Vert quick fix for LoN patch 8-14-07
2 Attachment(s)
Here is a fix for anyone with issues with the new templates that they added.
This will get the UI up and running, no guarentees on LON windows looking good. |
Hmm, isn't working for me :( Just keeps reloading default.
|
Vert quick fix
I discovered that some of the home mods I'd made for previous patches may have been causing conflict as well.
I got it to work by using a clean installation of Vert 2.9 in a new directory and then applying Kinada's quick fix. |
YES!!!
Thanks for the fix. I could really care less if the LoN window ever gets fixed. I don't pay for an EQ subscription to play cards... |
thx a ton for the fix
|
working now, would love a complete new update on Vert29-TBS-Seaspray...err okay tired ;P
Spent entire raid in default..;( |
Thx much!!!
It rocking works!! Xan |
Awesome.Thanks Kinada.
|
Thanks man, up and running. Can't play without it!
|
Thank you so much. I can't play without this UI!!!
|
This didn't work for me for some reason, I use some custom stuff.... Could you post a full zip of working solaria/vert (i sort of mix them...). Thank you!
|
Re
Ok, this is weird. I did as you said, and it works perfectly for one of my toons, but the other still reverts back to default. Any ideas on how to fix this? I cannot stand default UI.
|
Thank you for the fix - greatly appreciated :)
|
Waiting for you to save us again
|
I swear to god, I feel like a kid who gets adults to help him keep building this awesome sand castle, and SOE the bully keeps kicking it over.
|
There is nothing to save, this is a problem created by SoE and thier ini files and not by the UI itself. Currently you can see the post by drakah for some hints on how to fix it. Essentially any window that is miss-sized you need to delete the entry from the ini file (I have not tried this yet on mine taking their word for it) and the 3 windows that I noticed had issues were the buffwindow shortbuffwindow and petinfowindow or something like that.
As a side note I noticed that there is a new dragitem that was not in the animations file. So those of you that wanna see the booster pack icon or the FF reward dice icon the animation file up top is the one that I just updated (untested I havent logged in yet to be sure it works) I'm posting this now because I dont want to alt-tab EQ at all till they fix the problem with that messing up the UI. |
Re
Anyone able to post their Configuration Settings File from their UI for Vert? Other people have been posting theirs to fix the problem with window miss size. Just post the UI_YOURNAME_YOURSERVER, I cannot seem to fix mine, and I hate working with default, can someone help, please?
|
I set my buff and short buff windows to sizable and then stretched them until the Vert windows worked again. Then I set them back. I then went into my UI file for that character and copied the settings from the UI file for my monk, to the UI file for my Druid. That did it for me.
You can probably just cut and paste these into your UI_ file for the buff and short buff windows. I run 1280 x 1024. [BuffWindow] XPos1024x768=871 YPos1024x768=151 Width1024x768=124 Height1024x768=420 BGTint.red=255 BGTint.green=255 BGTint.blue=255 BGType=1 Fades=true Delay=500 Duration=500 Alpha=255 FadeToAlpha=255 Locked=false Show=1 XPos1152x864=1004 YPos1152x864=149 Width1152x864=127 Height1152x864=453 XPos1280x768=1110 YPos1280x768=151 XPos1280x1024=1139 YPos1280x1024=2 XPos1280x720=1155 YPos1280x720=260 XPos1280x960=1123 YPos1280x960=162 Width1280x960=104 Height1280x960=395 Width1280x1024=174 Height1280x1024=583 INIVersion=1 Minimized1280x1024=0 RestoreXPos1280x1024=0 RestoreYPos1280x1024=0 RestoreWidth1280x1024=0 RestoreHeight1280x1024=0 [ShortDurationBuffWindow] XPos1024x768=847 YPos1024x768=519 Width1024x768=85 Height1024x768=248 BGTint.red=255 BGTint.green=255 BGTint.blue=255 BGType=1 Fades=true Delay=500 Duration=500 Alpha=255 FadeToAlpha=255 Locked=false XPos1152x864=1005 YPos1152x864=515 Width1152x864=85 Height1152x864=248 Show=1 XPos1280x768=1071 YPos1280x768=520 Width1280x768=85 Height1280x768=248 XPos1280x1024=795 YPos1280x1024=304 Width1280x1024=173 Height1280x1024=310 XPos1280x720=1154 YPos1280x720=142 Width1280x720=123 Height1280x720=122 XPos1280x960=1123 YPos1280x960=627 Width1280x960=104 Height1280x960=160 INIVersion=1 Minimized1280x1024=0 RestoreXPos1280x1024=0 RestoreYPos1280x1024=0 RestoreWidth1280x1024=0 RestoreHeight1280x1024=0 |
Book
Does anyone have a book with a scribe button? I removed the current vert one, but without it, it crashed the UI.
