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still doesnt work
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If you are using the version I posted, jalavoy's patch will not fix it for you.
His patch is fine, it's some other things that are the problem. I posted a fix that should work hopefully. Note that you WILL need the animations file he posted. You will also need the other file I posted. Basically, I edit my own as I go along, and sometimes when DI fixes it themselves, they fix it slightly differently than I do it, so they conflict. Every so often I have to go back through it and make sure mine works with theirs, and I haven't in a while because I've been working on other stuff. |
still not loading
Ok, still not working, here is what I have tried so far -
DL original version (?) patched .. same errors DL Beimeiths full version 5/21. patched as instructed ..... errors - [Sat Jul 19 21:11:29 2014] [Line:412 Source:UIFiles\Blue\EQUI_Animations.xml] Schema error - Duplicate item dragitem1.dds [Sat Jul 19 21:11:29 2014] Error reading XML. [Sat Jul 19 21:11:29 2014] Error loading skin: loading default skin instead. pulled a backup I found from 4/21/14, patched .... same errors DL the full version posted by ScaringChildren 3/12, patched ..... same errors I have also DL'ed several other UI's and they all work no problems ..... Errors still are - [Sat Jul 19 19:12:29 2014] XML reference error! Ui2DAnimation[6]:A_chatCloseH[1313] referenced but NEVER declared! [Sat Jul 19 19:12:29 2014] Error validating symbol table. [Sat Jul 19 19:12:29 2014] Error loading skin: loading default skin instead. I have looked at the A_ChatCloseH and it looks like all the others there, cannot see how/why that would error unless there is some problem with Window_peices05.tga ? but if I am using different versions (see above) would it not work for ONE of them ? or is this like running a bug finder where it finds crap that has nothing to do with actual problem ? Help ? getting really depressed, esp since others seen to have no problem and all is working .... I sooooooo hate Murphy ..... and his laws .. |
OK. Re DL'd Beithmeith's UI. Applied Jalavoy's patch. Then Applied Beithmeith's patch. Still not working.
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still doesnt work
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My latest errors.
UIErrorLog created at Sun Jul 20 02:47:49 2014 [Sun Jul 20 02:47:51 2014] XML reference error! Ui2DAnimation[6]:A_chatCloseH[1313] referenced but NEVER declared! [Sun Jul 20 02:47:51 2014] Error validating symbol table. [Sun Jul 20 02:47:51 2014] Error loading skin: loading default skin instead. |
Sorry guys, I didn't really test it and I should have, my bad.
I updated the fix I posted earlier. It will 100% work with mine now. Redownload and add it to the full version posted 5-21. |
Bluenew.zip
Try this. I have it working on my computer. Little different than before but working for me. |
Beimeith.
What can we say? Worked like a champ. Thank you for taking the time to upgrade your UI. We know how busy you are and sometimes it may take a couple day's for you to update it but, It's so worth the wait. Thanks so much Kao |
if your still having issues try to copy and paste this code into the equi animations file or make a new one using this code and see if that helps
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</Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LevelSub"> <Frames> <Texture>Achievement_subcat_base.tga</Texture> <Location> <X>0</X> <Y>74</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LevelSubHover"> <Frames> <Texture>Achievement_subcat_mouseover.tga</Texture> <Location> <X>0</X> <Y>74</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LevelSubSelected"> <Frames> <Texture>Achievement_subcat_selected.tga</Texture> <Location> <X>0</X> <Y>74</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SkillSub"> <Frames> <Texture>Achievement_subcat_base.tga</Texture> <Location> <X>0</X> <Y>94</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> 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<X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MissionsSubSelected"> <Frames> <Texture>Achievement_subcat_selected.tga</Texture> <Location> <X>171</X> <Y>114</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestsSub"> <Frames> <Texture>Achievement_subcat_base.tga</Texture> <Location> <X>171</X> <Y>134</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestsSubHover"> <Frames> <Texture>Achievement_subcat_mouseover.tga</Texture> <Location> <X>171</X> <Y>134</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestsSubSelected"> <Frames> <Texture>Achievement_subcat_selected.tga</Texture> <Location> <X>171</X> <Y>134</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RaidsSub"> <Frames> <Texture>Achievement_subcat_base.tga</Texture> <Location> <X>171</X> <Y>154</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RaidsSubHover"> <Frames> <Texture>Achievement_subcat_mouseover.tga</Texture> <Location> <X>171</X> <Y>154</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RaidsSubSelected"> <Frames> <Texture>Achievement_subcat_selected.tga</Texture> <Location> <X>171</X> <Y>154</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HunterSub"> <Frames> <Texture>Achievement_subcat_base.tga</Texture> <Location> <X>80</X> <Y>174</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HunterSubHover"> <Frames> <Texture>Achievement_subcat_mouseover.tga</Texture> <Location> <X>80</X> <Y>174</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HunterSubSelected"> <Frames> <Texture>Achievement_subcat_selected.tga</Texture> <Location> <X>80</X> <Y>174</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CollectionsSub"> <Frames> <Texture>Achievement_subcat_base.tga</Texture> <Location> <X>171</X> <Y>174</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CollectionsSubHover"> <Frames> <Texture>Achievement_subcat_mouseover.tga</Texture> <Location> <X>171</X> <Y>174</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CollectionsSubSelected"> <Frames> <Texture>Achievement_subcat_selected.tga</Texture> <Location> <X>171</X> <Y>174</Y> </Location> <Size> <CX>80</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Tree + / - --> <Ui2DAnimation item="A_TreeExpand"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>480</Y> </Location> <Size> <CX>20</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TreeCollapse"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>32</X> <Y>480</Y> </Location> <Size> <CX>20</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- New Character Select --> <Ui2DAnimation item="A_CharacterSelect"> <Frames> <Texture>window_pieces08.tga</Texture> <Location> <X>60</X> <Y>0</Y> </Location> <Size> <CX>125</CX> <CY>25</CY> </Size> </Frames> </Ui2DAnimation> <!-- Window selector icons - flagged for removal?? --> <Ui2DAnimation item="A_InventoryBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InventoryBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>0</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InventoryBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>0</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InventoryBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>0</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PetInfoBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>26</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PetInfoBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>26</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PetInfoBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>26</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PetInfoBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>26</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PetInfoBtnDisabled"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HotboxBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>78</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HotboxBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>78</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HotboxBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>78</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HotboxBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>78</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuffBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>104</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuffBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>104</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuffBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>104</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuffBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>104</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SongBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SongBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>26</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SongBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>52</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SongBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>78</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GuildBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>88</X> <Y>126</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GuildBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>114</X> <Y>126</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GuildBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>140</X> <Y>126</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GuildBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>166</X> <Y>126</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MapBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>104</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MapBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>130</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MapBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>156</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MapBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>182</X> <Y>48</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StoryBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StoryBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>26</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StoryBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>52</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StoryBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>78</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_JournalBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>88</X> <Y>100</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_JournalBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>114</X> <Y>100</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_JournalBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>140</X> <Y>100</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_JournalBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>166</X> <Y>100</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatSkillBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>88</X> <Y>152</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatSkillBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>114</X> <Y>152</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatSkillBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>140</X> <Y>152</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatSkillBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>166</X> <Y>152</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatSkillBtnDisabled"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>192</X> <Y>152</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ActionsBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>130</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ActionsBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>130</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ActionsBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>130</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>130</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ActionsBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>130</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CastSpellBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>156</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CastSpellBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>156</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CastSpellBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>156</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CastSpellBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>156</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CastSpellBtnDisabled"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FriendsBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>120</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FriendsBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>146</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FriendsBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>172</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FriendsBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>198</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HelpBtnNormal"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>104</X> <Y>224</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HelpBtnFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>130</X> <Y>224</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HelpBtnPressed"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>156</X> <Y>224</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HelpBtnPressedFlyby"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>182</X> <Y>224</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- NOt