Nemesis UI
UPDATED 11-04-14
Click the Heart to Favorite the UI and Receive Notifications on all updates: Click the Star to Rate Nemesis!: Screen Size - 1920x1080 Forum Discussion > Here < 11-04-14: Code Patch only for Inventory and Extended Window. Made a minor change to item display but it should not change anything. Code is untested as I do not play anymore. Please let me know if anything is not working correctly. 7-16-14: No Update is needed for Patch, However I uploaded some changes which include a dedicated Target Buffs Window, and Removal of the clicky window. Please leave feedback in the forums 5-25-14: No Patch Update Needed for the core UI! Did update the Inventory window with Turlo's Newest release. Fixes the Leader AA stuff and replaces it with Merc Exp Info. Next Patch: I will Look to move the Target Buffs to a new location so they are Larger and more of them can be seen. (Requested Update) -------------- 5-1-14: Large Update Changes: Removed the Animations File! Rebuilt Almost all of the graphics in one way or another. Removed Custom Potion Window - Will be re-coding it from scratch. Q: What Does the "Removed Animations File" Really mean to me? A: At almost every patch, SOE modifies the animations file to add more graphics or new elements. With most custom UI's, we have modified this file to have our Borders and graphic elements fit in the interface. Which in turn meant every patch we had to be on the ball to prevent the UI from breaking. By Removing the Interface it greatly lessens the chance that a basic patch will destroy the UI. This will NOT guarantee that the UI is "Future Proof or Patch Proof" but will make it much easier to quickly patch. The modifications to the UI to achieve this was a full removal of the Animations file and a full re-write of the window graphics to work in the constraints of the default templates. This also keeps from having to have a modified file for every window in the game as some have done. TL;DR - Should be Patch Resistant now due to the changes implemented. Bug Fixes: Fixed Fuzzy/Blurry text on the Custom Hotbars Removed a handful of unused resources, e.g. Graphics and icons Known Bugs: The Inventory Window Still has the Bars for the LAA's. I did not want to Modify Turlo's Code without his approval. Credits: Thank to Turlo the Amazing, we have a great Inventory window, this includes nested tabs. Request yet already exists: Common question I get is, Mythsong How to I make my chat windows not see-through since /viewport has been broken for a decade? Easy! Right click on the chat window and Select - Window -> Background -> Texture Oh No! Its all white. Now right click again and Select - Window -> Background -> Tint Color and chose black or any other color you want. Please remember to suggest improvements or report bugs! SOE.EQ.xegony.mythsong or ;tell xegony.mythsong Updated Version number to match expansion number. AA.BB.CC AA = Expansion number BB = Major Version Changes CC = Minor Bug Fixes. Old Patch Notes Code:
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Hox do you buy AA ??
i couldnt find the BUY button
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First off, glad to see someone is keeping the Nemesis UI alive - THANK YOU!
Now, down to business ... Bazaar Window Is the Bazaar Window sizeable? I could locate a point that allowed me to do so. I really like that format of window over the standard model used by most. I presently have an older file of it that allows me to resize it at will, so I can cut-n-paste if necessary. Item Window The Modified/Unmodified button does not appear so I can toggle between current/max stats. There is also no Close button, but I am not sure if that was not part of the design. Right click brings up close option. Also, when looking up items in the Bazaar, spells do not display the spell information. Just started to go through it and that is what I have noticed so far. Nonetheless, it is much appreciated that you are keeping the UI updated. |
I will look into the bazaar window issues.
The item window doesnt have a close for a reason, i saw no need, Escape works for me and if needed rightclick/close. As for modified/unmodified, then unmoded default one that button didnt work, infact my previous release of that item window ( with the 1000+hp/mp bug ) didnt even have the button. I assumed it was broken since the default ui doesnt seem to do that for me. As for the Right click on items in baz with no spell info i will look into that. Until then you can remove the bazaar and itemdisplay xml's. Thank you for the feedback so far. |
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Its the Little -> arrow between the banked and total aa. Like you are moving Banked aa's to spent aa's. That saves room. |
Any chance of of an option for 8 combat abilities?
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Thanks for the update. Prior to the patch, I noticed these problems:
The AA window is difficult to use due to the small size. I have a charact working on AA and it's a struggle with the current window. If you pull up the action window to click on "run" or "walk" or whatever, you cannot get rid of it, as the option to close it has been removed. Thanks, Vanne |
Any Nemesis Update for SoD
Is there any Nemesis Update for SoD?
Thanks, Vanne |
i have one i am just about ready to release, finishing up some new features of my own but all of soe's stuff works great without errors.