[Tue Oct 16 21:29:15 2007] XML reference error! Ui2DAnimation[6]:A_book1[868] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_book2[869] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_book3[870] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_book4[871] referenced but NEVER declared! [Tue Oct 16 21:29:15 2007] Error validating symbol table. [Tue Oct 16 21:29:15 2007] Error loading skin: loading default skin instead. Thanks |
1 Attachment(s)
This should fix your issue for the short term.
|
Thank you, will give it a whirl tonight :)
Seems to work now, still get errors but no crash :) [Wed Oct 17 22:37:03 2007] Error: Could not find child ScribeButton in window BookWindow [Wed Oct 17 22:37:03 2007] Error: Could not find child CastSpellButton in window BookWindow [Wed Oct 17 22:37:03 2007] Error: Could not find child PotionSlot4 in window PotionBeltWnd [Wed Oct 17 22:37:03 2007] Error: Could not find child PotionSlotLabel4 in window PotionBeltWnd [Wed Oct 17 22:37:05 2007] Error: Could not find child A_AttackIndicatorAnim in window PlayerWindow [Wed Oct 17 22:37:05 2007] Error: Could not find child ClassAnim in window IW_CharacterView |
Quote:
Odd, both of those are in the attatched file. Quote:
Potion window change 7/5/07. Quote:
You can ignore this one (Vert doesn't use the stupid whole player window attack animation). Quote:
This was changed a long time ago (how old IS this vert UI you have? :) ) Code:
Code:
|
Oh god you don't want to know :p
Its been hacked so much :) I barely know what is from where and how, its backbone is vert though, just got some of my own request put in by various people. I'll try and see if I can figure out getting those fixes in, thanks alot. |
ok the scribe error must of been residue.
Potion belt error fixed and gone now, had to figure out new sizes but looking good now. Cannot figure out last one though, here is mine its very similar to yours: <StaticAnimation item="ClassAnim"> <ScreenID>ClassAnim</ScreenID> <Location> <X>210</X> <Y>64</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> <Animation>A_ClassAnim01</Animation> </StaticAnimation> <Screen item="IW_CharacterView"> <ScreenID>IW_CharacterView</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>5</Y> </Location> <Size> <CX>80</CX> <CY>50</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Auto Equip</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> </Screen> The only difference I see is I have this line: <Animation>A_ClassAnim01</Animation> I tokk it out but still same error, the pieces are there too. <Pieces>Screen:IW_CharacterView</Pieces> <Pieces>ClassAnim</Pieces> [Thu Oct 18 23:24:35 2007] Warning: file EQUI_LayoutCopyWnd.xml not found in directory UIFiles\vert-LON-caster\. Attempting to use file from Default skin. [Thu Oct 18 23:24:41 2007] Error: Could not find child A_AttackIndicatorAnim in window PlayerWindow [Thu Oct 18 23:24:41 2007] Error: Could not find child ClassAnim in window IW_CharacterView [Thu Oct 18 23:24:45 2007] Warning: file UIFiles\vert-LON-caster\dragitem1.tga not found in directory UIFiles\vert-LON-caster\. Attempting to use file from Default skin. It's cool at the moment though, no red errors, though be nice to get the annoying log errors dealt with once and for all. Thanks for your help. |
|
That did not seem to help, think all that stuff was already in there. But after painstakingly(sp) going through it, I found out I was missing:
<Pieces>ClassAnim</Pieces> from: <Screen item="IW_CharacterView"> <ScreenID>IW_CharacterView</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>5</Y> </Location> <Size> <CX>80</CX> <CY>50</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Auto Equip</TooltipReference> <DrawTemplate>WDT_Inner</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>ClassAnim</Pieces> </Screen> So just down to one error woohoo! You already mentioned vert does not use it, still is there anyway to hack something to get rid of the error? [Sun Oct 21 13:01:32 2007] Error: Could not find child A_AttackIndicatorAnim in window PlayerWindow Removed this: <StaticAnimation item="A_AttackIndicatorAnim"> <ScreenID>A_AttackIndicatorAnim</ScreenID> <Animation>A_AttackIndicator</Animation> </StaticAnimation> Made no difference. Wonder if pieces is missing like last problem. Thanks for your help. |
Quote:
All that does is make a crappy little white/red flashing box appear in the top left of the player window. it doesn't fit with the Vert style UI at all and generally is safely ignored. |
All times are GMT -5. The time now is 11:07 AM. |
vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.