used --> <Ui2DAnimation item="A_LFGBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>104</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LFGBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>130</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LFGBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>156</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LFGBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>182</X> <Y>74</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Cursors --> <Ui2DAnimation item="A_DefaultCursor"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>237</X> <Y>43</Y> </Location> <Size> <CX>30</CX> <CY>34</CY> </Size> <Hotspot> <X>4</X> <Y>1</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CursorResizeEW"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>220</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>11</X> <Y>11</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CursorResizeNESW"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>10</X> <Y>220</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>11</X> <Y>11</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CursorResizeNS"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>190</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>11</X> <Y>11</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CursorResizeNWSE"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>190</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>11</X> <Y>11</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CursorDrag"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>100</X> <Y>190</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>11</X> <Y>11</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Title Bar Buttons (close & minimize) --> <Ui2DAnimation item="A_CloseBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>100</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CloseBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>124</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CloseBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>112</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CloseBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>100</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CloseBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>124</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QMarkBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>236</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QMarkBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>236</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QMarkBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>183</X> <Y>236</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QMarkBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>236</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QMarkBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>236</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinimizeBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>136</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinimizeBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>160</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinimizeBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>148</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinimizeBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>136</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinimizeBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>160</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Maximize button --> <Ui2DAnimation item="A_MaximizeBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>136</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>160</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>148</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>136</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MaximizeBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>160</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Tile Button is unused --> <Ui2DAnimation item="A_TileBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>230</X> <Y>10</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TileBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>237</X> <Y>10</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TileBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>244</X> <Y>10</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TileBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>237</X> <Y>10</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TileBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>237</X> <Y>10</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Scroll Bars --> <Ui2DAnimation item="A_VSBUpNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>10</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBUpPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>34</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBUpFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>22</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBUpDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>46</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBUpPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>34</X> <Y>90</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBDownNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>10</X> <Y>112</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBDownPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>34</X> <Y>112</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBDownFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>22</X> <Y>112</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBDownDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>46</X> <Y>112</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBDownPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>34</X> <Y>112</Y> </Location> <Size> <CX>12</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBThumbTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>110</Y> </Location> <Size> <CX>12</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBThumbMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>130</Y> </Location> <Size> <CX>12</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VSBThumbBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>120</Y> </Location> <Size> <CX>12</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBLeftNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>200</X> <Y>8</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBLeftPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>200</X> <Y>24</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBLeftFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>200</X> <Y>40</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBLeftDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>200</X> <Y>56</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBLeftPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>200</X> <Y>24</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBRightNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>226</X> <Y>8</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBRightPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>226</X> <Y>24</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBRightFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>226</X> <Y>40</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBRightDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>226</X> <Y>56</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBRightPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>226</X> <Y>24</Y> </Location> <Size> <CX>22</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBThumbRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>60</X> <Y>140</Y> </Location> <Size> <CX>4</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBThumbLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>140</Y> </Location> <Size> <CX>4</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HSBThumbMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>80</X> <Y>140</Y> </Location> <Size> <CX>2</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- List Column Header --> <Ui2DAnimation item="A_ListHeaderLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>20</Y> </Location> <Size> <CX>4</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ListHeaderMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>20</Y> </Location> <Size> <CX>4</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ListHeaderRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>20</Y> </Location> <Size> <CX>4</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Chat Window Border --> <Ui2DAnimation item="A_ChatWindowTitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>131</X> <Y>210</Y> </Location> <Size> <CX>17</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatWindowTitleMiddle"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>149</X> <Y>210</Y> </Location> <Size> <CX>15</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatWindowTitleRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>164</X> <Y>210</Y> </Location> <Size> <CX>15</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameTopLeft"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>2</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameTop"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>2</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameTopRight"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>248</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>2</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameLeftTop"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>124</X> <Y>210</Y> </Location> <Size> <CX>10</CX> <CY>19</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameRightTop"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>178</X> <Y>210</Y> </Location> <Size> <CX>10</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameLeft"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>124</X> <Y>231</Y> </Location> <Size> <CX>10</CX> <CY>14</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameRight"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>178</X> <Y>230</Y> </Location> <Size> <CX>10</CX> <CY>14</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameLeftBottom"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>124</X> <Y>245</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameRightBottom"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>135</X> <Y>238</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameBottomLeft"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>124</X> <Y>245</Y> </Location> <Size> <CX>10</CX> <CY>7</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameBottom"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>151</X> <Y>246</Y> </Location> <Size> <CX>10</CX> <CY>7</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBorderFrameBottomRight"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>178</X> <Y>246</Y> </Location> <Size> <CX>10</CX> <CY>7</CY> </Size> </Frames> </Ui2DAnimation> <!