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Old 10-09-2013, 01:52 AM  
Sparxx
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Post Re: Inventory

Quote:
Originally posted by Magicbutterfly
I really enjoy the UI, but I like the default Inventory window with your window frames a little better. I was wondering there was a way to get it to work with the default Inventory window like it has in the past. When I delete the one in the Sparxx folder to force it to load default or I put the default Inventory in the Sparxx folder, it breaks the whole UI and just loads default. I don't know what has changed or how to make it run the default. I want all the other windows the way they are. I just want the default inventory.


I moved all of the new Merc stuff from the Merc tab on the inventory window to the Merc window itself. When you copy the default inventoryt window to the Sparxx folder (or delete the Sparxx inventory window, forcing it to load from default) it is breaking because it is attempting to load the same Merc elements from two windows. If you really want to use the default inventory window, you will also need to delete the Merc window from the Sparxx folder as well.

Hope this helps you.
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Old 10-08-2013, 08:35 PM  
Magicbutterfly
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Inventory

I really enjoy the UI, but I like the default Inventory window with your window frames a little better. I was wondering there was a way to get it to work with the default Inventory window like it has in the past. When I delete the one in the Sparxx folder to force it to load default or I put the default Inventory in the Sparxx folder, it breaks the whole UI and just loads default. I don't know what has changed or how to make it run the default. I want all the other windows the way they are. I just want the default inventory.
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Old 10-04-2013, 12:24 PM  
Sparxx
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Smile Re: Re: Re: Merc Window

Quote:
Originally posted by Ataraxy
I had loaded the UI from the Option Menu's "Load UI Skin" button. Before loading it that way the first time, I had no merc window open. After loading SparxxUI, I searched for a button or command to open the Merc window but couldn't find it. I then reloaded my old UI, opened the merc window, and reloaded SparxxUI and the merc window had disappeared from where I placed it.

Edit: Upon further searching, I found the merc button under the Character's tab of the EQ button. It opened the Merc window so all is well now. Was used to it being it's own button above the Player tab, hehe.


Glad you got it figured out
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Old 10-04-2013, 08:41 AM  
Ataraxy
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Re: Re: Merc Window

Quote:
Originally posted by Sparxx
Will look into this later today. Did it happen as you did the /loadskin?


I had loaded the UI from the Option Menu's "Load UI Skin" button. Before loading it that way the first time, I had no merc window open. After loading SparxxUI, I searched for a button or command to open the Merc window but couldn't find it. I then reloaded my old UI, opened the merc window, and reloaded SparxxUI and the merc window had disappeared from where I placed it.

Edit: Upon further searching, I found the merc button under the Character's tab of the EQ button. It opened the Merc window so all is well now. Was used to it being it's own button above the Player tab, hehe.

Last edited by Ataraxy : 10-04-2013 at 08:46 AM.
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Old 10-04-2013, 07:41 AM  
Sparxx
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Re: Merc Window

Quote:
Originally posted by Ataraxy
Hola. Just downloaded this UI but can't find the merc window for the life of me. Had it opened in a previous UI and switched to SparxxUI and it disappeared. Not sure where it got to. The EQ button doesn't give access to it either. Any help would be appreciated :P


Will look into this later today. Did it happen as you did the /loadskin?
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Old 10-04-2013, 07:05 AM  
Ataraxy
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Merc Window

Hola. Just downloaded this UI but can't find the merc window for the life of me. Had it opened in a previous UI and switched to SparxxUI and it disappeared. Not sure where it got to. The EQ button doesn't give access to it either. Any help would be appreciated :P
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Old 10-03-2013, 10:32 PM  
Sparxx
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Post SparxxUI v15.3 (COTF edition)

SparxxUI v15.3 (COTF edition)

Fully compliant with the COTF expansion.

Updated Sparxx Alternate Bank Window to 2.0 (included the two new shared slots and made the window more horizontal).

Removed the following stand-alone windows from EQInterface as they are now outdated and are integrated into SparxxUI (ie: the windows are dependent on other windows in the entire UI and cannot be loaded separately).

Sparxx Inventory (the Merc tab is now moved to the Merc window)
Sparxx Alternate Pet window (no longer needed, ie: built into SparxxUI)
Sparxx Alternate Selector Window Icons (Failed experiment lol)
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Old 09-29-2013, 05:21 PM  
Sparxx
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Post Sparxx Mercenary Window Explained

I created pop-out windows for the Inventory as well as Info/Switch instead of using space-wasting tabs.

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Old 09-21-2013, 09:19 PM  
Sparxx
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Re: Hopefully Small

Quote:
Originally posted by gynsu666
Greets,

Lovely UI. I know you said it is basically in beta so wanted to ask for a possible addition to this.

1. Is it possible to change the spell bar to horizontal as it stands? Or can I reload the standard spell bar in place of this.

2. Can you add the info button back to the merc tab (unless ofc there is an easy way to bring it up)

Thanks,
Gynsu666


Hehe, it (the UI) is not in Beta... well it is now.... I am in the Call of the Forsaken Beta (that is what I meant). SparxxUI has been a work in progress for more years than I can remember lol.

So to answer your question. Yes you can changed the spell bar to horizontal a couple of ways. One, install SparxxUI and delete EQUI_CastSpellWnd.xml from it's folder (that will force it to load it from Default on startup.
Two, find one here: EQInterface Spell Bars and overwrite mine with it.

