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-   -   Xymarra's UI Version 3.0 (http://www.eqinterface.com/forums/showthread.php?t=3671)

Xymarra 11-01-2002 01:31 PM

Xymarra's UI Version 3.8
 
1 Attachment(s)
Xymarra's UI, version 3.8, is available for download Here


Latest Patch - OoW 9/21/04 - This patch is now included in the download, so you should not have to patch if you download the main UI.

The base UI and all of its mods are in the Xym UI category at this site. Unfortunately, these do not all mix and match. If two patches change the same file, they are likely to be incompatible.

This UI was designed to work in a 1280x1024 window.

The default version does not work properly for pure melée types. One of the panels uses the spells window. There is a special melée version, but it only works for the 1280x1024 resolution. It will not mix-and-match with the different resolution patches because it creates a side panel with a fixed height.

If you have any troubles with my basic UI or with any of these patches, please post to this thread. It's more likely to get a quick answer than an e-mail or a PM. Often questions can be answered by people other than myself, especially questions about how to install the UI and the patches.

Please don't feel you need to read this whole thread if you have a question. I have left the thread in one place for ease of linking and searching. Just jump to the end and read the last page or so. Hopefully I won't let any errors sit around long enough to gather more than one page of dust. ;)

Pure Melée (pic)

1024x768 (pic)

1152x864 (pic)

1600x1200 (pic)

Left Handed (pic)

Spell Bar with Memorized Spell Labels(pic)

Pet Window (pic)

Skins:

Darker Green Background(pic)

Black Background (pic)

Wood Background (pic)

Purple Rings Background (pic)

Swirly Gauges (pic)



Other people's changes

I did not write these or test them. If you have problems, please post to this thread and ask the author for help.

Stats with Text Labels (pic) - Shadowphoenix (I am not sure if this has been updated since I switched the target and player windows.)

Songs with Buffs (pic) - Shadowphoenix

Kudane 11-01-2002 02:39 PM

very nice work

and you can *force* the spell window to show with pure melee... I have seen it done before.. might check into that Xymarra, maybe you can find something else to put in the window for melee types, and then you have your 1 extra box...

(ie, have two different XML files, one for caster one for melee, but both forced to show)

Kudane
:nana:

Xymarra 11-01-2002 02:57 PM

I tried a bit of forcing with my husband's warrior, but I couldn't get the panel to show. The .ini file thought it should show. Alt-S didn't bring it up. I am not sure what else to try.

I think I will just use the pet window, which has the tick timer in it now. Melées won't want that. I was going to use the panel for a more comprehensive inventory mirror.

Kudane 11-01-2002 05:05 PM

interesting idea.... will be interested in seeing the "pure melee version"

Kudz

Succubus 11-01-2002 05:41 PM

Can you, for the 1024x768 version, just not worry about more than 1 chat window? People can always create more than 1 and place it where it fits or where they want. It's what I do with current mods I use.

Lasagna 11-01-2002 05:50 PM

Very nice work Xym :) Been using it, really the only thing I found i needed to chnge was to raise the chat windows to be a bit larger and alter the viewport to fit. The way it is now, not a lot of text fits in them. But other than that, excellent :) Can we expect a forthcoming 4.0?

bowvine_VZ 11-01-2002 07:54 PM

I cant seem to be able to move the chat windows. I can move everything else but when i try to click on the chat windows i dont get the 4 way cursor to move them =(

Lasagna 11-01-2002 08:11 PM

You just resize them to where you want them, since they have no titlebar. That or you may have them locked, just right click it and if lock has a * then unlock it.

Xymarra 11-01-2002 08:36 PM

Quote:
Really the only thing I found i needed to chnge was to raise the chat windows to be a bit larger and alter the viewport to fit.


I designed the border of the chat windows to be thicker on the top than the other sides so that I could pull them higher to see more lines at need, while preventing accidental resize on the sides. Most of the time, I find the 12 lines adequate, but I bring them all the way up the window when I do things like talk to quest NPCs in Knowledge.

