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Old 10-09-2008, 04:45 PM  
danille
Feeling Elemental?
 
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Interface Author - Click to view interfaces
Server: Bristlebane
Forum posts: 363
File comments: 532
Uploads: 55
Re: MAP

Quote:
Originally posted by ncskywarn
I am having a problem with the map mine is not showing the zoom in/out buttons or the map edit icon any help would be appreciated. thanks


The map zoom is on your mouse wheel. The map edit button is there but invisible. I have not been able to get it to show. If you click on the empty space to the left of the very bottom icon, the edit window will open.
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Old 10-09-2008, 04:44 PM  
Mandrake
A Bat
 
Server: Fennin Ro
Forum posts: 1
File comments: 2
Uploads: 0
Group Window

Group window is not removing the folks that camp or go ld in the sodpreview3.zip going to defaul ui removes them but going back to 3 puts them back in and allows non leader to remove them from group manually. Other then that seems to be working well.
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Old 10-09-2008, 04:27 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 42
Uploads: 0
MAP

I am having a problem with the map mine is not showing the zoom in/out buttons or the map edit icon any help would be appreciated. thanks
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Old 10-09-2008, 04:11 PM  
gilthanos
A Ghoul
 
Featured Artist
Server: Maelin
Forum posts: 12
File comments: 28
Uploads: 4
Code work for Attack indicator and target con color should be up later today.
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Old 10-09-2008, 01:09 AM  
danille
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Interface Author - Click to view interfaces
Server: Bristlebane
Forum posts: 363
File comments: 532
Uploads: 55
Re: Flashing attack

Quote:
Originally posted by dbuehler1
I seem to be missing the flashing attack warning. Did it move?

This has been called out several posts below and we will come up with a fix at some point.
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Old 10-08-2008, 09:42 PM  
gilthanos
A Ghoul
 
Featured Artist
Server: Maelin
Forum posts: 12
File comments: 28
Uploads: 4
AYA

I just want to post and say that there are many issues with this UI, however, I am trying to code them and fix them to work as they should. Keep checking with me or Dani until we get them fixed. At some point I will probably take down wish list ideas. You can find me in game at Maelin.Gilthanos Also feel free to PM me here or on the Trialityguild.com website.
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Old 10-08-2008, 08:32 PM  
dbuehler1
A Bat
 
Forum posts: 1
File comments: 3
Uploads: 0
Flashing attack

I seem to be missing the flashing attack warning. Did it move?
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Old 10-08-2008, 04:29 PM  
danille
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Server: Bristlebane
Forum posts: 363
File comments: 532
Uploads: 55
Re: Target Con

Quote:
Originally posted by Verdurous
Target Con color isn't showing up on the target window since the updated version came out.

This has been called out several posts below and we will come up with a fix at some point.
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Old 10-08-2008, 04:28 PM  
danille
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Server: Bristlebane
Forum posts: 363
File comments: 532
Uploads: 55
Re: Pet Window

Quote:
Originally posted by bl00d
Great UI and Thanks for updating it so fast. I just switched over to it and I am really enjoying it. But....

Maybe dumb question here, but how do I keep the pet (stat) window up. I can manually put pet window up, but on my cleric, when I do hammer pet, as soon as pet poofs, the window goes away. Is there a way to keep it persistent?

unclick the pet window pop up botton in the general tab in the options window

Last edited by danille : 10-08-2008 at 04:30 PM.
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Old 10-08-2008, 08:56 AM  
Verdurous
A Fire Beetle
 
Forum posts: 2
File comments: 1
Uploads: 0
Target Con

Target Con color isn't showing up on the target window since the updated version came out.
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Old 10-08-2008, 08:42 AM  
bl00d
A Fire Beetle
 
Forum posts: 3
File comments: 1
Uploads: 0
Pet Window

Great UI and Thanks for updating it so fast. I just switched over to it and I am really enjoying it. But....

Maybe dumb question here, but how do I keep the pet (stat) window up. I can manually put pet window up, but on my cleric, when I do hammer pet, as soon as pet poofs, the window goes away. Is there a way to keep it persistent?
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Old 10-08-2008, 05:06 AM  
Rasalhague
A Bat
 
Forum posts: 0
File comments: 5
Uploads: 0
Thank You

You folks rock in keeping this UI alive. Thank you to all that have contributed. It is much appreciated!

Rasalgethi
80 Cleric Saryrn
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Old 10-07-2008, 10:05 PM  
danille
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Server: Bristlebane
Forum posts: 363
File comments: 532
Uploads: 55
Quote:
Originally posted by Rafather
my group window doesnt look anything like that. it doesnt have the gauges for mana or endurance, just the percents and also still has that old white triangle blocking over the endurance percent number.

reload the UI, the guages will show up
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Old 10-07-2008, 10:04 PM  
danille
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Interface Author - Click to view interfaces
Server: Bristlebane
Forum posts: 363
File comments: 532
Uploads: 55
Quote:
Originally posted by Jobey
Hey Danille.

First off thanks for keeping this up for so long. I really appreciate it

but a few questions/points.

it looks like you linked the group to the castbar. so now it seems the castbar is behind the target window.

SpellCast bar starts off in the bottom right corner hidden, and the buffwindow do the rame in the bottom left corner.


If you had your (old) version of AYAUI set up perfectly alligned, this new version is just a tiny bit taller. You have to move all of the UI pieces up a bit, (those pieces above the chat windows) about the height of one buff icon. Once you rearrange them they will be fine. (compass, group, pet windows are all taller!)

Last edited by danille : 10-07-2008 at 10:18 PM.
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Old 10-07-2008, 10:01 PM  
Jobey
A Bat
 
Server: Quellious
Forum posts: 1
File comments: 2
Uploads: 0
Hey Danille.

First off thanks for keeping this up for so long. I really appreciate it

but a few questions/points.

it looks like you linked the group to the castbar. so now it seems the castbar is behind the target window.

SpellCast bar starts off in the bottom right corner hidden, and the buffwindow do the rame in the bottom left corner.
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