Category: FuturisticDelta X |
Interface Information |
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Name: |
Delta X |
Author: |
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Date: |
03-05-2007 11:45 AM |
Size: |
4.99 MB |
Version: |
3.5.07 |
Patch & Add-on List |
File Name |
Version |
Size |
Author |
Date |
Type |
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v.5.18 |
3.64 MB |
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05-18-2011 03:49 PM |
Patch |
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5.0b |
3.69 MB |
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10-12-2010 08:26 PM |
Patch |
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1 |
2.12 Kb |
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11-15-2007 08:17 PM |
Patch |
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1.0 |
10.31 Kb |
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08-15-2007 10:06 PM |
Patch |
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1 |
9.21 Kb |
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08-14-2007 09:12 PM |
Patch |
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2.01a |
292.06 Kb |
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02-21-2007 12:10 AM |
Addon |
XGA (1024x768) Version
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SXGA(1280x1024) w/Comments
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DeltaX Homepage
Resolutions Currently Supported:
XGA
SXGA
WUXGA
To find your resolution go to: Video Resolution
Next update:
*Work on a SpellCast window that leaves cast timer where it is, and displays name of spell in the window somewhere (prob near spells, and in font like when you beat ikkinz stuff hehe)
*Potion/Aura Windows
Last update:
Added ~ on Hotkey sets to manage saved sets.
Added CombatAbilityWindow button to open the window showing all abilities timers.
Previous Updates:
Update for Pirates, added powersource slot, and Pirate Coin (not that gimp alt currency)tab in inventory window
Fixed Hotkey Banks to show ammo and correct slots
Included 21 and 22 Buffwindows for total of 23 buffs now (untested not 75 yet =p).
Made 3 sets of Hotbuttons xmls.
Added pet HP bar on top edge of Target HP gauge.
Added Corruption Resist to inventory and to group window.
Added the rest icon/timer to player window
Finally added 1920x1200 resolution group window.
Added newer spell icon/gemset from tking to fix the missing icons.
Added 1024x768 resolution (had to change buff window type, used raynebow's Buff/Short Duration Windows) (then fixed hott bar)
Added directory structure based on resolution with UI files preset for that resolution.
Moved hotkey banks folder outside of deltax for less confusion
*Credit for the original DeltaX goes to Tekyn
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File Statistics |
User Rating: |
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Downloads: |
4423 |
Views: |
79751 |
Uploaded By: |
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Last Modified: |
N/A |
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09-21-2006, 03:39 PM
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A Bat
Server: Rathe
Forum posts: 0
File comments: 1
Uploads: 0
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Awesome man!
Was thinking that I'd have to learn XML just to keep this going! (as I knew the original designer isn't working on it anymore)
Thanks a bunch!
Last edited by Nizzaren : 09-21-2006 at 03:44 PM.
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09-22-2006, 09:51 AM
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A Ghoul
Forum posts: 10
File comments: 3
Uploads: 0
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Awesome! Many Thanks!!
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09-23-2006, 02:59 PM
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A Ghoul
Forum posts: 14
File comments: 3
Uploads: 0
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Fantastic Job!
On the old delta I had there was a thin purple 'line' under the tragets health that represented the pet health - is that easy to do, or possible to point me in the direction to try and set it myself?
Soling Mage it helps heh Can see target and pet health all in 1 spot.
You did a great job with this and am very grateful, needed to replace my old Delta I couldn't jusry fix this time .
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09-24-2006, 09:37 AM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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The max number of buff slots needs to be updated for TSS. There's more than 21 max buff slots now.
Last edited by Webslinger : 09-25-2006 at 10:55 AM.
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09-25-2006, 09:28 AM
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A Gray Wolf
Server: Fennin Ro
Forum posts: 9
File comments: 29
Uploads: 2
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The pet hp bar was replaced with a casting timer on the target health. I will try adding pet hp bar on top of the target perhaps?
It is green as well, purple may be hard for color blind people to distinguish between red and purple next to each other.
Tell me if that works for you.
When pet is not up, it is invisible.
Last edited by Dyfrin : 09-25-2006 at 01:10 PM.
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09-25-2006, 11:24 AM
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A Gray Wolf
Server: Fennin Ro
Forum posts: 9
File comments: 29
Uploads: 2
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Quote:
Originally posted by Webslinger
The max number of buff slots needs to be updated for TSS. There's more than 21 max buff slots now.
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Haven't seen definitive answer yet.
15 + 5 Mystical attuning + 1 DoN volkara + 1 @ 72 + 1 @ 75? = 23 max?