-- pieces inside chat windows --> <Ui2DAnimation item="A_ChatInnerFrameTopLeft"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>131</X> <Y>226</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatInnerFrameTopRight"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>131</X> <Y>226</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatInnerFrameTop"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>131</X> <Y>226</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatInnerFrameLeft"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>145</X> <Y>238</Y> </Location> <Size> <CX>4</CX> <CY>3</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatInnerFrameRight"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>163</X> <Y>238</Y> </Location> <Size> <CX>4</CX> <CY>3</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatInnerFrameBottomLeft"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>145</X> <Y>238</Y> </Location> <Size> <CX>4</CX> <CY>3</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatIInnerFrameBottomRight"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>154</X> <Y>238</Y> </Location> <Size> <CX>4</CX> <CY>3</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatInnerFrameBottom"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>160</X> <Y>238</Y> </Location> <Size> <CX>4</CX> <CY>3</CY> </Size> </Frames> </Ui2DAnimation> <!-- Chat Minimize Close Help Pieces --> <Ui2DAnimation item="A_ChatMin"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMinH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>110</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMinP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatClose"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>49</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_chatCloseH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>74</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatCloseP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>61</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <!-- Chat Maximize Pieces --> <Ui2DAnimation item="A_ChatMax"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMaxH"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>110</X> <Y>235</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatMaxP"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>97</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>183</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>171</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>232</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Blank Piece --> <Ui2DAnimation item="A_SmallBlank"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ChatBlank"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>38</X> <Y>234</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> </Frames> </Ui2DAnimation> <!-- Main Window Border --> <Ui2DAnimation item="A_BorderFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>16</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>10</Y> </Location> <Size> <CX>2</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>10</Y> </Location> <Size> <CX>16</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>10</X> <Y>40</Y> </Location> <Size> <CX>6</CX> <CY>38</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>20</X> <Y>40</Y> </Location> <Size> <CX>6</CX> <CY>38</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>40</Y> </Location> <Size> <CX>6</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>40</Y> </Location> <Size> <CX>6</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>50</Y> </Location> <Size> <CX>6</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>50</Y> </Location> <Size> <CX>6</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>10</X> <Y>80</Y> </Location> <Size> <CX>20</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>80</Y> </Location> <Size> <CX>2</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BorderFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>50</X> <Y>80</Y> </Location> <Size> <CX>30</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Main Window TitleBar (goes with main border) --> <Ui2DAnimation item="A_WindowTitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>9</X> <Y>19</Y> </Location> <Size> <CX>13</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WindowTitleMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>19</Y> </Location> <Size> <CX>4</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WindowTitleRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>19</Y> </Location> <Size> <CX>13</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleCompletedLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>34</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleCompletedMiddle"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>34</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleCompletedRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>96</X> <Y>0</Y> </Location> <Size> <CX>32</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleOpenLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>0</X> <Y>44</Y> </Location> <Size> <CX>34</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleOpenMiddle"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>34</X> <Y>44</Y> </Location> <Size> <CX>1</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleOpenRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>96</X> <Y>44</Y> </Location> <Size> <CX>32</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleLockedLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>0</X> <Y>88</Y> </Location> <Size> <CX>34</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleLockedMiddle"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>34</X> <Y>88</Y> </Location> <Size> <CX>1</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleLockedRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>96</X> <Y>88</Y> </Location> <Size> <CX>32</CX> <CY>44</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Buttons --> <Ui2DAnimation item="A_BtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>100</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>48</Y> </Location> <Size> <CX>100</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>24</Y> </Location> <Size> <CX>100</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>72</Y> </Location> <Size> <CX>100</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>96</Y> </Location> <Size> <CX>100</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>200</X> <Y>120</Y> </Location> <Size> <CX>48</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>200</X> <Y>168</Y> </Location> <Size> <CX>48</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>200</X> <Y>144</Y> </Location> <Size> <CX>48</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>200</X> <Y>192</Y> </Location> <Size> <CX>48</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>200</X> <Y>216</Y> </Location> <Size> <CX>48</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BigBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>100</X> <Y>0</Y> </Location> <Size> <CX>120</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BigBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>100</X> <Y>48</Y> </Location> <Size> <CX>120</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BigBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>100</X> <Y>24</Y> </Location> <Size> <CX>120</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BigBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>100</X> <Y>72</Y> </Location> <Size> <CX>120</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BigBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>100</X> <Y>96</Y> </Location> <Size> <CX>120</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SquareBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SquareBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>80</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SquareBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>40</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SquareBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>120</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SquareBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>160</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BookBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>181</X> <Y>61</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BookBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>181</X> <Y>83</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BookBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>203</X> <Y>61</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BookBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>203</X> <Y>83</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BookBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>181</X> <Y>61</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlusBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>100</X> <Y>220</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlusBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>114</X> <Y>220</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlusBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>128</X> <Y>220</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlusBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>142</X> <Y>220</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlusBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>156</X> <Y>220</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinusBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>100</X> <Y>236</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinusBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>114</X> <Y>236</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinusBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>128</X> <Y>236</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinusBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>142</X> <Y>236</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MinusBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>156</X> <Y>236</Y> </Location> <Size> <CX>14</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RadioBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces09.tga</Texture> <Location> <X>83</X> <Y>31</Y> </Location> <Size> <CX>23</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RadioBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces09.tga</Texture> <Location> <X>106</X> <Y>31</Y> </Location> <Size> <CX>23</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RadioBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces09.tga</Texture> <Location> <X>83</X> <Y>50</Y> </Location> <Size> <CX>23</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FundsBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>addfunds_mp_a.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>30</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FundsBtnRoll"> <Cycle>true</Cycle> <Frames> <Texture>addfunds_mp_b.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>30</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuyBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>buy_mp_a.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>30</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuyBtnRoll"> <Cycle>true</Cycle> <Frames> <Texture>buy_mp_b.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>30</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuyBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>buy_mp_00.