Personally, I resist resizing the viewport to other than a 4:3 ratio, because that loses field of vision. My first attempts at a UI had all of the panels in the bottom third of the screen and the 3D world in the top 2/3. This drove me up the wall because I felt like I was staring through a narrow eye slit and I had to pitch up and down all the time to see things.

On the other hand, if you make the whole window smaller, but preserve the aspect ratio, the whole world gets rendered smaller, so it's harder to get close up detailed views of people and stuff. It's a trade off. ;)

Quote:
I cant seem to be able to move the chat windows. I can move everything else but when i try to click on the chat windows i dont get the 4 way cursor to move them =(


The chat window doesn't have a title bar, so you don't ever get the option to move the whole window. You have to resize it into place instead.

Lasagna 11-01-2002 08:57 PM

I lied; 1 other thing Id change. There a way to keep the large border so it fits on the action window while changing it back to the default one? I dont really like the look of your run/sit buttons, (no offence, love the rest! they just dont really fit in with the mod IMHO), and when I tried to change it either it had no border or it gave an error and wouldnt load... what am I doing wrong? Keep up the good work!

Xymarra 11-01-2002 09:20 PM

1 Attachment(s)
*cry*

I had it all explained and IE ate it. :(

Oh well, here it is as a file ... original main actions window in the upper left panel

Xymarra 11-01-2002 10:45 PM

Non-caster version
 
Attached is the melée version. The spell gems are replaced by a full set of inventory slots, slightly larger than the caster version.

Unzip this onto the old version. It has a new UI_Basic_00.ini file that puts the new panel in the right place.

This will muck up the original, so if you want to use both versions, unzip the basic set to two different directories and then patch one of them with the melée version.

EDIT: The Jan 9, 2003 patch broke pet windows. Please use the updated patch:

Patch for XymUI, melée version

Xymarra 11-01-2002 10:46 PM

1 Attachment(s)
And here is a screen shot of the melée version:

Kudane 11-02-2002 12:22 AM

File on server now includes patch.. no need to re-patch

Kudane

Xymarra 11-02-2002 04:27 AM

Thank you, Kudane. :) I will remove the patch part of that message.

Corbeau 11-02-2002 05:55 AM

Strange problem : i can t move chat windows.

Can you help ?

Lasagna 11-02-2002 10:13 AM

I think it was already explained in this forum, but incase that was a different one, you cant. Since they have no title bar, you just have to resize them into the position you want them. And many thanks Xym!

Corbeau 11-02-2002 02:20 PM

I can t resisze sorry
on left impossible to get the arrows to resize

I use the UI all day long :

There is no family name and title in the upper left corner

The stats and resist are not very clear. I will prefer MR PR DR icons for quick check, same for stats

No need of family name in group windows
Their is a zero percent permanently on screen. Perhaps old mana % ?

I love this ui, i hope the 1600 per 1200 will be out soon.

Lasagna 11-02-2002 07:36 PM

what do you mean on left? If you mean on the side that touches the other boxes, perhaps there is a slight overlap -- just turn the one next to it off and try again. Or, perhaps, it is locked.

armarua 11-03-2002 01:38 AM

Xymarra very nice UI
 
:D I'm going to poke around in the coding to see if i can streamline it a bit more for you when i get it done i'll send you a copy. Overall it is a very nice UI. Keep up the good Work X!

tanithis 11-03-2002 04:54 AM

This is a great UI but I play a necro and it is nice to have a pet window up. Is there anyway to get rid of the timer thingy and get a pet window?

Blackpoint 11-03-2002 05:39 AM

Pet Box and Stat Info
 
I noticed in the screen shots theres a box w/ stat information ... but i dont have it ... what is that under ... i've changed Resolutions thinking it was hiding but i dont see it ...

Also, that timer thing ... i dont need it ... and i think that anyone that plays a pet class would luv to have a pet command box than the timer.