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09-25-2006, 04:44 PM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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Quote:
Originally posted by Dyfrin
Haven't seen definitive answer yet.
15 + 5 Mystical attuning + 1 DoN volkara + 1 @ 72 + 1 @ 75? = 23 max?
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Yes. Max is now 23. Confirmed after I hit Level 75.
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09-25-2006, 08:04 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Buff Icons
I have been looking at many uis. I love this one! This one will stay for a long time I think. One thing I did notice though was the icons for buffs don't show correctly. I had temp, but it showed as a my wrist slot.
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09-25-2006, 09:30 PM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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Re: Buff Icons
Quote:
Originally posted by gooniebird
I have been looking at many uis. I love this one! This one will stay for a long time I think. One thing I did notice though was the icons for buffs don't show correctly. I had temp, but it showed as a my wrist slot.
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I'm not sure what problem you're experiencing. I use the default spell icons, actually. I just delete the gemicon and spell files that are listed in the UI folder. You need to keep Spells_bg though. Works fine . . .
Last edited by Webslinger : 09-25-2006 at 09:30 PM.
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09-26-2006, 01:30 PM
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A Fire Beetle
Server: The Tribunal
Forum posts: 3
File comments: 1
Uploads: 0
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Thanks for keeping this alive!
But...
Is there a way to have hotbar banks 2, 3 and 4 without the whole items/bags view? It's really eating up space.
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09-27-2006, 09:22 PM
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A Ghoul
Forum posts: 14
File comments: 3
Uploads: 0
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Thank you
Quote:
Originally posted by Funxion
Thanks for keeping this alive!
But...
Is there a way to have hotbar banks 2, 3 and 4 without the whole items/bags view? It's really eating up space.
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The Pet health combined in target window is great thank you . I downloaded a new pet window and recommend other pet classes to do the same to get the % figure which can be very useful to know ... plenty to choose from and am not an expert but just put the 2 files into my DeltaX folder and there it was.
The extra items/bags... I made faded 0% and that makes the sirrounding items etc disappear long as u keep cursor off it - problem solved.
keep up the fantastic work .
Blobby
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09-28-2006, 03:48 AM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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Re: Re: Buff Icons
Unfortunatley the buff window has gotten to the point where on raids, it has become a detriment, because I can't see the final buff two slots.
For the inventory hotkey slots, if you don't want to see them, you can just stretch chat windows over them, so it's not a big deal to me.
Other than the buff slot issue, this is an excellent UI.
Last edited by Webslinger : 09-28-2006 at 03:49 AM.
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09-28-2006, 11:45 AM
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A Gray Wolf
Server: Fennin Ro
Forum posts: 9
File comments: 29
Uploads: 2
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The pet line being bright green is sort of distracting, any ideas? yellow? grey? blue?
ATM made it 177 grey. Yell on what you think
Lot of hotkey bank changes and options now.
Do you guys need the "save hotkey set"?
I never use them, just spellsets.
Last edited by Dyfrin : 09-28-2006 at 03:19 PM.
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09-28-2006, 05:28 PM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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New buff slots work great!!! Thank you very much.
I'm pretty satisified with this UI, and as I stated before, I am willing to donate via paypal for it, provided you give me the email address to make payment to. Just pm it to me.
I definitely appreciate all your work.
I don't really use "save hotkeys", but if it's a feature that's available in the default UI, it should probably be available in this UI as well.
If I may make another suggestion, it would be nice to see the action window (melee, kick, taunt, etc.) be the same height as the hotbutton window. They're pretty close to the same size as it is, but for aesthetic purposes, this change would be nice.
Anyway, this UI, for me, remains the best UI I've ever used.
Thanks again!
Last edited by Webslinger : 09-28-2006 at 06:27 PM.
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09-28-2006, 07:29 PM
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Premium Member
Forum posts: 204
File comments: 21
Uploads: 7
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Quote:
Originally posted by Dyfrin
The pet line being bright green is sort of distracting, any ideas? yellow? grey? blue?
ATM made it 177 grey. Yell on what you think
Lot of hotkey bank changes and options now.
Do you guys need the "save hotkey set"?
I never use them, just spellsets.
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Actualy from looking at a few other ui's and they way this one is set up I have created a Pet window that plugs into this ones current layout... the pet hp bar still has a little tweeking to do sono but wedges in beween the HOT1 and group windows..
once i have the pet gauge bar repaired will upload it all based on the continuing work already put forth here
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