Category: Player windowSunaeri Player & Target Window (SoD) |
Player Window
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Player/Target/Group
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UPDATE: (2/16/2009) This is an informational update only. I updated the description to add things that were features but not listed. - Group Role Icons
- Voice Chat Icon
- Max and Current Hitpoints
- Max and Current Mana
- Combat Status Animation
- Hit Point Gauge
- Pet Gauge (along bottom of hit point gauge when pet exists)
- Mana Gauge
- Endurance Gauge
- Experience Gauge
- AA Gauge
- Combat Timer
- Target
- Health of Target's Target
- Transparent
Group Window
Target Buffs Window
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File Statistics |
User Rating: |
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Downloads: |
5127 |
Views: |
48650 |
Uploaded By: |
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Last Modified: |
02-15-2009 05:41 PM by sunaeri |
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12-10-2006, 09:47 AM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Nice
Great job on this one - I love it with the exception of it being only transparent. It's impossible to see on light backgrounds. Otherwise, great layout and I like the small size with plenty of information.
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12-19-2006, 11:30 AM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Nice
If you prefer non-transparent pieces, follow these steps. That will make it so that you can change the alpha levels.
Code:
1.) Open the file in Notepad.
2.) Move the cursor to the end of file.
3.) Open a Find box. Select the direction Up.
4.) Find <Style_Transparent>true</Style_Transparent>
5.) Change true to false.
6.) Save file.
Last edited by sunaeri : 10-16-2008 at 11:57 PM.
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10-19-2008, 04:24 PM
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A Bat
Forum posts: 1
File comments: 2
Uploads: 1
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Nice
Great job! Probably the most eye friendly piece I have in my UI, LOL!
Keep up the good work!
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10-22-2008, 04:00 PM
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A Bat
Server: Mith Marr
Forum posts: 0
File comments: 1
Uploads: 0
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Re: Nice
This is a really nice looking piece (Target & Group), but I was wondering if you could either remove the target/HoTT or place it above the Player info?
Really like the look but cannot get used to see the target stuff between me and my group --- thanks in advance if you can help.
Regards.
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10-23-2008, 05:45 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Nice
You can remove the Target and HoTT by removing these pieces:
Code:
<Pieces>PW_Target_HP</Pieces>
<Pieces>PW_TargetPercentage</Pieces>
<Pieces>PW_TargetPercentHold</Pieces>
<Pieces>PW_HoTT_HP</Pieces>
<Pieces>PW_HoTTPercentage</Pieces>
<Pieces>PW_HoTTPercentHold</Pieces>
and this code:
Code:
<!-- Target -->
<Gauge item = "PW_Target_HP">
<ScreenID>PW_Target_HP</ScreenID>
<EQType>6</EQType>
<RelativePosition>true</RelativePosition>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>128</TopAnchorOffset>
<BottomAnchorOffset>153</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>44</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
<Label item ="PW_TargetPercentage">
<ScreenID>PW_TargetPercentage</ScreenID>
<EQType>29</EQType>
<RelativePosition>true</RelativePosition>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>140</TopAnchorOffset>
<BottomAnchorOffset>153</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>21</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<Label item ="PW_TargetPercentHold">
<ScreenID>GW_TargetPercentHold</ScreenID>
<RelativePosition>true</RelativePosition>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>140</TopAnchorOffset>
<BottomAnchorOffset>153</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>9</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<!-- Target End -->
<!-- Health of Target's Target -->
<Gauge item = "PW_HoTT_HP">
<ScreenID>PW_HoTT_HP</ScreenID>
<EQType>27</EQType>
<RelativePosition>true</RelativePosition>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>156</TopAnchorOffset>
<BottomAnchorOffset>181</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>44</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
<Label item ="PW_HoTTPercentage">
<ScreenID>PW_HoTTPercentage</ScreenID>
<EQType>120</EQType>
<RelativePosition>true</RelativePosition>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>167</TopAnchorOffset>
<BottomAnchorOffset>180</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>21</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<Label item ="PW_HoTTPercentHold">
<ScreenID>GW_TargetPercentHold</ScreenID>
<RelativePosition>true</RelativePosition>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>167</TopAnchorOffset>
<BottomAnchorOffset>180</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>9</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<!-- Health of Target's Target End -->
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12-07-2008, 05:53 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Nice
Quote:
Originally posted by beowulf
This is a really nice looking piece (Target & Group), but I was wondering if you could either remove the target/HoTT or place it above the Player info?