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SoD Update
Just checking in to see if there will be an update to make the UI SoD compliant. Using something else for now. It works, but it does not feel like home. =P
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I cry.
I cry everyday this outstanding UI is not updated to work with SoD.
/sob :( |
Nemesis
i have a working version Here i am still working on there a few bugs i need to work out but it does load and work
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Re-Uploaded due to incorrect Ani file that was causing missing item textures - Fixed.
I have Updated the UI - Should be up soon as it was submitted pending admin review - Nemesis Returns! I will post all the updates soon. Please post any bugs you find or any suggestions. Updated Player Window ( It was a hack job ) Shows Mana and Sta for each group member, however it does NOT show pet hp for group members. Added Role Tags, IE Main Tank, Assist, Puller to all group members EXCEPT yourself I am having issues getting that to properly work, If you are good with XML please feel free to try your hand. Currently Using 10 Slot SD buff window as I am having issues with 15 slot - I will update it and put it up as an Add-on. Target Window no longer shows the amount of mana ( This UI is made for Pure Melee or Hybrid who doesnt care that much about mana, IE Bard ) Now it shows the first 19-20 buff slots, very small but gets the point across and keeps the UI looking uniform. - Per some user requests, removed all custom windows that are not needed, IE aa, leadership, bazaar, etc. If you want custom ones, download them yourself as everyone seems to have different taste. |
Add this as a zip file please
I do not have a program that opens .rar extensions, and I do not want to look online for one or pay to buy one. Please add a .zip version of the download.
Thank you. |
You can get a good free rar prorgram called Win Rar.
It has been updated, pending it to clear the upload system. |
caster version
very happy to see this ui up and running again have used it for years , any chance there could be mods done for a caster version and functional pet window? tia :)
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Yes I will mod it to fix the mana bar #'s - Once I get a chance - Also shouldn't take much to get a pet class friendly window up.
If i dont get it up by next tuesday, then it will be a week + ( family is coming to town ). Question to everyone - How do you like the Target buff section? Does it work for what people use them? Is it too small? I never used the target buff window much. *EDIT* On a side note - Hopefully I will have the correct 15 slot SD Buff(Song) window working, for those who want to see more then the current 10 slot. I will also include the 5 slot Combat window for hybrids. Any feedback good or bad im looking for. |
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I really like the Target windows you have.. however.. when I downloaded your full ui I couldn't find the HOTT window as pictured in your screenshot. Mine's just plain old default. Any advice? |
Odd the HOTT window should replace the EQ button. I will test and see what the issue is.
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I just did a fresh download from the site and extracted into its own folder and loaded up the UI. The HoTT window replaces the EQ button ( the button you click on to get to things like audio triggers and all other windows ) Try loading up the default UI and Moving that button to the middle of the screen in case it is to close to the edge and causes the window to hide its-self.
Is anyone else having this issue? |
can we get the item image icons up to date fry? and as a big time high apple pie in the sky hopes request
a custom clicky window ^_^ everything but the buttons working pristine btw! ;) (any ETA or potential for the buttons? I know they work in the other 2 Nemesis builds that are out..) |
11-11-09 Patch
Any chance this will be patched up soon fry? :(
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Maybe, a friend may be reactivating my account in which case I may play again. Which of course means i would need to update the UI. No promises but I will see what I can do.
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Update is pending! See first posts for update notes.
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Maybe broken
The extras are extrodinary, Only problem is the caster-hybrid target window might be broken it is exact same as the warrior one. was thinking it should be alittle taller maybe to show buffs on and there is no mana bar for self. no clue when your out of mana on a caster. but otherwise is the shiznit! If this is broken possible fix? dont know but good work.
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hrmm let me check the caster version, I thought i fixed it previously. Now the caster version of the target window should of had a mana bar just no #'s for Total and current mana. I am looking into restructuring the window to make it a bit larger to accommodate those bits of info. Previously it had it but the Target buff section takes that up now.
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Group Pet Health
Thanks for the update. I really enjoy having Nemesis again. Would it be possible to update the group window to show Pets' Health? That's the only feature I miss from my old ui.
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I will see what I can do, im still un-decided if Im going to merge the HoTT and regular target window into one, and use the eq button window as a clicky window. |
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I re-downloaded the copy I uploaded and tested, both windows are different, you do however need to copy both the xml and the tga file and overwrite the ones in the ui directory. |
UPDATED!( still pending as of 4/30/10 10:50am EST ) With your Requests!
See the First post for Change Log also new screenshots posted. Old Version 3.5 still works if you do not prefer the changes. |
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