
Fazz
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05-16-2007, 10:25 PM
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A Tempest Toad
Server: The Seventh Hammer
Forum posts: 463
File comments: 19
Uploads: 32
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Quote:
Originally posted by fazzdaan
+1
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Working on it right now, Upload should be approved in a little bit.
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05-16-2007, 08:49 PM
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A Treant
Server: Xegony
Forum posts: 24
File comments: 2
Uploads: 0
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Quote:
Originally posted by donck
Luv this UI any one plan o update it for the 5/16/07 patch
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+1
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05-16-2007, 08:30 PM
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A Bat
Forum posts: 0
File comments: 4
Uploads: 0
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Luv this UI any one plan o update it for the 5/16/07 patch
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