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>30</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuyNowBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>buynow_mp_a.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuyNowBtnRoll"> <Cycle>true</Cycle> <Frames> <Texture>buynow_mp_b.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>90</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BuyNowBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>buynowbutton_disabled.tga</Texture> <Location> <X>9</X> <Y>1</Y> </Location> <Size> <CX>91</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FeaturedItems"> <Cycle>true</Cycle> <Frames> <Texture>featured_item.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>125</CX> <CY>15</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_NewItems"> <Cycle>true</Cycle> <Frames> <Texture>new_item.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>95</CX> <CY>15</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ClaimBanner"> <Cycle>true</Cycle> <Frames> <Texture>allaccess.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_IoWBanner"> <Cycle>true</Cycle> <Frames> <Texture>mp_itemofweek.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>395</CX> <CY>160</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MarketingBanner"> <Cycle>true</Cycle> <Frames> <Texture>mp_marketing.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>395</CX> <CY>160</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MarketingBanner_CharSelect"> <Cycle>true</Cycle> <Frames> <Texture>mp_marketing_charselect.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>846</CX> <CY>160</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MarketplaceLogo"> <Cycle>true</Cycle> <Frames> <Texture>mp_titlebanner.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>405</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Border for pieces inside windows --> <Ui2DAnimation item="A_InnerFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>60</X> <Y>170</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>170</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>65</X> <Y>170</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>60</X> <Y>175</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>175</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>60</X> <Y>180</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>180</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InnerFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>65</X> <Y>180</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Border for highlighted windows --> <Ui2DAnimation item="A_HighlightTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>144</X> <Y>48</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightTopRight"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>186</X> <Y>48</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightTop"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>148</X> <Y>48</Y> </Location> <Size> <CX>40</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightLeft"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>144</X> <Y>52</Y> </Location> <Size> <CX>4</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightRight"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>188</X> <Y>52</Y> </Location> <Size> <CX>4</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>144</X> <Y>92</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>188</X> <Y>92</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightBottom"> <Cycle>true</Cycle> <Frames> <Texture>Class.tga</Texture> <Location> <X>148</X> <Y>92</Y> </Location> <Size> <CX>40</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Border for highlighted windows --> <Ui2DAnimation item="A_HighlightThinTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>132</X> <Y>172</Y> </Location> <Size> <CX>3</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinTopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>172</X> <Y>172</Y> </Location> <Size> <CX>3</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>137</X> <Y>172</Y> </Location> <Size> <CX>34</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>132</X> <Y>177</Y> </Location> <Size> <CX>3</CX> <CY>34</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>172</X> <Y>177</Y> </Location> <Size> <CX>3</CX> <CY>34</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>132</X> <Y>213</Y> </Location> <Size> <CX>3</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>172</X> <Y>213</Y> </Location> <Size> <CX>3</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_HighlightThinBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>137</X> <Y>213</Y> </Location> <Size> <CX>34</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Border for pieces rounded windows (no title) --> <Ui2DAnimation item="A_RoundedFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>180</X> <Y>160</Y> </Location> <Size> <CX>10</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>191</X> <Y>160</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>196</X> <Y>160</Y> </Location> <Size> <CX>10</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>207</X> <Y>160</Y> </Location> <Size> <CX>4</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>207</X> <Y>169</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>207</X> <Y>174</Y> </Location> <Size> <CX>4</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedTabRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>220</X> <Y>160</Y> </Location> <Size> <CX>5</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>195</X> <Y>182</Y> </Location> <Size> <CX>10</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>190</X> <Y>182</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>180</X> <Y>182</Y> </Location> <Size> <CX>8</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>180</X> <Y>177</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedTabLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>215</X> <Y>160</Y> </Location> <Size> <CX>5</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>180</X> <Y>172</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>180</X> <Y>165</Y> </Location> <Size> <CX>4</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Title for rounded window border --> <Ui2DAnimation item="A_RoundedFrameWithTitleTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>99</X> <Y>110</Y> </Location> <Size> <CX>17</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameWithTitleTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>117</X> <Y>110</Y> </Location> <Size> <CX>2</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameWithTitleTopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>120</X> <Y>110</Y> </Location> <Size> <CX>16</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameTitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>103</X> <Y>113</Y> </Location> <Size> <CX>13</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameTitleMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>117</X> <Y>113</Y> </Location> <Size> <CX>2</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameTitleRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>120</X> <Y>113</Y> </Location> <Size> <CX>13</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameWithTitleLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>99</X> <Y>113</Y> </Location> <Size> <CX>4</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RoundedFrameWithTitleRightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>133</X> <Y>113</Y> </Location> <Size> <CX>4</CX> <CY>16</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Fililgree Frame pieces --> <Ui2DAnimation item="A_FiligreeFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>191</X> <Y>117</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>206</X> <Y>123</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>219</X> <Y>117</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>218</X> <Y>117</Y> </Location> <Size> <CX>16</CX> <CY>57</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>183</X> <Y>206</Y> </Location> <Size> <CX>16</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>183</X> <Y>209</Y> </Location> <Size> <CX>16</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>224</X> <Y>117</Y> </Location> <Size> <CX>10</CX> <CY>57</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>189</X> <Y>206</Y> </Location> <Size> <CX>10</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>189</X> <Y>209</Y> </Location> <Size> <CX>10</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>218</X> <Y>175</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>210</X> <Y>175</Y> </Location> <Size> <CX>4</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>192</X> <Y>175</Y> </Location> <Size> <CX>15</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>15</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>15</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>192</X> <Y>117</Y> </Location> <Size> <CX>15</CX> <CY>57</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>9</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>9</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeThinFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>192</X> <Y>117</Y> </Location> <Size> <CX>9</CX> <CY>57</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameWithTitleTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>117</X> <Y>110</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameTitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>235</X> <Y>135</Y> </Location> <Size> <CX>14</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameTitleMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>209</X> <Y>123</Y> </Location> <Size> <CX>6</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FiligreeFrameTitleRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>235</X> <Y>161</Y> </Location> <Size> <CX>12</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Achievement Completed Fililgree Frame pieces --> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>24</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>9</Y> </Location> <Size> <CX>9</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>27</Y> </Location> <Size> <CX>9</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>41</Y> </Location> <Size> <CX>9</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>43</Y> </Location> <Size> <CX>12</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>13</X> <Y>45</Y> </Location> <Size> <CX>1</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>40</X> <Y>43</Y> </Location> <Size> <CX>13</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>42</X> <Y>41</Y> </Location> <Size> <CX>11</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>43</X> <Y>27</Y> </Location> <Size> <CX>10</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>43</X> <Y>9</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>28</X> <Y>0</Y> </Location> <Size> <CX>24</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementCompletedFiligreeFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>24</X> <Y>0</Y> </Location> <Size> <CX>4</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Achievement Open Fililgree Frame pieces --> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>55</X> <Y>0</Y> </Location> <Size> <CX>24</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>55</X> <Y>9</Y> </Location> <Size> <CX>9</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>55</X> <Y>21</Y> </Location> <Size> <CX>9</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>56</X> <Y>41</Y> </Location> <Size> <CX>9</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>55</X> <Y>43</Y> </Location> <Size> <CX>12</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>67</X> <Y>45</Y> </Location> <Size> <CX>1</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>95</X> <Y>43</Y> </Location> <Size> <CX>12</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>98</X> <Y>41</Y> </Location> <Size> <CX>10</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>98</X> <Y>40</Y> </Location> <Size> <CX>10</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>98</X> <Y>9</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>83</X> <Y>0</Y> </Location> <Size> <CX>24</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementOpenFiligreeFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>79</X> <Y>0</Y> </Location> <Size> <CX>4</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Achievement