Screen Size - 1024 x 768
Expansion - upto TBS
Updates - 2nd march 2007Uploaded new UI, this one.
Overview - To maximise the view you get in game. Given a Brown Leather overview edged with bronze. Allowing you to have all elements at your fingertips and with graphic buttons as well.
1024 x 768 - Uses a /viewport 0 0 1024 509. (All it has removed is the actions window to fit this screen size and there is a 9 pixel overlap on the bottom UI elements. I am working on this now)
How to Install - Unzip in to your EQ/UIfiles folder it is already in a folder of its own and just rename the UI_Name_server.ini into your character. It is recommended that on your characters OLD UI.ini to rename it if there is any problems with this UI.
Elements -
The Player/ Target/ Group Window - are located above the 3 hot bars all so you do not have to move your eyes much at all during combat. Guages are HP, Pet, Mana, ENDUR, Combat Timer, Combat Ability Timer. Target Window has ToMT name and HP. Brought back the /lfg Button as a ?.
Hot Bars - are clustered together all horizontal. Bars 1,2 and 3 are always visible with solid backgrounds and the 4th one is the same as the other three, but does not have a background.
Buff / Song Bars - Minimised down to the bottom, without buff name tags, but enough room to read the tags when highlighted or with the Alt key.
EQMain - With Added Bags (4 x Left, 4 x Right) and all the weapon slots.
Actions Bar - The first main tab has graphic icons and an animation of 18 x frames touring around Norrath. Brought back the /who as a ?.
Potion Bar - Made Smaller 20 x 20 icons.
Bandolier - Made flatter and designed to lock into the top of the Bottom UI.
Pet Bar - Made Flat and interlocking into the UI.
Spell Bar / Combat Ability Bar - Desgined so if you are a cater you have your spell bar out and the combat Ability Bar can be called at will. Or if you are a melee user the combat Ability Bar replaces the Spell Bar.
Selector Window - Carries the EXP/ AA Bars, Tribute Amount and Timer, Class and Level number, casting bar, breath bar and apparel (worn) items.
Inventory - Made to look like the other elements and to add the locational positions of the EQMain and the Selector Window. Some common used buttons have been added outside the tabs. May take a second to come up at first, but after the graphics have loaded it comes up instantly.
Small and Big Banks - Set out to easily store all your stuff.
TIny Loot Window - Can see all items at once.
Give Window - Made Smaller for ease.
Chat Windows - One for talking and the other for combat, this UI works well with Tell Windows.
Inspect Window - Added a this window to make it gel with the rest of the UI.