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Category: TAKP/P2002qqui Calmethar Edition (Project Quarm).
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Name: qqui Calmethar Edition (Project Quarm).   Popular!
Author:
Date: 08-01-2024 05:18 AM
Size: 7.60 MB
Version: 3.9

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Zeal Options Tab.
 
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Initial Floating Combat Damage.
 
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Target Ring.
 
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Optional Melee Player Window.
 
Description
Quarm UI:
qqui_CalmetharEd_3.9.

Merge and tweaks of different UI elements.
Made for the Project Quarm (TAKP) server.

1. Requires Zeal v0.3.0 or newer (for every feature to function):
https://github.com/iamclint/Zeal/releases/tag/v0.3.0

2. Zeal FAQ/How-To (also pasted below, along with a list of all Zeal commands):
https://discord.com/channels/113345...149606979665960

3. Latest eqgame.dll file for PQ from 05/06/24 (also essential):
https://discord.com/channels/113345...124863882166353

4. To remove any camera stutter e.g. while strafing, go to your eqclient.ini -> Options and set all your FPS to 60 (or 99, depending on your monitors refresh rate) and your NoFPSLimiter=0.

And then do the same in your graphics card settings (e.g. Nvidia Control Panel) -> Manage 3D Settings -> Program Settings -> Choose your eqgame.exe from your Quarm folder -> Scroll down to Max Frame Rate -> Choose 60 FPS (or whatever your monitors refresh rate is - test what works the best for your setup in particular).

5. All the options are in the Extras folder as well (just copy/paste the files out to the root directory for what you want). And if the windows are too dark for you, just go with (right click) Window -> Alpha -> Normal Level -> e.g. 90 or so
Or change them all at once in Options -> Display -> Window Transparency.

Credit and thanks to all creators who've contributed in one way or another.
The original UI behind this is derived from:
https://www.takproject.net/forums/i...587/#post-46179


Updates:
3.9: Updated the Melee Player Window without mana option (found in the "Extras"-folder)
_________

3.8e: Updated for Zeal 3.0+
_________

3.8d: Updated for Zeal 2.93+
_________

3.8c: Finally got around to fixing the Loot Window thanks to some help from Nillipuss =)
_________

3.8b: Added a new HotBar Window to the UI without bag-slots, but one clicky-slot (slot1) along with three bag2-slots (inside the bag in slot2), as with the Open_All_Bags bind there's not much reason to see the bags at all times.
_________

3.8: Added the Zeal 1.99 Options Tab (lots of amazing stuff !)
_________

Earlier versions:
Added the original qqui PlayerWindow as an option, and added ManaNumber and ExpPerHour to it as well. And also added the original qqui TargetWindow as an option
_________

Updated the Options Window for the latest Zeal version 1.71 (thanks Nillipuss).
_________

Added Murmurs Friends Window with Tradeskills from his great FrankenUI.

Added more Spellbar, Hotbar and Spellbook options.

Added a Hotbar with only four bags, for an option taking up less vertical space.
_________

Redid the group window, as the click targeting would overlap.
So now there's some "wasted" space, but that's actually because the targeting box itself includes the name above the bar (even though it's not actually there). I can't change that sadly, so all in all it's a larger window.

Added a version of the new group window with vertical buttons, as an option for those who prefer a not as tall group window.

Added Level to the Player Window.
_________

Zeal How-To:
1. On the GitHub page under Releases, v0.X.XX, look under Assests and download the latest "Zeal.vXXXXX.zip"-file (https://github.com/iamclint/Zeal/releases ).

2. Extract the Zeal.asi file and place it directly in your EverQuest root directory, while logged out of EQ. Make sure there's only one Zeal.asi-file in this directory, as the game will try to load all of them at once.

3. Download the newest eqgame.dll for Quarm from the 05/06/24: https://discord.com/channels/1133452007412334643/1135981619858128998/1237124863882166353

4. Windows Defender will sometimes "eat" the Zeal.asi-file, as Microsoft will only "sign" it if they're paid for it ("extortion", aye). Make an exception/exclusion for this file if that's the case (https://wiki.takp.info/index.php/Set_Windows_Defender_Exclusion_on_Windows_10) (or possibly in your AV-program and/or browser).