Locked Fililgree Frame pieces --> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>53</Y> </Location> <Size> <CX>24</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameLeftTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>62</Y> </Location> <Size> <CX>9</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>74</Y> </Location> <Size> <CX>9</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameLeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>94</Y> </Location> <Size> <CX>9</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>0</X> <Y>96</Y> </Location> <Size> <CX>12</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>12</X> <Y>98</Y> </Location> <Size> <CX>1</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>40</X> <Y>96</Y> </Location> <Size> <CX>12</CX> <CY>5</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameRightBottom"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>43</X> <Y>94</Y> </Location> <Size> <CX>9</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>43</X> <Y>93</Y> </Location> <Size> <CX>10</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameRightTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>43</X> <Y>62</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameTopRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>28</X> <Y>53</Y> </Location> <Size> <CX>24</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AchievementLockedFiligreeFrameTop"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_TitleBorders.tga</Texture> <Location> <X>24</X> <Y>53</Y> </Location> <Size> <CX>4</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Fililgree 2 with Small Title pieces --> <Ui2DAnimation item="A_Filigree2TopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>191</X> <Y>117</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2Top"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>206</X> <Y>123</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2TopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>219</X> <Y>117</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2RightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>43</X> <Y>174</Y> </Location> <Size> <CX>16</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2Right"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>43</X> <Y>185</Y> </Location> <Size> <CX>16</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2RightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>43</X> <Y>196</Y> </Location> <Size> <CX>16</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2BottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>43</X> <Y>217</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2Bottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>19</X> <Y>217</Y> </Location> <Size> <CX>26</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2BottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>5</X> <Y>217</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2LeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>5</X> <Y>196</Y> </Location> <Size> <CX>16</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2Left"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>5</X> <Y>185</Y> </Location> <Size> <CX>16</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2LeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>5</X> <Y>174</Y> </Location> <Size> <CX>16</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2WithTitleTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>117</X> <Y>110</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2TitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>21</X> <Y>174</Y> </Location> <Size> <CX>9</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2TitleMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>30</X> <Y>174</Y> </Location> <Size> <CX>4</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree2TitleRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>34</X> <Y>174</Y> </Location> <Size> <CX>9</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Fililgree Small Title Frame pieces --> <Ui2DAnimation item="A_Filigree3TopLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>191</X> <Y>117</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3Top"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>206</X> <Y>123</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3TopRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>219</X> <Y>117</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3RightTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>232</X> <Y>188</Y> </Location> <Size> <CX>18</CX> <CY>50</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3Right"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>232</X> <Y>237</Y> </Location> <Size> <CX>18</CX> <CY>9</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3RightBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>183</X> <Y>209</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3BottomRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>232</X> <Y>246</Y> </Location> <Size> <CX>18</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3Bottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>214</X> <Y>246</Y> </Location> <Size> <CX>22</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3BottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>202</X> <Y>246</Y> </Location> <Size> <CX>15</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3LeftBottom"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>181</X> <Y>192</Y> </Location> <Size> <CX>15</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3Left"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>202</X> <Y>238</Y> </Location> <Size> <CX>15</CX> <CY>4</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3LeftTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>202</X> <Y>188</Y> </Location> <Size> <CX>15</CX> <CY>50</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3WithTitleTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>117</X> <Y>110</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3TitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>216</X> <Y>188</Y> </Location> <Size> <CX>14</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3TitleMiddle"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>221</X> <Y>188</Y> </Location> <Size> <CX>6</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Filigree3TitleRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>220</X> <Y>188</Y> </Location> <Size> <CX>12</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- End Filigree Frame pieces --> <Ui2DAnimation item="A_RecessedBox"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>200</X> <Y>109</Y> </Location> <Size> <CX>41</CX> <CY>41</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Spell Buff Icons and backgrounds --> <Ui2DAnimation item="BuffIcons"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>false</Vertical> <CellHeight>40</CellHeight> <CellWidth>40</CellWidth> <Frames> <Texture>Spell_Icons.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellIcons"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>false</Vertical> <CellHeight>40</CellHeight> <CellWidth>40</CellWidth> <Frames> <Texture>Spells01.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells02.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells03.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells04.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells05.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells06.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>Spells07.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="BlueIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>208</X> <Y>200</Y> </Location> <Size> <CX>8</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="RedIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>200</Y> </Location> <Size> <CX>8</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="YellowIconBackground"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>208</Y> </Location> <Size> <CX>8</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellGems"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>false</Vertical> <CellHeight>24</CellHeight> <CellWidth>24</CellWidth> <Frames> <Texture>gemicons01.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>gemicons02.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> <Frames> <Texture>gemicons03.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Gauge Parts --> <Ui2DAnimation item="A_GaugeBackground"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>110</X> <Y>10</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GaugeFill"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>110</X> <Y>20</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GaugeLines"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>110</X> <Y>30</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GaugeLinesFill"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>110</X> <Y>40</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GaugeEndCapLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>216</X> <Y>20</Y> </Location> <Size> <CX>4</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GaugeEndCapRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>212</X> <Y>10</Y> </Location> <Size> <CX>4</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Note background --> <Ui2DAnimation item="A_NoteBG01"> <Cycle>false</Cycle> <Frames> <Texture>note01.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>255</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_NoteBG02"> <Cycle>false</Cycle> <Frames> <Texture>note02.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_NoteBG03"> <Cycle>false</Cycle> <Frames> <Texture>note03.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>255</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_NoteBG04"> <Cycle>false</Cycle> <Frames> <Texture>note04.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Slider parts --> <Ui2DAnimation item="A_SliderBackground"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>80</X> <Y>10</Y> </Location> <Size> <CX>2</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderEndCapLeft"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>60</X> <Y>10</Y> </Location> <Size> <CX>4</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderEndCapRight"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>70</X> <Y>10</Y> </Location> <Size> <CX>4</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderThumbNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>91</X> <Y>10</Y> </Location> <Size> <CX>9</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderThumbPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>92</X> <Y>50</Y> </Location> <Size> <CX>9</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderThumbFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>91</X> <Y>30</Y> </Location> <Size> <CX>9</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderThumbDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>81</X> <Y>30</Y> </Location> <Size> <CX>9</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SliderThumbPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>82</X> <Y>50</Y> </Location> <Size> <CX>9</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- starting city art for character create --> <Ui2DAnimation item="A_StartingCityMap01"> <Cycle>true</Cycle> <Frames> <Texture>startcity_top01.