This UI is the marraige of the orriginal style Infiniti UI with Mav's Beastlord UI. I also used the Hud compass. This UI is functional for Casters/Priests, Hybrids and Pure Meelee. It features the clean simplicity of Infiniti with the graphics of Mav's.
This is a work in progress ...
18 September, 2005
Updates for Infiniti reborn ...
1. Ok, I rebuilt the EQUI_Inventory Window to reflect the latest year and a half of Infiniti design. I did it from scratch, so the graphics for shards are the silver and platinum coins again. I wanted to make sure it was stable before I put in something not in the default files. I do have some asthetic tweaking to do, namely centering the main inventory elements so they are not leaving that space to the right of the window. There is only so small I could shrink the whole window and have the buttons on the Evolving Items show up correctly.
2. In the Inventory Window, the two tabbed areas, I did minor modifications to keep all the headers under those tabs showing up. I don't yet own DoDH so I am just going on faith that they will suffice. If I find that they do not when I do get the expansion, I'll fiddle with them till I'm happy with them.
3. I deleted the modded EQUI_HotButton.xml file I was using because I kept getting an XML error. I've some things to get done IRL, then I will start trying to update the Infiniti tabbed hotbutton window with main inventory bags in one tab and gear inventory in the other. In the meantime, I'll have to suffice with the default hot keys (bleah), so I appologize about that.
4. I have not forgotten the request for vert spell, buff and short duration buff bars. buffs and Short Duration Buffs will be pretty simple. But as all things, Real Life comes first and I'm coming down to a short deadline on things I have to get done.
As always, enjoy
Updates for Infiniti reborn ...
1. Did fresh modifications from Default files of
- Casting Window
- Combat Abilities Window
- Selector Window
- petInfo window
- Casting Window
2. Modified
- Infiniti Big Bank to work with the patch
- Janakin's Clasic Inventory to look more like Infiniti's (still a work in progress - will continue to work on it)
- Modified Zerumus' Breathe hot key window slightly to make it work with other graphics sets (inventory button graphics weren't showing up like I wanted them to)
- Resized Turlo's Playerwindow v4, Solid Hybrid Border and Solid Meelee Border versions to fit the width I like)
- Escape to Norrath Spellbook files to get rid of the stupid "X" graphic in the top right corner (the click box to close the window is still there, but you won't see it till you mouse over it)
3. Unmodified
- Mav's Beastlord Actions
- Mav's EQUI and EQUI_Beastlord files (until I do my own fresh mods of the bandolier, Actions, and Target windows, these two files are required for the interface to work properly)
- Infiniti Target and Target of Target windows
- Infiniti Buff
- Infiniti Short Duration Buff
- Mav's Beastlord Spell bar (still trying to tweak button graphics)
- Staries Group
4. Graphics are basically plug and chug so you can use what you like best. I have packaged this with the Escape from Norrath graphics, however, as I really liked those when I checked out the new stand alone tutorial. One of these days I'll get around to updating the old Infiniti graphics to reflect all the changes of the last two years. ( /me puts in a request to Santa for the latest Paint Shop Pro and a new copy of Blad Pro :P )
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Installation instructions
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To make the UI available for use in EQ, here's what you do:
1. Create a folder in \Everquest\UIFILES folder called Beasti or some such name as you like
2. Unzip the UI into the new folder you just made.
3. Choose which Player Window you prefere (caster, meelee or hybrid) and copy it into the main directory as EQUI_PlayerWindow (HINT - the UI starts out with the Hybrid Window selected)
4. Fire up EQ and Load up the Char you want to use the UI with
5. Type /Loadskin UI_Beasti or access the Load New UI function from the General options window and pick "Beasti" from the list of UI choices provided in the Load Window
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I am still working this UI to my own satisfaction and am learning how to mod the image files as well as the .xml files (albeit more slowly). Hopefully in the near future I will have color themes to add (blue, red, green, bronze, silver etc)
God Bless,
mik