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Category: CompilationsAYA TBL
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Name: AYA TBL   Popular!
Author:
Date: 03-14-2019 08:10 PM
Size: 8.67 MB
Version: AYA TBL v4.1

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
0.2
8.84 MB
12-05-2018 05:15 AM
Patch
0.1
85.66 Kb
10-25-2017 04:54 PM
Patch
1.0
4.72 Kb
09-29-2017 06:36 PM
Patch
Add On 1920x120
97.59 Kb
10-31-2015 10:25 PM
Addon
1920x1200 layou
16.54 Kb
06-07-2015 10:19 AM
Addon
Advanced Loot -
36.44 Kb
02-24-2015 09:40 PM
Patch
1920x1080 FS
19.53 Kb
02-08-2015 12:45 PM
Addon
2005-DoD
1.60 MB
07-11-2014 05:46 PM
Addon
CoTF v8 TEST
21.24 Kb
04-27-2014 05:22 PM
Patch
SoFv2
29.98 Kb
04-24-2013 01:26 AM
Patch
Shadow of Fear
34.25 Kb
04-07-2013 08:34 AM
Addon
Shadow of Fear
21.32 Kb
03-31-2013 11:14 AM
Addon
1.0
18.25 Kb
02-12-2013 08:03 PM
Addon
1.0
323.47 Kb
02-02-2013 10:41 AM
Addon
1600x900 fullsc
1.63 MB
08-04-2012 11:07 AM
Addon
Full Version -
7.83 MB
05-21-2012 11:39 AM
Addon
deleted
10.61 Kb
03-22-2012 06:10 PM
Addon
1680x1050fulls
15.87 Kb
03-18-2012 09:40 PM
Addon
1920x1080 fulls
3.63 MB
03-18-2012 09:39 PM
Addon
1360x768fullscr
16.64 Kb
03-18-2012 09:37 PM
Addon
1920x1080 windo
3.63 MB
03-18-2012 09:35 PM
Addon
1.0
7.90 Kb
02-19-2012 09:35 AM
Addon
1.0
158.22 Kb
01-13-2012 10:45 PM
Addon
1.0
7.01 Kb
12-18-2011 06:36 PM
Addon
1.2
13.86 Kb
12-14-2011 06:58 PM
Addon
1360x768windowe
45.05 Kb
08-20-2011 05:37 PM
Addon
1
24.00 Kb
07-20-2011 11:57 AM
Patch
1280x1024fullsc
10.64 Kb
10-12-2010 11:03 PM
Addon
1280x1024 windo
9.71 Kb
10-12-2010 09:32 PM
Addon
1680x1050window
23.45 Kb
10-12-2010 03:10 PM
Addon
 AYA
Map Addon
5.67 Kb
07-15-2010 01:48 AM
Addon
1.0
23.23 Kb
07-14-2010 10:58 AM
Patch
1.1 Fullscreen
21.21 Kb
02-27-2010 01:48 AM
Addon

Pictures
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Dimensions: 1920 x 1080
Full AYA EoK - Finamdar Layout.
 
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Dimensions: 712 x 170
HoTT window with quick swap power sources, Target window with increased visible debuffs.
 
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Dimensions: 688 x 120
Pet, Bandolier and Compass windows with stats, item/bag slots, and XP gauges.
 
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Dimensions: 843 x 182
Windows that share a height for easier layout customization.
 
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Dimensions: 1119 x 939
Modified Turlo's Inventory with itemslots by Sparxx.
 
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Size: 22.44 Kb
Dimensions: 427 x 223
4 Tab Mercenary window by Winnowyl. 21 Item slots on page 1, less buttons to misclick on page 2.
 
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Size: 49.21 Kb
Dimensions: 624 x 438
Tribute Window shrinks down leaving just the Activate buttons and timers.
 
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Size: 7.20 Kb
Dimensions: 181 x 288
Extended Target window with numbered slots.
 
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Dimensions: 473 x 1331
Map window with dark/light background button.
 