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>255</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StartingCityMap02"> <Cycle>true</Cycle> <Frames> <Texture>startcity_top02.tga</Texture> <Location> <X>1</X> <Y>0</Y> </Location> <Size> <CX>254</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StartingCityMap03"> <Cycle>true</Cycle> <Frames> <Texture>startcity_top03.tga</Texture> <Location> <X>1</X> <Y>0</Y> </Location> <Size> <CX>126</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StartingCityMap04"> <Cycle>true</Cycle> <Frames> <Texture>startcity_bottom04.tga</Texture> <Location> <X>1</X> <Y>1</Y> </Location> <Size> <CX>255</CX> <CY>127</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StartingCityMap05"> <Cycle>true</Cycle> <Frames> <Texture>startcity_bottom05.tga</Texture> <Location> <X>0</X> <Y>1</Y> </Location> <Size> <CX>254</CX> <CY>127</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StartingCityMap06"> <Cycle>true</Cycle> <Frames> <Texture>startcity_bottom06.tga</Texture> <Location> <X>1</X> <Y>1</Y> </Location> <Size> <CX>126</CX> <CY>127</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Art for book and spell book --> <Ui2DAnimation item="A_SpellBookSlot"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>130</X> <Y>170</Y> </Location> <Size> <CX>48</CX> <CY>48</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book1"> <Cycle>true</Cycle> <Frames> <Texture>blue_book1.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book2"> <Cycle>true</Cycle> <Frames> <Texture>blue_book2.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book3"> <Cycle>true</Cycle> <Frames> <Texture>blue_book3.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>126</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book4"> <Cycle>true</Cycle> <Frames> <Texture>blue_book4.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>126</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LeftArrowBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>216</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LeftArrowBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>30</X> <Y>216</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LeftArrowBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>60</X> <Y>216</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LeftArrowBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>90</X> <Y>216</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LeftArrowBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>120</X> <Y>216</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RightArrowBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>220</X> <Y>0</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>30</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RightArrowBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>220</X> <Y>32</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>30</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RightArrowBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>220</X> <Y>64</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>30</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RightArrowBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>170</X> <Y>160</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>30</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RightArrowBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>170</X> <Y>192</Y> </Location> <Size> <CX>30</CX> <CY>32</CY> </Size> <Hotspot> <X>30</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Money --> <Ui2DAnimation item="A_PlatinumCoin"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>90</X> <Y>140</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GoldCoin"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>108</X> <Y>140</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SilverCoin"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>126</X> <Y>140</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> 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<CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CopperCoinLarge"> <Cycle>true</Cycle> <Frames> <Texture>dragitem5.dds</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RadiantCrystal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>88</X> <Y>159</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EbonCrystal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>107</X> <Y>159</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Station"> 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<Ui2DAnimation item="A_AddressBookSyncBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>218</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddressBookSyncBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>192</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddressBookSyncBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>218</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MercenaryBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>88</X> <Y>230</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> 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item="A_CheckBoxPressed"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>82</X> <Y>90</Y> </Location> <Size> <CX>11</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TransparentCheckBoxNormal"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>96</X> <Y>490</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TransparentCheckBoxPressed"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>64</X> <Y>490</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Inventory Animations --> <Ui2DAnimation item="A_InvCharm"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>180</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>38</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InvEar"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InvNeck"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>40</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InvHead"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>80</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InvFace"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>120</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_InvChest"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>160</X> 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<Texture>berserker02.tga</Texture> <Location> <X>64</X> <Y>0</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>125</Duration> </Frames> <Frames> <Texture>berserker02.tga</Texture> <Location> <X>128</X> <Y>0</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>125</Duration> </Frames> <Frames> <Texture>berserker02.tga</Texture> <Location> <X>192</X> <Y>0</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>125</Duration> </Frames> <Frames> <Texture>berserker02.tga</Texture> <Location> <X>0</X> <Y>128</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>125</Duration> </Frames> <Frames> <Texture>berserker02.tga</Texture> <Location> <X>64</X> <Y>128</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>125</Duration> </Frames> <Frames> <Texture>berserker02.tga</Texture> <Location> <X>128</X> <Y>128</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>4250</Duration> </Frames> </Ui2DAnimation> <!-- Actions Tab icons --> <Ui2DAnimation item="A_MainTabIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>108</X> <Y>50</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MainTabActiveIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>108</X> <Y>68</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatTabIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>126</X> <Y>50</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CombatTabActiveIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>126</X> <Y>68</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SocialsTabIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>144</X> <Y>50</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SocialsTabActiveIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>144</X> <Y>68</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AbilitiesTabIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>162</X> <Y>50</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AbilitiesTabActiveIcon"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>162</X> <Y>68</Y> </Location> <Size> <CX>18</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Title graphics for Character Create --> <Ui2DAnimation item="A_LeftTitlePiece"> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>160</Y> </Location> <Size> <CX>48</CX> <CY>56</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RightTitlePiece"> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>119</X> <Y>160</Y> </Location> <Size> <CX>48</CX> <CY>56</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MiddleTitlePiece"> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>49</X> <Y>160</Y> </Location> <Size> <CX>66</CX> <CY>56</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_StretchyTitlePiece"> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>116</X> <Y>160</Y> </Location> <Size> <CX>2</CX> <CY>56</CY> </Size> </Frames> </Ui2DAnimation> <!-- Spell Gem's --> <Ui2DAnimation item="A_SpellGemHolder"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>208</X> <Y>204</Y> </Location> <Size> <CX>29</CX> <CY>29</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellGemHighlight"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>0</X> <Y>250</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellGemBackground"> <Frames> <Texture>window_pieces02.tga</Texture> <Location> <X>208</X> <Y>172</Y> </Location> <Size> <CX>29</CX> <CY>29</CY> </Size> </Frames> </Ui2DAnimation> <!-- Seperator --> <Ui2DAnimation item="A_DividerLeft"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>80</X> <Y>170</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DividerMiddle"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>80</X> <Y>175</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DividerRight"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>80</X> <Y>180</Y> </Location> <Size> <CX>4</CX> <CY>4</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WhitePixel"> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>90</X> <Y>90</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DividerVertical"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces03.tga</Texture> <Location> <X>0</X> <Y>96</Y> </Location> <Size> <CX>100</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Compass art --> <Ui2DAnimation item="A_CompassStrip"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>180</CX> <CY>24</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CompassOverlay"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>24</Y> </Location> <Size> <CX>98</CX> <CY>24</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Speaker"> <Frames> <Texture>VChat.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>16</CX> <CY>16</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpeakerMute"> <Frames> <Texture>VChat.tga</Texture> <Location> <X>32</X> <Y>0</Y> </Location> <Size> <CX>16</CX> <CY>16</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Mic"> <Frames> <Texture>VChat.tga</Texture> <Location> <X>0</X> <Y>16</Y> </Location> <Size> <CX>16</CX> <CY>16</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MicMute"> <Frames> <Texture>VChat.tga</Texture> <Location> <X>16</X> <Y>16</Y> </Location> <Size> <CX>16</CX> <CY>16</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Kick"> <Frames> <Texture>VChat.tga</Texture> <Location> <X>32</X> <Y>16</Y> </Location> <Size> <CX>16</CX> <CY>16</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpeakingIndicator"> <Cycle>true</Cycle> <Grid>true</Grid> <Vertical>false</Vertical> <CellHeight>16</CellHeight> <CellWidth>16</CellWidth> <Frames> <Texture>VChat.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>64</CX> <CY>64</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Tank"> <Frames> <Texture>grouprole.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Assist"> <Frames> <Texture>grouprole.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Puller"> <Frames> <Texture>grouprole.tga</Texture> <Location> <X>0</X> <Y>60</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MarkNPC"> <Frames> <Texture>grouprole.tga</Texture> <Location> <X>20</X> <Y>20</Y> </Location> <Size> <CX>20</CX> <CY>20</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TargetRoleIcon"> <Cycle>false</Cycle> <Grid>true</Grid> <Vertical>true</Vertical> <CellHeight>16</CellHeight> <CellWidth>16</CellWidth> <Frames> <Texture>TargetRole.