5. Asi-files run off of the games' sound, so Sound needs to be turned on for Zeal to work. It can be turned all the way down, it just needs to be "on".

6. "/zeal version" will tell you what version you're running.
"/help zeal" will give you a list of all the available commands and features.

7. Some features have to be added through the appropriate UI updates (show mana/exp-number, name of spell being cast, Zeal-tab in the options window, loot-all, link-all and bank-change buttons, etc.). Look and search in the "ui-discussions" Discord chat-channel for an updated version for your preferred UI.

8. Adjust your camera settings with "/zealcam x1 y1 x2 y2", where x1 y1 are First Person and x2 y2 are Third Person. Left Mouse Camera Pan can be adjusted with "/pandelay" (e.g. "/pd 0").

9. To remove any camera stutter (test this by strafing), go to your eqclient.ini -> Options and set all your FPS to either 60 or 99 (depending on your monitors refresh rate) and your NoFPSLimiter=0.
See what fits your setup the most. Possibly do the same in your graphics settings (e.g. Nvidia Control Panel).


For a much more thourough and wonderful guide, see: https://quarm.guide (kudos Xantagonist).

_________

Zeal Commands:
Commands
/targetring
Arguments: float size
Example: /targetring 0.25
Description: toggles targetring on/off if float is specified it sets the size.

/resetexp
Arguments:
Example: /resetexp
Description: resets the exp per hour calculations.

/fcd 1-6 (floating damage numbers)
Colors are editable on colors tab of the options window
Npc being hit is color #24
Player being hit is color #17
You being hit is color #11
Your melee damage is color #10
Spell Damage is #28

/ttimer
Arguments: int
Example: /ttimer 500
Description: change the delay in which a tooltip pops up on mouse hover.

/inspect target
Description: adds target argument to /inspect, this just inspects your current target.

/loc noprint
Description: adds noprint argument to /loc, this just sends loc directly to your log.

/reloadskin
Description: reloads your current skin using ini.

/fov
Arguments: int
Example: /fov 65
Description: changes your field of view.

/melody
Arguments: song gem #'s (maximum of 5)
Example: /melody 1 4 2 3
Description: plays songs in order until interrupted in any fashion.

/pandelay
Arguments: ms delay, none
Example: /pandelay 200
Description: changes the amount of delay before left click panning will start to happen

/hidecorpse
Arguments: looted, none
Aliases: /hideco, /hidec, /hc
Example: /hidecorpse looted
Description: looted Hides a corpse after you have looted it., none reveals all hidden corpses

/spellset
Arguments: save, load, delete
Example: /spellset save buffs
Example: /spellset load buffs
Example: /spellset delete buffs
Description: allows you to save and load spellsets

/showhelm
Aliases: /helm
Arguments: on, off
Example: /showhelm on
Description: Toggles your helmet.

/showlootlockouts
Aliases: /showlootlockout, /showlockout, /sll
Description: Shows you your current loot lockouts on Quarm.

/zealcam
Aliases: /smoothing
Arguments: x y 3rdperson_x 3rdperson_y
Example: /zealcam 0.7 0.2 0.7 0.2 if 3rd person arguments are not supplied, the first x and y are applied to both
Description: Toggles Zeal's mouse look smoothing methods, the first 2 arguments are first person sensitivity, and the last 2 are for 3rd person

/autoinventory
Aliases: /autoinv, /ai
Description: Drops whatever is on your cursor into your inventory.

/autobank
Aliases: /autoba, /ab
Description: Drops whatever is on your cursor into your bank. [requires you to be at a banker] (not fully functional atm)

/target
Aliases: /cleartarget
Description: acts as normal /target unless you provide no argument in which case it will clear your target.

/sit
Description: The /sit command now accepts "on" as an argument. Using "/sit on" will always make you sit, even if you are currently sitting. This matches the game's native "/sit off" which always makes you stand even if you are currently standing. The "/sit" command will continue to toggle sit/stand state if no argument is provided or if the argument provided is not on or off. Additionally, "/sit down" now works as well and will always make you sit, even if already sitting.

