I have made a few changes to the EQUI_Animations.xml and the EQUI_Templates.xml files that seem to have broken other aspects of this ui.
EQUI_Animations Changes:
Changed the case of a_chatCloseH to read A_ChatCloseH <-- It is now how the default UI animations file reads.
Changed the spelling of A_ChatIInnerFrameBottomRight to read A_ChatInnerFrameBottomRight <-- It is now how the default UI animations files reads.
EQUI_Templates Changes:
Changed the case of a_chatCloseH to read A_ChatCloseH <-- It is now how the default UI templates file reads.
Were a few other minor changes but I do not remember them off the top of my head.
A while back I incorperated T-Kings class animations into my personal version of this ui so I have included a modified version of the Animations file. So the larger Animations file that is named EQUI_Animations_TKING.xml is the one that supports them. You can use that file w/o having TKings class animations but the delay will be off and you may get a blank animation. Monks, Beasts, and I belive Warriors were never finished so you will see no difference in the class animation for those classes. The smaller EQUI_Animations.xml is obviously the default.
EQUI_Inventory Changes:
Added the Upgrade character button to the Alt Currency page for those upgrading a character to heroic one.