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Dimensions: 1920 x 1017
AYA Defaultish with Winnowyl's combat window
 
Description
Donations are never requested or implied. All we ask is that you.....

Please add this UI to your favorites Click here ---> <--Click here
to ensure it remains on the front page of the website!


Here is the full stand alone AYAUI, a tribute to カノン the original AYA designer!
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Most UI's have elements on the left, right, top and bottom
of the screen so you end up playing EQ while looking through a tube!
This UI is the solution!


Works on 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768 resolutions!

Unrivaled and extremely rapid game play as all mouse controlled commands are aligned in the middle at the bottom of the screen.
(no more having to move your mouse all over the screen to play Everquest.)

This UI is designed for 1) CASTERS, 2) MELEE and 3) HYBRID CLASSES
There are seperate versions of windows so that you can see:
1) MANA, 2) ENDURANCE or 3) both MANA and ENDURANCE!
(check out the CASTER - MELEE- HYBRID sub folders)


Everyone is welcome to join our /join serverwide.AYAUI:AYA (Case sensitive) channel to request or discuss modifications.
I am usually online and in the AYA channel but may be afk!



Please look here for future AYAUI mods!

AYA The Burning Lands is LIVE!!!!!


AYA Features

New with the TBL updates:
  • Chat windows - There are now 3 versions of the chat window in the Chat Windows subfolder. One with tabs and titlebars, one with only tabs, and one with only titlebars. The one with tabs, but no titlebars is in the main AYA folder as well.
  • Map window - cleaned up borders, removed titlebar so there are no more black titlebars in the main always visible AYA interface.
  • Inventory Window - Added Luck stat to the Stats page > Attributes > Miscellaneous section (v1), the reclaim all button to the currency page (v2), and removed the evolving item section/modified the currency section for the 2/20 update (v3)
  • Big Bank Window - Added 2 new shared bank slots, increased amount of bag slots that can be displayed in the main bank section to 50 and shared bank to 44 for each bag. Shared bank slots were also added to the Tabbed version in the subfolder, but bag size is still limited to 40 slots visible in the window per bag (all 44 can still be seen by opening the bag)
  • Animations - Added TBL achievement decals
  • Tracking Window - fix for scroll bar dragging



Other AYA features:
  • Inventory window designed by Turlo with itemslots by Sparxx, modified by Winnowyl and Finamdar.
  • Tribute window is resizable for always visible activate buttons and timers. (Shrinkable for Personal or Personal and Guild).
  • Mercenary window designed by Winnowyl with 4 tabs: 1. 21 item slots. 2. Stances/Suspend, 3. Mercenary Barracks, 4. Extra buttons usually on main page.
  • Target window shows all 85 debuff slots on a mob. Players bufflock at the end of the first line.
  • Health of Target's Target window with power source and 3 bag slots for quick power source swapping.
  • Combat Abilities window with Favor, Haste, AC, Attack, and bags designed by Winnowyl (available in the Melee and CA Window subfolders
  • Modular window system - Many windows were adjusted to be the same vertical size for easier layout customization. These windows include: Tribute, Auras, Aggrometer, and Health of Targets' Target.
  • Additionally the Spellbar, Combat Abilities window, and Hotbars (button size 112) share a horizontal size so they can be used interchangeably.
  • Templates redesigned by Winnowyl for thinner, more angular borders and buttons.
  • Extended Target Window with numbered slots snaps to fit Vertical or Horizontal Layouts.
  • Pet, Bandolier and Compass windows form mini inventory window item slots, bags, and Gauges: XP, AA, Merc XP, Vitality, and Air.
  • Map/Atlas window is low profile and resizeable with dark/light background button (Thanks Halelen and Tinamin for all you help).
  • Bank Window with all bags open. See all the items in your bank at once.
  • Buff and Song windows with always visible labels, timers, and counters.
  • Mp3 Window becomes timer window with included mp3 file.
  • 4 spell gem themes (default, vivid, mystical, & WoW).
  • AYA Defaultish subfolder: This is a project I have been working on with Cilane. Do you have a friend that likes some AYA features but is still on the fence about using a custom UI? This version uses a more "Defaultish" Player, Group, Target, HoTT, Compass, Buff, Song, and Pet window to help ease default UI users into AYA, allowing the user to pick and choose which parts of AYA to keep and which to revert to a more familiar feel. Just replace any piece in the AYAEoK folder with the one from the AYADefaultish subfolder to give it that default UI style.