Really like the look but cannot get used to see the target stuff between me and my group --- thanks in advance if you can help.
Regards.
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This modification by Prostea may have what you are looking for.
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02-12-2009, 01:23 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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AC and Attk
was wondering, what would need done to add ac and attack ?
love the pieces as are, but got used to havin those to stats ther also. any help appreciated
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02-12-2009, 05:07 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: AC and Attk
Quote:
Originally posted by Thanodus
was wondering, what would need done to add ac and attack ?
love the pieces as are, but got used to havin those to stats ther also. any help appreciated
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Say you wanted to place them under the hp and mana numbers. - Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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02-13-2009, 02:53 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Say you wanted to place them under the hp and mana numbers.- Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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thanks for reply...gonna see if i can figure it out....thanks for quick reply
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02-15-2009, 12:53 PM
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A Hill Giant
Forum posts: 37
File comments: 5
Uploads: 0
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Re: Re: Re: AC and Attk
I have a question... I really like having the pet health, % to aa, and the aa bank on my player window... how would I add those to yours?
Last edited by MVG0614 : 02-15-2009 at 12:56 PM.
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02-15-2009, 01:32 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Say you wanted to place them under the hp and mana numbers.- Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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by add about 20, do u mean make <TopAnchorOffset>16</TopAnchorOffset> a 36 instead of 16?
also when i try to save a changed file it tells me filepath not correct even tho its showing correct path as far as i can tell.i use vista , am i doin something wrong? thanks for any help
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02-15-2009, 05:31 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Re: AC and Attk
Quote:
Originally posted by Thanodus
by add about 20, do u mean make <TopAnchorOffset>16</TopAnchorOffset> a 36 instead of 16?
also when i try to save a changed file it tells me filepath not correct even tho its showing correct path as far as i can tell.i use vista , am i doin something wrong? thanks for any help
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Yup, to change 16 to 36.
Have you extracted the file? Or are you trying to edit a temp file from an open zip? If you have extracted the file, try doing save as. Even if you haven't extracted the file, try doing save as.
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02-15-2009, 05:35 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by MVG0614
I have a question... I really like having the pet health, % to aa, and the aa bank on my player window... how would I add those to yours?
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Pretty much the same way I advised for AC and Attk. If you are adding more things you might want to change your offsets and the CY value by a larger number.
It isn't shown, but if you have a pet, the green pet health gauge does show at the bottom of your HP bar, like it does for group members. Also the third yellow gauge is AA EXP percent as labeled in the pictures to the right.
Last edited by sunaeri : 02-15-2009 at 05:37 PM.
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02-15-2009, 09:48 PM
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A Hill Giant
Forum posts: 37
File comments: 5
Uploads: 0
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Re: Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Pretty much the same way I advised for AC and Attk. If you are adding more things you might want to change your offsets and the CY value by a larger number.
It isn't shown, but if you have a pet, the green pet health gauge does show at the bottom of your HP bar, like it does for group members. Also the third yellow gauge is AA EXP percent as labeled in the pictures to the right.
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Oh, fantastic! Thanks so much Allow me to clarify the % to AA... what I meant was how much of your experience goes to AA's.. not the actual percentage amount of what you've accumulated.
Thank you so much!
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02-15-2009, 10:09 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Yup, to change 16 to 36.
Have you extracted the file? Or are you trying to edit a temp file from an open zip? If you have extracted the file, try doing save as. Even if you haven't extracted the file, try doing save as.
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was on extracted file...even happened as i tried adding /locs to a map file
thanks on info for the adding 20
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