Help me find it ... i've clicked all my buffs options and stuff... can't find it

Thanks ...

Otherwise .. this mod is the best i've seen yet...

Xymarra 11-03-2002 05:38 PM

Quote:
Is there anyway to get rid of the timer thingy and get a pet window?


Yes, replace EQUI_PetInfoWindow.xml with the one from default, or from a different UI.

Quote:
I noticed in the screen shots theres a box w/ stat information ... but i dont have it ... what is that under ... i've changed Resolutions thinking it was hiding but i dont see it


That lives in the target window. You probably have it hidden. Hit Alt-T to make it appear.

Quote:
Also, that timer thing ... i dont need it ... and i think that anyone that plays a pet class would luv to have a pet command box than the timer.


Well, I play an enchanter primarily. I find that having my pet's name and health is perfect for keeping track of my summoned or charmed pets. I use hot keys, not buttons, to issue commands, so I find the buttons to be useless clutter. You are free to replace the timer with a pet info window if you so choose.

Ssmokey 11-03-2002 09:26 PM

Explanation of Resizing Chat Windows
 
I am having the same problem as Corbeau. The chat doesn't have a title bar, so I can't move it, I understand that. I have made sure that the Lock isn't on for my chat window. If you move the mouse to the edge of the window, you're suppose to be able to resize it. This works across the top edge of the chat window, but it does not work for the other 3 sides. I can only make my chat window taller, not wider, or more narrow, and as a result, I cannot "move" the windows using the resize trick.

This is a great UI and I would love to use it!! But right now my chat windows are on top of each other, and I am not able to make use of the UI.

Thanks,

faBBe 11-03-2002 09:32 PM

Nice work!
One of the best I've seen so far.

Xymarra 11-03-2002 10:01 PM

Thank you, everyone, for the positive feedback. I am glad that so many people find my work satisfying. :)

Quote:
If you move the mouse to the edge of the window, you're suppose to be able to resize it. This works across the top edge of the chat window, but it does not work for the other 3 sides.


The top border is four pixels wide so that you can grab it easily and pull the top up or down. The other three borders are one pixel wide. You can grab them and resize the window, somewhat painstakingly.

Alternatively, you can use the UI_Basic_00.ini file which will place four chat windows in reasonable places, two visible at the bottom and two invisible just above them.

Rizuma 11-04-2002 09:00 AM

Pet Info window
 
I to play a necromancer and want to use the pet window vs hot keys. I've tried replacing the pet info window file with another moded pet window and even the default one. However, each time I try that the skin will error and refuse to load up.

I love this UI and for now I'm using hot keys for pet commands. If the pet window can replace the timer it would be icing on the cake though. :)

aeluin 11-04-2002 10:05 AM

the problems with using hotkeys for pet commands are twofold: you can't command your pet while casting and you lose the space for additional hotkeys (at least those of us who can't handle more than one page...). On the plus side you get to add neat little social thingies in with your pet commands- but for me, the pet window with buttons is much more functional.

Xymarra 11-04-2002 04:10 PM

1 Attachment(s)
Well, I hate buttons. ;)

I will give feedback to Verant, suggesting that hot buttons should work during spell casting. That's a legacy from old UI days.

I do use a second panel of hot buttons for pet commands when playing my enchanter. When playing other pet classes, I hotkey "/pet attack", "/pet back off" and "/pet report health" and just type the rest as needed.

I just tested the default pet info window with my UI. I had used one element from the pet window in the player window without renaming it. Use the attached player window if you want to use a different pet window.

Ssmokey 11-04-2002 05:47 PM

An Update to the chat window problem.

For anyone else who had a similar problem as me, you can delete the chat window xml from Xym directory and copy the default chat window xml to there. This gave me the title bars so you can move the window around, and it still matched the rest of the UI!

Looks good now! yay!

fyi, i use a higher resolution than the one its designed for, so that is why loading with the default placements didnt work for me.


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