Category: Player windowSunaeri Player & Target Window (SoD) |
Player Window
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Player/Target/Group
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UPDATE: (2/16/2009) This is an informational update only. I updated the description to add things that were features but not listed. - Group Role Icons
- Voice Chat Icon
- Max and Current Hitpoints
- Max and Current Mana
- Combat Status Animation
- Hit Point Gauge
- Pet Gauge (along bottom of hit point gauge when pet exists)
- Mana Gauge
- Endurance Gauge
- Experience Gauge
- AA Gauge
- Combat Timer
- Target
- Health of Target's Target
- Transparent
Group Window
Target Buffs Window
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File Statistics |
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Downloads: |
5141 |
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48668 |
Uploaded By: |
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Last Modified: |
02-15-2009 05:41 PM by sunaeri |
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06-07-2010, 03:44 AM
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A Bat
Server: Kane Bayle
Forum posts: 0
File comments: 7
Uploads: 0
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Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Search for <!-- Exp Gauge --> instead.
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Was this UI piece ever fixed to incorporate AC and ATK numbers? It would be perfect if it was.
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02-16-2009, 07:34 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Re: AC and Attk
Quote:
Originally posted by Thanodus
ok i think i might have figured out. to bug u once again ...if i wanted to put them under the xp guages...how do i know location?
ohhh my head hurts lol.cant even imagine tryin make whole ui
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Search for <!-- Exp Gauge --> instead.
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02-16-2009, 07:30 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Say you wanted to place them under the hp and mana numbers.- Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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ok i think i might have figured out. to bug u once again ...if i wanted to put them under the xp guages...how do i know location?
ohhh my head hurts lol.cant even imagine tryin make whole ui
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02-16-2009, 01:23 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by Thanodus
was on extracted file...even happened as i tried adding /locs to a map file
thanks on info for the adding 20
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Make sure the file is not flagged read only or archive in its properties.
After that, the best I could recommend for tracking down your file saving issues is to google it. I haven't had any similar problems on my Vista machine. I alter and save files all the time, but it sounds like it could be a configuration issue.
Last edited by sunaeri : 02-16-2009 at 01:23 PM.
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02-15-2009, 10:09 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Yup, to change 16 to 36.
Have you extracted the file? Or are you trying to edit a temp file from an open zip? If you have extracted the file, try doing save as. Even if you haven't extracted the file, try doing save as.
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was on extracted file...even happened as i tried adding /locs to a map file
thanks on info for the adding 20
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02-15-2009, 09:48 PM
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A Hill Giant
Forum posts: 37
File comments: 5
Uploads: 0
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Re: Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Pretty much the same way I advised for AC and Attk. If you are adding more things you might want to change your offsets and the CY value by a larger number.
It isn't shown, but if you have a pet, the green pet health gauge does show at the bottom of your HP bar, like it does for group members. Also the third yellow gauge is AA EXP percent as labeled in the pictures to the right.
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Oh, fantastic! Thanks so much Allow me to clarify the % to AA... what I meant was how much of your experience goes to AA's.. not the actual percentage amount of what you've accumulated.
Thank you so much!
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02-15-2009, 05:35 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Re: Re: AC and Attk
Quote:
Originally posted by MVG0614
I have a question... I really like having the pet health, % to aa, and the aa bank on my player window... how would I add those to yours?
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Pretty much the same way I advised for AC and Attk. If you are adding more things you might want to change your offsets and the CY value by a larger number.
It isn't shown, but if you have a pet, the green pet health gauge does show at the bottom of your HP bar, like it does for group members. Also the third yellow gauge is AA EXP percent as labeled in the pictures to the right.
Last edited by sunaeri : 02-15-2009 at 05:37 PM.
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02-15-2009, 05:31 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Re: AC and Attk
Quote:
Originally posted by Thanodus
by add about 20, do u mean make <TopAnchorOffset>16</TopAnchorOffset> a 36 instead of 16?
also when i try to save a changed file it tells me filepath not correct even tho its showing correct path as far as i can tell.i use vista , am i doin something wrong? thanks for any help
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Yup, to change 16 to 36.
Have you extracted the file? Or are you trying to edit a temp file from an open zip? If you have extracted the file, try doing save as. Even if you haven't extracted the file, try doing save as.
