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Category: Miscellaneous30 Second Counter
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Name: 30 Second Counter   Popular!
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Date: 09-12-2008 09:55 PM
Size: 1.97 Kb
Version: 1.0


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Description
Displays a small white number with a transparent background. It is setup to count from 0 to 29 and start over, but it can be modified to count to anything smaller. It replaces the selector window, but can be modified to replace other windows. Its intended to help people time short duration spells. You set the counter to count however long the spell lasts. When you cast the spell you take note of the current number on the counter. Next time the counter reaches that number the spell will wear off.

To install:
If you are currently using a custom UI, extract the zip archive into your custom UI folder.

If you are not using a custom UI, open the folder that EverQuest is installed to (usually C:\Program Files\Sony\EverQuest) then open the "uifiles" folder. In that folder create a new folder and name it anything you would like as long as it does not have any spaces in the name. Then extract the zip archive into your new folder. In game, in the options window, on the general tab, click "Load UI Skin" then choose the skin name that corresponds to the folder you just created.

To change the timer:
In the EQUI_SelectorWnd.xml file included in the zip archive, on line 12 you will see a line that looks like:
Code:
<Ui2DAnimation item="Anim2D_Counter">

Following that you will see several sections that start with.
Code:
<Frames> And end with. </Frames>

Starting from the last frames section, you all the frames sections that represent all the seconds you want to delete. The counter starts at 0, so remember that that represents a second. For example, if I wanted the counter to start over every 18 seconds, I would deleted the last 12 frame sections that correspond to the numbers 18-29. The counter will then count from 0-17, which means it starts over every 18 seconds.

To replace a different window:
1. Change the file name of the EQUI_SelectorWindow.xml file included in the zip archive to the file name of the window you want to replace in the default UI. In the default UI folder, windows start with EQUI_ and are XML files. Most of the file names are self explanatory.

2. In the default version of the XML file for the window you are trying to replace, near the bottom should be a line that looks like:
Code:
<Screen item="XXXXXXXX">

Copy the name in quotes.

3. In the file you just renamed on near the bottom should be a line that says:
Code:
<Screen item="SelectorWindow">

Replace SelectorWindow with the name that you just copied from the default file.

For example if I wanted to replace the music player window. I would rename EQUI_SelectorWindow.xml from the zip archive to EQUI_MusicPlayerWnd.xml. I would then replace <Screen item="SelectorWindow"> with <Screen item="MusicPlayerWnd">.

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