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>64</CX> <CY>128</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Start Custom --> <TextureInfo item="spellbook01.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="spellbook02.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="spellbook03.tga"> <Size> <CX>256</CX> <CY>64</CY> </Size> </TextureInfo> <TextureInfo item="spellbook04.tga"> <Size> <CX>256</CX> <CY>64</CY> </Size> </TextureInfo> <!-- END Custom spellbook --> <!-- Custom textures --> <TextureInfo item="mini_inv.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="mini_ps.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="new_bg.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="window_pieces_v1.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="window_pieces_c1.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="window_pieces_i1.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <TextureInfo item="window_pieces_i3.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <!-- Custom --> <Ui2DAnimation item="Infiniti-BlankBtn"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i1.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MiniGaugeBackground"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>196</Y> </Location> <Size> <CX>51</CX> <CY>6</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MiniGaugeFill"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>186</Y> </Location> <Size> <CX>51</CX> <CY>6</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MiniGaugeLines"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>191</Y> </Location> <Size> <CX>51</CX> <CY>6</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItopBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>78</X> <Y>134</Y> </Location> <Size> <CX>39</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItopBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>78</X> <Y>182</Y> </Location> <Size> <CX>39</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItopBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>78</X> <Y>158</Y> </Location> <Size> <CX>39</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItopBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>78</X> <Y>182</Y> </Location> <Size> <CX>39</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItopBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>78</X> <Y>134</Y> </Location> <Size> <CX>39</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DoneBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>75</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DoneBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>150</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DoneBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>112</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DoneBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>150</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DoneBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>189</X> <Y>75</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DestBtnNormal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>10</X> <Y>134</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DestBtnPressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>10</X> <Y>209</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DestBtnFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>10</X> <Y>171</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DestBtnPressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>10</X> <Y>209</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DestBtnDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>10</X> <Y>134</Y> </Location> <Size> <CX>63</CX> <CY>31</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FrameNull"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>180</X> <Y>160</Y> </Location> <Size> <CX>0</CX> <CY>0</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- END Custom --> <!-- Custom SpellBook --> <Ui2DAnimation item="A_SpellBook01"> <Cycle>true</Cycle> <Frames> <Texture>spellbook01.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>255</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellBook02"> <Cycle>true</Cycle> <Frames> <Texture>spellbook02.tga</Texture> <Location> <X>1</X> <Y>0</Y> </Location> <Size> <CX>254</CX> <CY>255</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellBook03"> <Cycle>true</Cycle> <Frames> <Texture>spellbook03.tga</Texture> <Location> <X>0</X> <Y>1</Y> </Location> <Size> <CX>255</CX> <CY>62</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SpellBook04"> <Cycle>true</Cycle> <Frames> <Texture>spellbook04.tga</Texture> <Location> <X>1</X> <Y>1</Y> </Location> <Size> <CX>254</CX> <CY>62</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- END Custom SpellBook --> <!-- Custom Title for rounded window border --> <Ui2DAnimation item="A_CTLB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CTB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>20</X> <Y>0</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CTRB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>176</X> <Y>0</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CRB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>176</X> <Y>20</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CBRB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>176</X> <Y>249</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CBB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>20</X> <Y>249</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CBLB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>0</X> <Y>249</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CLB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CRTB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>176</X> <Y>20</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CRBB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>176</X> <Y>235</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CLTB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CLBB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>0</X> <Y>235</Y> </Location> <Size> <CX>6</CX> <CY>6</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WindowTitleLeftB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>9</X> <Y>19</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WindowTitleMiddleB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>30</X> <Y>19</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WindowTitleRightB"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>40</X> <Y>19</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CRoundedFrameWithTitleTop"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_i3.tga</Texture> <Location> <X>117</X> <Y>110</Y> </Location> <Size> <CX>2</CX> <CY>2</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- Custom spellbook --> <Ui2DAnimation item="A_Access1"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access2"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>19</X> <Y>0</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access3"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>38</X> <Y>0</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access4"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>0</X> <Y>19</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access5"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>19</X> <Y>19</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access6"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>38</X> <Y>19</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access7"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>0</X> <Y>38</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Access8"> <Cycle>true</Cycle> <Frames> <Texture>guild_ranks.tga</Texture> <Location> <X>19</X> <Y>38</Y> </Location> <Size> <CX>19</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddWeekAllBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddWeekAllBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>0</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddWeekAllBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>0</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddDayAllBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddDayAllBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>20</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddDayAllBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>20</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WithdrawAllBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>40</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WithdrawAllBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>40</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_WithdrawAllBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>40</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddDayBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>60</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddDayBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>60</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddDayBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>60</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddWeekBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>80</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddWeekBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>80</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AddWeekBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>80</Y> </Location> <Size> <CX>72</CX> <CY>18</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SearchBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>100</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SearchBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>100</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SearchBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>100</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ManageBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>121</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ManageBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>160</X> <Y>121</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ManageBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>121</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallGoBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>141</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallGoBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>141</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallGoBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>40</X> <Y>141</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallGoBtnDisabled"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>120</X> <Y>141</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBuyBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>161</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBuyBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>161</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBuyBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>40</X> <Y>161</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBuyBtnDisabled"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>120</X> <Y>161</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallSellBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>181</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallSellBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>80</X> <Y>181</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallSellBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>40</X> <Y>181</Y> </Location> <Size> <CX>40</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToInventoryBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToShedBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>0</X> <Y>60</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToClosetBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlaceBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>0</X> <Y>180</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckBoxNormalDisabled"> <Frames> <Texture>window_pieces