Instructions:

1) Download AYAUI

2) Open the zip file and EXTRACT the contents into your main EverQuest directory. Merge the folders when asked. Make sure AYAEoK is in the uifiles folder and UI_!AYALayout_Server is in your main EQ directory.

3) If you are running fullscreen mode in a supported resolution or Windowed Mode in 1920x1080 resolution, rename UI_!AYALayout_Server to your character and server (Example: UI_Ssdar_Firiona). Supported resolutions: 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768

4) Log into the game. If you are running a fullscreen supported resolution and did not rename your aya folder it should just load. If you are running windowed mode or an unsupported resolution, from the in game options window use the copy layout button and select the closest resolution available from the UI_!AYALayout_Server Source Layout. If everything looks in the right place, but the default UI loads, open in-game options, press the "Load UI Skin" button and find the AYAUI version you just downloaded, select that UI press "Load Skin" and you are good to go.
Enjoy!


AYA FAQ's

Q- How do I open/close the AA window?
A- Press the "V" key or press the "AA Experience" button in the inventory window.

Q- How do open/close the map window?
A- Press the "M" key

Q- I don't like the tiny map. Is there a larger map window?
A- AYA uses a resizeable map system. Just grab the edge and pull to make larger!

Q- I don't like integrated UI's and like to be able to move the window pieces all over my screen. Can I do that with AYA?
A- Yes! AYA is not integrated. It just appears that way because all the windows are designed to fit together. You can move them anywhere you like. To move them right click on an empty space in the window (these can be hard to find but they are there) and deselct the "Lock" option.

Q- I am a pure melee/caster class and have no need to see endurance/mana. What can I do?
A- Use the optional melee/caster target windows instead to remove the mana or endurance bar. They come along with the download and can be found in the sub-folder called Caster/Melee/Hybrid!
Just copy the file(s) in the optional folder then paste it into the main AYA folder allowing it to overwrite the original file(s). For casters that may want to see their endurance you can choose use the tiny endurance gauge located in the multifunctional stats/pet window. You can open that window by pressing ALT+F1.

Q- My 3 way pet/mini stats window won't unlock and I cannot move it. Can you help me?
A- There is a Daybreak issue that makes pet window remain bugged in the locked position. This is not an AYA error. Here is the fix: in the main EverQuest folder
look for the UI file that has your name and server in my case it's UI_Ssdar_Firiona. open that file and using the "find" function in the edit drop down window
type the word "pet". A few lines down you will see "locked=true" change that to "locked=false"

Q- I can't get the in-game timer to work. What am I doing wrong?
A- 1) In game press Alt+K to open timer window.
2) Then press the "A" button on the timer with your mouse cursor.
3) Open your directory and find /uifiles and open the aya folder. In that folder look for the files "Timer-Mob" Load either one of the two "Timer-Mob files.

Q- I added the new pieces from the latest AYA UI to the one I have been using previously and it won't load. What am I doing wrong?
A- Older versions of AYAUI are not compatible with new changes. Please download the newest complete version and use that one.

Q- When I load my AYAUI all the windows are scattered all over the screen. Is there and easier fix than manually moving them into their correct positions?
A- Copy the correct layout from UI_!AYALayout_Server or if you are using a supported resolution, rename the file to UI_Ssdar_Firiona (your character and server)
[Be sure the file is placed in your main EverQuest folder, and NOT in the aya file folder.]