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02-15-2009, 01:32 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Say you wanted to place them under the hp and mana numbers.- Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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by add about 20, do u mean make <TopAnchorOffset>16</TopAnchorOffset> a 36 instead of 16?
also when i try to save a changed file it tells me filepath not correct even tho its showing correct path as far as i can tell.i use vista , am i doin something wrong? thanks for any help
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02-15-2009, 12:53 PM
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A Hill Giant
Forum posts: 37
File comments: 5
Uploads: 0
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Re: Re: Re: AC and Attk
I have a question... I really like having the pet health, % to aa, and the aa bank on my player window... how would I add those to yours?
Last edited by MVG0614 : 02-15-2009 at 12:56 PM.
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02-13-2009, 02:53 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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Re: Re: AC and Attk
Quote:
Originally posted by sunaeri
Say you wanted to place them under the hp and mana numbers.- Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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thanks for reply...gonna see if i can figure it out....thanks for quick reply
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02-12-2009, 05:07 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: AC and Attk
Quote:
Originally posted by Thanodus
was wondering, what would need done to add ac and attack ?
love the pieces as are, but got used to havin those to stats ther also. any help appreciated
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Say you wanted to place them under the hp and mana numbers. - Open the file and search for <!-- HP Gauge -->.
- Add about 20 to all of the lines like this <TopAnchorOffset>16</TopAnchorOffset> after that comment line.
- Add 20 to the line <CY>192</CY> in the screen item PlayerWindow.
- Find the EQTypes for AC & Attack.
- Use this section <!-- HP and Mana Numbers --> as a general guide on how to set up the stats you want to see.
- Load the UI in game.
- Fiddle with the offsets to make it look right.
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02-12-2009, 01:23 PM
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A Bat
Forum posts: 0
File comments: 6
Uploads: 0
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AC and Attk
was wondering, what would need done to add ac and attack ?
love the pieces as are, but got used to havin those to stats ther also. any help appreciated
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12-07-2008, 05:53 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Nice
Quote:
Originally posted by beowulf
This is a really nice looking piece (Target & Group), but I was wondering if you could either remove the target/HoTT or place it above the Player info?
Really like the look but cannot get used to see the target stuff between me and my group --- thanks in advance if you can help.
Regards.
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This modification by Prostea may have what you are looking for.
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10-23-2008, 05:45 PM
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Premium Member
Server: Xegony
Forum posts: 114
File comments: 34
Uploads: 43
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Re: Re: Nice
You can remove the Target and HoTT by removing these pieces:
Code:
<Pieces>PW_Target_HP</Pieces>
<Pieces>PW_TargetPercentage</Pieces>
<Pieces>PW_TargetPercentHold</Pieces>
<Pieces>PW_HoTT_HP</Pieces>
<Pieces>PW_HoTTPercentage</Pieces>
<Pieces>PW_HoTTPercentHold</Pieces>
and this code:
Code:
<!-- Target -->
<Gauge item = "PW_Target_HP">
<ScreenID>PW_Target_HP</ScreenID>
<EQType>6</EQType>
<RelativePosition>true</RelativePosition>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>128</TopAnchorOffset>
<BottomAnchorOffset>153</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>44</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
<Label item ="PW_TargetPercentage">
<ScreenID>PW_TargetPercentage</ScreenID>
<EQType>29</EQType>
<RelativePosition>true</RelativePosition>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>140</TopAnchorOffset>
<BottomAnchorOffset>153</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>21</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<Label item ="PW_TargetPercentHold">
<ScreenID>GW_TargetPercentHold</ScreenID>
<RelativePosition>true</RelativePosition>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>140</TopAnchorOffset>
<BottomAnchorOffset>153</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>9</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<!-- Target End -->
<!-- Health of Target's Target -->
<Gauge item = "PW_HoTT_HP">
<ScreenID>PW_HoTT_HP</ScreenID>
<EQType>27</EQType>
<RelativePosition>true</RelativePosition>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>156</TopAnchorOffset>
<BottomAnchorOffset>181</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>44</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
<Label item ="PW_HoTTPercentage">
<ScreenID>PW_HoTTPercentage</ScreenID>
<EQType>120</EQType>
<RelativePosition>true</RelativePosition>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>167</TopAnchorOffset>
<BottomAnchorOffset>180</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>21</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<Label item ="PW_HoTTPercentHold">
<ScreenID>GW_TargetPercentHold</ScreenID>
<RelativePosition>true</RelativePosition>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>167</TopAnchorOffset>
<BottomAnchorOffset>180</BottomAnchorOffset>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>9</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Label>
<!-- Health of Target's Target End -->
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