09.tga</Texture> <Location> <X>140</X> <Y>0</Y> </Location> <Size> <CX>11</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckBoxPressedDisabled"> <Frames> <Texture>window_pieces09.tga</Texture> <Location> <X>152</X> <Y>0</Y> </Location> <Size> <CX>11</CX> <CY>11</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToInventoryDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>120</X> <Y>0</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToShedDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>120</X> <Y>60</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToClosetDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>120</X> <Y>120</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToCrateBtn"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>0</X> <Y>201</Y> </Location> <Size> <CX>60</CX> <CY>55</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveToCrateDisabledBtn"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>60</X> <Y>201</Y> </Location> <Size> <CX>60</CX> <CY>55</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TrophiesBtn"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>120</X> <Y>201</Y> </Location> <Size> <CX>60</CX> <CY>55</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TrophiesDisabledBtn"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>180</X> <Y>201</Y> </Location> <Size> <CX>60</CX> <CY>55</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveAllToStorageBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>60</X> <Y>0</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveAllToStorageDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>180</X> <Y>0</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PackCrateBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>60</X> <Y>60</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PackCrateDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>180</X> <Y>60</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UnpackCrateBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>60</X> <Y>120</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UnpackCrateDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>180</X> <Y>120</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LocateBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>60</X> <Y>180</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LocateDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>180</X> <Y>180</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PlaceDisabledBtn"> <Frames> <Texture>RE_icons.tga</Texture> <Location> <X>120</X> <Y>180</Y> </Location> <Size> <CX>60</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ManageBtnDisabled"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>120</X> <Y>181</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- Border for simple filgree windows --> <Ui2DAnimation item="A_SimpleFilgreeTopLeft"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>202</X> <Y>142</Y> </Location> <Size> <CX>15</CX> <CY>14</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeTopRight"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>225</X> <Y>142</Y> </Location> <Size> <CX>15</CX> <CY>14</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeTop"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>218</X> <Y>142</Y> </Location> <Size> <CX>6</CX> <CY>14</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeLeft"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>202</X> <Y>156</Y> </Location> <Size> <CX>15</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeRight"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>225</X> <Y>156</Y> </Location> <Size> <CX>15</CX> <CY>3</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeBottomLeft"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>202</X> <Y>159</Y> </Location> <Size> <CX>15</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeBottomRight"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>225</X> <Y>159</Y> </Location> <Size> <CX>15</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SimpleFilgreeBottom"> <Cycle>true</Cycle> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>218</X> <Y>159</Y> </Location> <Size> <CX>6</CX> <CY>21</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- End Filigree Frame pieces --> <Ui2DAnimation item="A_SelfSearchBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>240</X> <Y>0</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SelfSearchBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>0</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SelfSearchBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>0</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TransferBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>20</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TransferBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>19</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TransferBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>19</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EmptyPlotsBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>40</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EmptyPlotsBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>40</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EmptyPlotsBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>40</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItemsBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>60</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItemsBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>60</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ItemsBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>60</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UpgradeBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>80</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UpgradeBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>80</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UpgradeBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>80</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DowngradeBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>100</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DowngradeBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>100</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DowngradeBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>100</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveOutBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>120</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveOutBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>120</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MoveOutBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>120</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BlueBtnNormal"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>140</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BlueBtnFlyby"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>319</X> <Y>140</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BlueBtnPressed"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>399</X> <Y>140</Y> </Location> <Size> <CX>72</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_BlueBtnDisabled"> <Frames> <Texture>RE_buttons.tga</Texture> <Location> <X>239</X> <Y>161</Y> </Location> <Size> <CX>72</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RadioBtnPressedDisabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces09.tga</Texture> <Location> <X>106</X> <Y>50</Y> </Location> <Size> <CX>23</CX> <CY>19</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_VerisignSeal"> <Frames> <Texture>verisignseal.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>110</CX> <CY>60</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomInButtonNormal"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>122</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomInButtonFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>22</X> <Y>122</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomInButtonPressed"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>44</X> <Y>122</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomInButtonPressedFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>66</X> <Y>122</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomOutButtonNormal"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>144</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomOutButtonFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>22</X> <Y>144</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomOutButtonPressed"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>44</X> <Y>144</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ZoomOutButtonPressedFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>66</X> <Y>144</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanUpButtonNormal"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>166</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanUpButtonFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>22</X> <Y>166</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanUpButtonPressed"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>44</X> <Y>166</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanUpButtonPressedFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>66</X> <Y>166</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanDownButtonNormal"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>0</X> <Y>188</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanDownButtonFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>22</X> <Y>188</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanDownButtonPressed"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>44</X> <Y>188</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PanDownButtonPressedFlyby"> <Cycle>false</Cycle> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>66</X> <Y>188</Y> </Location> <Size> 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What I was told is that you need to delete all older versions and then put in the new one and that should help solve the problems. Good luck.
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Quote:
Eh, it's always updated immediately as soon as they do something to break it because I hate, hate, hate the default. The only reason I starting working on it myself because I hated having to wait for other people to update it, lol. The main issue is that I constantly mess with it, and I don't always update the little changes I make. Over time, the little changes can build up and then it becomes my version is different than DI's version / different than the version i posted here already, so when I post a fix like I did the first time, it fixed the -current- copy i was using, it just didn't fix what you guys had. |
Thank you Beimeith, your fix worked ! The "original/origin" version still borked but yours is very decent. I have 2 questions should you have the time to answer, is there any way to resize the bags when opened ? the long/tall narrow makes things a bit hard to see contents even with bi-focals LOL also could not alter aspect of the extended target to a vertical, neither of these are major, just kinda difficult to get used to. I do like the slightly bigger hotbars, the text is readable very well,
Thank you for the fix :) |
Quote:
Use the container file and extended target file from the main version. I prefer the classic 2 column bag style, which is why my version has it. The way I arrange my UI is better for a horizontal extended target window as well. The bigger hotbars are the original style. When they revamped hotbars a few years back, they made them smaller, which looks terrible to me. |
Will do, and Thank You again. Did not want to try anything like moving files without asking, was too afraid of ending up with default again, LOL But you say your version has the 2 column ? cause each time I open a bag it just a thin vertical and I cannot resize ...... hmmm, will copy the files and hope Murphy has not made another appearance ....... maybe I got Gremlins in my hard drive lol
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