Q- Is there a way to stop the pet window from closing every time my pet dies?
A- options, general tab, un-check the 5th check box on the left side labeled "Pet Window Auto-Popup"


AYAUI Contributors and Coders:

カノンKanon - the original AYA designer!
Danille - Long term caretaker of AYA
Winnowyl - (Texture overhaul, Mercenary and Combat windows, Design inspiration and assistance)
Cilane - (AYA Defaultish project)
Turlo - (Inventory Window)
Sparxx - (Old inventory window Kronos and new Itemslot graphics)
Drakah - (powersource type 360 mod)
Firescue17 (RoF inventory mods)
Halelen (base map window, inventory/krono mods)
Beimeith
[email protected]
Darchon
Moonfish
Wildeone
Javin/Gilthanos
Xabiel
Sailea
Oakling
Geddion
Xislaben
Myxiplx
Brighid741
Danny91643
Finamdar


Ssdar, Finamdar, Ghad, Brikibik, Ssdir
Firiona Vie Server


File Statistics
User Rating:
5 out of 5 with 23 votes
Downloads: 44041
Views: 553318
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Last Modified: N/A

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Author Comments Sort Comments
Old 03-18-2019, 10:43 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 17
Uploads: 0
Re: Re: Modified Turlo's Inventory Window

Quote:
Originally posted by Finamdar
Modified Turlo's is the one in the main aya folder by default, it's just an updated version to work with the new EQ code and looks like I forgot to put the update in the subfolder (should actually probably just delete the inventory subfolder entirely as aya old is no longer supported). The expansions on the coin tab are hardcoded into EQ now, so unfortunately there's no way to not have them appear any more other than reducing the width of that column down to the point of only showing the first letter or two of the expansion.


Got it thanks and ty for all the work you do to make and keep AYA the best UI on the game.
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Old 03-14-2019, 08:25 PM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 88
Uploads: 13
Updated to v4.1 - This is not a required update for AYA to function.

Made a few cosmetic changes to the chat window without titlebars and added the Chat Windows Subfolder with 3 options: Tabs Only (No Titlebars), Titlebars and Tabs, and Titlebars Only (No Tabs).

Also removed the defunct Inventory subfolder as the modified turlo's inventory window is in the main AYA folder and the AYA Old inventory window is no longer supported.
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Old 03-14-2019, 12:46 PM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 88
Uploads: 13
Re: Modified Turlo's Inventory Window

Quote:
Originally posted by ncskywarn
I've always liked using Modified Turlo's Inventory Window, primarily because it does not have the expansion listed on the coin tab. However the last couple of updates it's been giving me a XML non compatable error. any chance of getting this looked at and possibly fixed. Thanks


Modified Turlo's is the one in the main aya folder by default, it's just an updated version to work with the new EQ code and looks like I forgot to put the update in the subfolder (should actually probably just delete the inventory subfolder entirely as aya old is no longer supported). The expansions on the coin tab are hardcoded into EQ now, so unfortunately there's no way to not have them appear any more other than reducing the width of that column down to the point of only showing the first letter or two of the expansion.
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Old 03-14-2019, 10:16 AM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 17
Uploads: 0
Modified Turlo's Inventory Window

I've always liked using Modified Turlo's Inventory Window, primarily because it does not have the expansion listed on the coin tab. However the last couple of updates it's been giving me a XML non compatable error. any chance of getting this looked at and possibly fixed. Thanks
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Old 03-14-2019, 01:15 AM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 88
Uploads: 13
Quote:
Originally posted by Rowenah
anyone else crashing after the patch using this UI? any use of /baz /barter /camp crashes me


Correction....it completely not working. can't type anything


Were you able to get the UI working with the current v4 update? if not, please email me your UIerrors file from your main eq directory to [email protected] and I'll take a look and see if I can find the problem.

