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Category: ArchiveMisha Compilation UI
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Name: Misha Compilation UI   Popular!
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Date: 12-11-2013 08:45 PM
Size: 2.89 MB
Version: 20.0.0


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Size: 69.58 Kb
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Description
UI Repaired Per Request.

See: This Thread

Primary UI Parts are:

Hail to the King and Razors Edge.

This is just a repair for an old UI - Requested

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5 out of 5 with 1 votes
Downloads: 2774
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Old 05-11-2014, 06:22 PM  
fryguy503
A Shissar Disciple
 
Interface Author - Click to view interfaces
Server: Xegony
Forum posts: 119
File comments: 34
Uploads: 43
Starting the rework on this UI for you.

Chances are I am going to strip all UI graphics and start bare with just the features.
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Old 12-28-2013, 05:23 PM  
Mishakaal
High Priestesse of Tunare
 
Server: Xegony
Forum posts: 40
File comments: 13
Uploads: 0
Updated my posts and wrote my first bug report after two weeks of use every day on multiple classes such as warrior, cleric, bard and berserker.
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Old 12-12-2013, 07:22 PM  
Mishakaal
High Priestesse of Tunare
 
Server: Xegony
Forum posts: 40
File comments: 13
Uploads: 0
/ / Bug Report / /

* I will update this post with all the bugs I find.


- Text string too short to display properly the information in each window. Mostly digits and names in character inventory, character sheets, pet windows and selector windows.
- Interface text display is not shown always in the right place.
- Health on target and target's target would be better if shown with colors in
- Right-clicking hotkeys to edit them freezes the game and the UI until ESC is pressed to cancel making it impossible to edit them.
- In the group window, energy/endurance not showing at all for the group members.
- In the player window, status in combat / out of combat is shown on top of the mana. Whereas it was shown in the target and target's target square.
- Spell icons for buffs are too small, spell names not shown entirely with digits for duration being off and cut in half.
- Potions are not clickable or usable from potion belt.
- Overall, hp, percentages, stats and clickies would need to be fixed please.




* * I will write down suggestions and ideas to improve it and solve problems.

-/ Make the windows more resizable
-/ Add a longer/larger text field suitable for the window or piece but allowing everything be to shown without cut in half or too cropped in space.
-/ There should be a casting time bar active in the target's bar ( kinda on top) with pink color showing over the health what the spell casting time progress is at and monitor when it will land.
-/ Spellbar a bit bigger showing the spell names entirely or correctly to make them more readable.
-/ Targeting, spells and buffs, group window and player window are critical to be readable an instant and viable for a healer to completely analyzes and make the right move when it counts. Reaction time for a player is based on what they see but mine is screwed up because I cannot find things properly this instant i need to. Still searching information on screen.
-/ Make the buff window resizable and adapt with text string properly showing in full names of the buffs and spell names, also showing timer left on them. They need to be aligned and have enough space to show.
-/
-/
-/




Debug pictures



I hope all i am writing and reporting helps. I'm not very experienced with photoshop. This is just a sketch of ideas of what it could look like.

https://www.dropbox.com/s/b0oj1n9yn977ez7/EQUIdebug.psd

Thanks,

Misha

Last edited by Mishakaal : 01-01-2014 at 06:05 PM.
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Old 12-12-2013, 06:34 PM  
Mishakaal
High Priestesse of Tunare
 
Server: Xegony
Forum posts: 40
File comments: 13
Uploads: 0





Testing the UI right now. Here is a preview of what I have with pieces put together after he fixed some files enabling me to load and try. There are still many errors that needs to be addressed but it's on his list and this is very cool interface for any classes.

/Bug reporting and testing is ongoing throughout the week. I will help the best i can

Once again, thank you.

Last edited by Mishakaal : 12-12-2013 at 06:55 PM.
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