As far as the info button on the Merc window... There are many changes to that window coming with the new expansion. Just hang tight for SparxxUI v15.2 or higher (being released soon).
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Old 09-21-2013, 11:57 AM  
gynsu666
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Hopefully Small

Greets,

Lovely UI. I know you said it is basically in beta so wanted to ask for a possible addition to this.

1. Is it possible to change the spell bar to horizontal as it stands? Or can I reload the standard spell bar in place of this.

2. Can you add the info button back to the merc tab (unless ofc there is an easy way to bring it up)

Thanks,
Gynsu666

Last edited by gynsu666 : 09-21-2013 at 01:04 PM.
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Old 09-16-2013, 05:28 PM  
Sparxx
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Re: Merc Box/Alternative Currency

Quote:
Originally posted by dhahab
Excellent UI - Use it on all my toons and have recommended it to multiple people. THANK YOU for keeping it updated....
You are most welcome. Always good to hear the fans.

I have a question and am looking for a fix to the Merc Box/Alternative Currency -
1. Upon logging in, I have to hit the mercenary button fro mthe tool bar to have it displayed within the UI - is there a way to avoid this so it is displayed at all times? Small inconvienence but I can work around it if necessary.
I am experiencing this as well and appears to be bugged on Sony's end.

2. Suspend/Unsuspend button with the mercenary box - All too often it displays revive vs suspend/unsuspend, is there a fix or solution for this?
Same thing. I am experiencing this as well and appears to be bugged on Sony's end.

3. When reclaiming raid currency, does not update to show the actual amount. When create is used - it does show the correct amount. Is there a fix for this as well?
Same thing. I am experiencing this as well and appears to be bugged on Sony's end.

I do have the latest version, has anyone else experienced this?

Dha

If everything is not working properly after the next expansion goes live, do a /bug on it. There are many changes to the UI coming (I am in Beta and have everything updated, keep an eye out for the new version).
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Old 09-16-2013, 02:44 PM  
dhahab
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Talking Merc Box/Alternative Currency

Excellent UI - Use it on all my toons and have recommended it to multiple people. THANK YOU for keeping it updated....

I have a question and am looking for a fix to the Merc Box/Alternative Currency -
1. Upon logging in, I have to hit the mercenary button fro mthe tool bar to have it displayed within the UI - is there a way to avoid this so it is displayed at all times? Small inconvienence but I can work around it if necessary.

2. Suspend/Unsuspend button with the mercenary box - All too often it displays revive vs suspend/unsuspend, is there a fix or solution for this?

3. When reclaiming raid currency, does not update to show the actual amount. When create is used - it does show the correct amount. Is there a fix for this as well?

I do have the latest version, has anyone else experienced this?

Dha
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Old 08-31-2013, 08:31 PM  
Sparxx
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Quote:
Originally posted by Skodvek
Hey really like this UI but I have had to change some things to get it a little better.

I replaced the bank window, which was really too long vertically, with Takus Big Bank Window.
I already made an Alternate Bank Window available here: http://www.eqinterface.com/download....php?s=&id=6354

I replaced the group window with Takus Group Window also. But the group window for Sparxx is good, and somewhat compact.
The Group Window was made compact by design (popular choice).

I replaced the buff and song window with Fremder's scrollable buff and song windows, just because it gives me more screen space.
SparxxUI is totally modular so users are free to choose what windows they want to replace.

And I also replaced the Spell Gem/Slot window with a modified version of the Sparxx one someone had made that allows it to be resized for vert or horizontal arrangement.
SparxxUI is totally modular so users are free to choose what windows they want to replace.

Couple of things I dont like about Sparxx is that the window borders are too wide (and I dont know how to make them smaller).
All of my window borders are only 2 pixels wide.

Also I would like it if the hotbars were borderless and didnt have so much blackspace between the buttons and the edge of the bar.
There are a variety of other Hot Bars available here: http://www.eqinterface.com/download...c&sb=lastupdate

If you could please instruct me how to change those two things, or could release and alternate version with those changes it would be great thanks.
I try to accomodate peoples requests, but from the sounds of it, you are not happy with most of the UI.


Last edited by Sparxx : 08-31-2013 at 08:34 PM.
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Old 08-31-2013, 06:28 PM  
Skodvek
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Hey really like this UI but I have had to change some things to get it a little better.

I replaced the bank window, which was really too long vertically, with Takus Big Bank Window.

I replaced the group window with Takus Group Window also. But the group window for Sparxx is good, and somewhat compact.

I replaced the buff and song window with Fremder's scrollable buff and song windows, just because it gives me more screen space.

And I also replaced the Spell Gem/Slot window with a modified version of the Sparxx one someone had made that allows it to be resized for vert or horizontal arrangement.

Couple of things I dont like about Sparxx is that the window borders are too wide (and I dont know how to make them smaller).

Also I would like it if the hotbars were borderless and didnt have so much blackspace between the buttons and the edge of the bar.

If you could please instruct me how to change those two things, or could release and alternate version with those changes it would be great thanks.

Last edited by Skodvek : 08-31-2013 at 06:31 PM.
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Old 08-20-2013, 10:15 PM  
Sparxx
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Quote:
Originally posted by halikan
The first combobox of the AA window is empty. There should be the activated/passive filter.

The UI is great.


There is a "Merc Type" drop-down that is overlapped on top of the one your taking about. Since the Merc stuff is not in-game yet, it is causing the issue you are seeing. I will figure out a workaround and post a new version soon.
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