/camp
Description: Auto sits before camping.

/zeal
Arguments: version
Description: Shows the version of zeal.

/zealinput
Description: toggles the zeal input setup for any input in game, giving you a more modern input (ctrl+c, ctrl+v, left, right, shift left+right for highlighting, home, end ect).

/help zeal
Description: Shows the custom Zeal commands.

/timestamp
Aliases: /tms
Description: Shows message timestamps.

/outputfile
Aliases: /output, /out
Arguments: inventory | spellbook [optional_name]
Example: /outputfile inventory my_inventory
Description:
inventory outputs information about your equipment, inventory bag slots, held item, and bank slots to a file.
spellbook outputs a list of all spell ids current scribed in your spellbook.

/buffs
Description: Outputs the players buff timers to the chat only if they are using OldUI.

/bluecon
Description: Changes the blue con color to usercolor #70 which is otherwise unused, you can edit in the options window.

/alarm
Arguments: oldui
Description: Re-opens the alarm window, if oldui is specified it allows for an alarm on it.

Key Binds (Options -> Keyboard):
Cycle through nearest NPCs
Cycle through nearest PCs
Strafe Right
Strafe Left
Auto Inventory
Toggle last 2 targets
Reply target
Pet Attack
Pet Guard
Pet Follow
Pet Back
Pet Sit
Slow turn left
Slow turn right

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Downloads: 11969
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Old 04-22-2024, 04:30 AM  
Calmethar
A Bat
 
Calmethar's Avatar
 
Interface Author - Click to view interfaces
Server: Quarm
Forum posts: 0
File comments: 3
Uploads: 2
Re: Great job!

Quote:
Originally posted by taipo
Really nice UI, thanks for the time you've put in!

Thanks, glad you like it =)
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Old 04-21-2024, 09:24 PM  
taipo
Registered User
 
Interface Author - Click to view interfaces
Forum posts: 0
File comments: 2
Uploads: 6
Great job!

Really nice UI, thanks for the time you've put in!
taipo is offline Report comment to moderator   Reply With Quote Reply With Quote
Old 04-12-2024, 02:02 PM  
Calmethar
A Bat
 
Calmethar's Avatar
 
Interface Author - Click to view interfaces
Server: Quarm
Forum posts: 0
File comments: 3
Uploads: 2
All the options are in the Extras folder as well (just copy/paste the files out to the root directory for what you want).
And if the windows are too dark for you, just go with (right click) Window -> Alpha -> Normal Level -> e.g. 90 or so
Or change them all at once in Options -> Display -> Window Transparency.

Updates:
3.9: Updated the Melee Player Window without mana option (found in the "Extras"-folder)
_________

3.8e: Updated for Zeal 3.0+
_________

3.8d: Updated for Zeal 2.93+
_________

3.8c: Finally got around to fixing the Loot Window thanks to some help from Nillipuss =)

_________

3.8b: Added a new HotBar Window to the UI without bag-slots, but one clicky-slot (slot1) along with three bag2-slots (inside the bag in slot2), as with the Open_All_Bags bind there's not much reason to see the bags at all times.
_________

3.8: Added the Zeal 1.99 Options Tab (lots of amazing stuff !)
_________

Earlier versions:
Added the original qqui PlayerWindow as an option, and added ManaNumber and ExpPerHour to it as well. And also added the original qqui TargetWindow as an option
_________

Updated the Options Window for the latest Zeal version 1.71 (thanks Nillipuss).
_________

Added Murmurs Friends Window with Tradeskills from his great FrankenUI.

Added more Spellbar, Hotbar and Spellbook options.

Added a Hotbar with only four bags, for an option taking up less vertical space.
_________

Redid the group window, as the click targeting would overlap.
So now there's some "wasted" space, but that's actually because the targeting box itself includes the name above the bar (even though it's not actually there). I can't change that sadly, so all in all it's a larger window.

Added a version of the new group window with vertical buttons, as an option for those who prefer a not as tall group window.

Added Level to the Player Window.

Last edited by Calmethar : 08-01-2024 at 05:16 AM.
Calmethar is offline Report comment to moderator   Reply With Quote Reply With Quote
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