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Old 05-17-2015, 08:07 PM  
Sparxx
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Re: Re: Re: Re: SparxxUI Updated to v18.0

Quote:
Originally posted by Marthisdil
Sparxx,
Thanks for the reply. However, I've found differently. When I go to choose the UI, the game doesn't put it in the proper layout. I'm running 1920x1080 windowed mode.

All the windows end up in a big pile in the middle (relatively) of the screen


(Using my UI) You will need to arrange the windows where you want the first time, it will remember the layout after that. Because many of my windows are so heavily modified, I made the default screen positions (like you said) near the middle of the screen.
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Old 05-18-2015, 08:51 AM  
Marthisdil
A Fire Beetle
 
Server: Prexus
Forum posts: 2
File comments: 19
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Re: Re: Re: Re: Re: SparxxUI Updated to v18.0

Quote:
Originally posted by Sparxx
(Using my UI) You will need to arrange the windows where you want the first time, it will remember the layout after that. Because many of my windows are so heavily modified, I made the default screen positions (like you said) near the middle of the screen.
Well, hell, now I feel stupid.

Are the windows sized, by default, for the 1920x1080 windowed resolution or will they need to be adjusted to roughly match what you have in your screenshots? (or could you make the layout of what you have in your screenshot an optional thing where someone running the same resolution could use your INI as a starting point?)

Thanks Sparxx!
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Old 05-18-2015, 08:57 AM  
Sparxx
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Uploads: 39
Re: Re: Re: Re: Re: Re: SparxxUI Updated to v18.0

Quote:
Originally posted by Marthisdil
Well, hell, now I feel stupid.

Are the windows sized, by default, for the 1920x1080 windowed resolution or will they need to be adjusted to roughly match what you have in your screenshots? (or could you make the layout of what you have in your screenshot an optional thing where someone running the same resolution could use your INI as a starting point?)

Thanks Sparxx!


I run at 1920x1080 as well. PM me your email address and I will send you my INI when I get home from work later

Edit: I actually run at 1680x1050 heh

Last edited by Sparxx : 05-18-2015 at 06:19 PM.
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Old 05-18-2015, 09:12 PM  
Marthisdil
A Fire Beetle
 
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Re: Re: Re: Re: Re: Re: Re: SparxxUI Updated to v18.0

Quote:
Originally posted by Sparxx
I run at 1920x1080 as well. PM me your email address and I will send you my INI when I get home from work later

Edit: I actually run at 1680x1050 heh
Sent you a PM - thanks for that. Tried the new version with your layout at 1680x1050 and what I ended up with doesn't look the same as your SS.

Thanks!
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Old 05-20-2015, 01:04 PM  
Terieniela
A Gray Wolf
 
Server: veeshan
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Re: Re: Up to Date

Quote:
Originally posted by KudilsBox
I don't know why but downloading the update isn't working for me. just reverts to the default UI won't let me load yours


I was having this problem. make sure when you unzip the UI download that the folder you then try to use, is not locked (in the folder properties). Drove me nuts for 2 days before I figured it out.

Good luck.
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Old 05-21-2015, 11:00 AM  
hazimil
A Treant
 
Server: Antonious Bayle
Forum posts: 20
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Welcome back!

Is there any chance of producing a smaller open bag option? Also, could AC be added to the new "Stat Window".

Haz!

Last edited by hazimil : 05-21-2015 at 12:41 PM.
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Old 05-21-2015, 01:53 PM  
Sparxx
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Quote:
Originally posted by hazimil
Welcome back!

Is there any chance of producing a smaller open bag option? Also, could AC be added to the new "Stat Window".

Haz!


Thank you.

Am working on a smaller bags option. Will have AC as well as a few other requested things on the new Stat Window in the next version.

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Old 05-23-2015, 02:48 AM  
Leigo
A Snow Cougar
 
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Quote:
Originally posted by Sparxx
Thank you.

Am working on a smaller bags option. Will have AC as well as a few other requested things on the new Stat Window in the next version.


I am glad to see you back, if you need any help or plan to take some time off let me know and I will step in and update as I did before.
I think you have one of the better UI's I've seen so I'd hate to see it die.
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Old 05-24-2015, 10:32 AM  
Sparxx
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Quote:
Originally posted by Leigo
I am glad to see you back, if you need any help or plan to take some time off let me know and I will step in and update as I did before.
I think you have one of the better UI's I've seen so I'd hate to see it die.


Thanks much
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Old 05-25-2015, 09:22 AM  
Marthisdil
A Fire Beetle
 
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Sparxx - any idea why when using advanced loot, if i click on "Leave on Corpse" the game crashes?
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Old 05-25-2015, 12:12 PM  
Stice
A Snow Griffin
 
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Quote:
Originally posted by Marthisdil
Sparxx - any idea why when using advanced loot, if i click on "Leave on Corpse" the game crashes?


From what I have been reading this has nothing to do with the UI's, it is a small percent of people that this is happening to and they are looking into it is one reason they made a new window to edit loot features. sadly it only worked for a small percent of the small percent this is happening to.
Well it has something to do with the UI, but is on Everquest side it is just taking them time to find the problem because it is so few people and hard to get the coding correct.
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Old 05-25-2015, 01:14 PM  
Sparxx
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Quote:
Originally posted by Stice
From what I have been reading this has nothing to do with the UI's, it is a small percent of people that this is happening to and they are looking into it is one reason they made a new window to edit loot features. sadly it only worked for a small percent of the small percent this is happening to.
Well it has something to do with the UI, but is on Everquest side it is just taking them time to find the problem because it is so few people and hard to get the coding correct.


Agreed, the problem is server-side.

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Old 05-25-2015, 02:00 PM  
Stice
A Snow Griffin
 
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Server: Bristlebane
Forum posts: 55
File comments: 49
Uploads: 37
Quote:
Originally posted by Sparxx
Agreed, the problem is server-side.



I just checked your UI and you did not make the new EQUI_LootSettingsWnd that was a fix for the crash and have UI errors. it is still in the EQUI_LootFiltersWnd.

On a crazy side note I have pretty extreem aspergers it is kinda like OCD on Crack. When I loaded your window I had the stats tab on the Inv window showing. Frenzy, Kick, Round kick, and Tiger Claw are all over to the left a bit more then the ones above it. LOL if you have OCD at all I'm sure you will get on that as it burns a hole in your head.
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Old 05-25-2015, 04:15 PM  
Marthisdil
A Fire Beetle
 
Server: Prexus
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Quote:
Originally posted by Stice
I just checked your UI and you did not make the new EQUI_LootSettingsWnd that was a fix for the crash and have UI errors. it is still in the EQUI_LootFiltersWnd.

On a crazy side note I have pretty extreem aspergers it is kinda like OCD on Crack. When I loaded your window I had the stats tab on the Inv window showing. Frenzy, Kick, Round kick, and Tiger Claw are all over to the left a bit more then the ones above it. LOL if you have OCD at all I'm sure you will get on that as it burns a hole in your head.
Stice - are there edits that can be made to fix the issue by chance?
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Old 05-25-2015, 04:47 PM  
Stice
A Snow Griffin
 
Interface Author - Click to view interfaces
Server: Bristlebane
Forum posts: 55
File comments: 49
Uploads: 37
Quote:
Originally posted by Marthisdil
Stice - are there edits that can be made to fix the issue by chance?


What you can do for a temp fix till Sparxx get it done is just remove...
EQUI_LootFiltersWnd
EQUI_AdvancedLootWnd

That will bring them back to default for you to see if it fixes it for you.
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