Last edited by Finamdar : 03-14-2019 at 01:18 AM.
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Old 03-13-2019, 06:26 PM  
Rowenah
A Ghoul
 
Server: FV
Forum posts: 10
File comments: 27
Uploads: 0
anyone else crashing after the patch using this UI? any use of /baz /barter /camp crashes me


Correction....it completely not working. can't type anything

Last edited by Rowenah : 03-13-2019 at 07:20 PM.
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Old 03-13-2019, 12:54 PM  
tatanka7th
A Bat
 
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Forum posts: 0
File comments: 26
Uploads: 2
Thanks!

Quote:
Originally posted by Finamdar
Uploading v4 a bit early now for testing.


Thank you for having this ready by patch day! Working just fine
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Old 03-10-2019, 12:01 PM  
WaringMcMarrin
A Hill Giant
 
Forum posts: 33
File comments: 5
Uploads: 0
Quote:
Originally posted by Finamdar
Uploading v4 a bit early now for testing.


Thank you for your work on keeping this UI up to date and getting this change out earlier than needed for live!
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Old 03-10-2019, 08:18 AM  
Finamdar
A Ghoul
 
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Forum posts: 10
File comments: 88
Uploads: 13
Quote:
Originally posted by WaringMcMarrin
I know there is plenty of time to get the changes done for live but do you have an eta for the new chat tabs on test? Was wondering if possible to get them out soon so some testing can be done with a custom UI to allow for feedback to the eq devs on the changes.


Uploading v4 a bit early now for testing.
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Old 03-06-2019, 06:37 PM  
WaringMcMarrin
A Hill Giant
 
Forum posts: 33
File comments: 5
Uploads: 0
I know there is plenty of time to get the changes done for live but do you have an eta for the new chat tabs on test? Was wondering if possible to get them out soon so some testing can be done with a custom UI to allow for feedback to the eq devs on the changes.
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Old 02-20-2019, 05:27 PM  
Finamdar
A Ghoul
 
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File comments: 88
Uploads: 13
Updated to v3: removed the evolving item section and modified the currency section of the inventory window for the 2/20 update.
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Old 01-16-2019, 08:47 AM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 88
Uploads: 13
Updated to v2: Added the Reclaim All button to the coin tab of the inventory window for the 1/16 patch
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Old 12-10-2018, 05:03 AM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 88
Uploads: 13
The AYA TBL main folder is fully ready for live at this point and will be uploaded later today. I'm still currently working on a few of the subfolder alternate versions of windows.

The tabbed bank window now has all 6 shared bank slots. It still has a max of 40 slots per bag though. I can potentially add the additional 4 slots per bag to the tabbed bank window now that there are 44 slot bags, but this would take a considerable amount of time as each slot has to be manually hardcoded in place and it will make the entire bank window 2 inventory slots wider.

Looking at the "Aya Old" inventory window, I haven't updated it since the changes to AC and attack were made and the velocity stat was added. Does anyone still use this window versus the modified Turlo's version that's used in the main AYA folder? If so I can update it, but I'm wondering if it's even worth putting the time in if no one's using it any more or if I should just sunset that version of the window.

If there is some interest I'm willing to take on either or both of these projects, but only if people are actually using these windows.
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Old 12-05-2018, 03:06 AM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 17
Uploads: 0
Quote:
Originally posted by Finamdar
I just downloaded a fresh version of AYARoSv4 and the AYATBLbeta files and added them as a new AYA install and can't reproduce this. It's working fine for me. Are you using any of the files from the subfolders or just the main AYA install?


I've been using the main RoS AYA and added the TBL files to it it was working fine but when I went to Bata tonight to raid it was not working I will try a fresh install of AYA RoS and incorporate the AYA TBL files to it like you did and see what happens. I'll let you know.
Edit: it worked thanks.

Last edited by ncskywarn : 12-05-2018 at 01:48 PM.
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Old 12-05-2018, 02:02 AM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 88
Uploads: 13
Quote:
Originally posted by ncskywarn
AYA TBL Beta No Longer compatable reverts to default.


I just downloaded a fresh version of AYARoSv4 and the AYATBLbeta files and added them as a new AYA install and can't reproduce this. It's working fine for me. Are you using any of the files from the subfolders or just the main AYA install?
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