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-   -   Forry UI Version 1.1 released (http://www.eqinterface.com/forums/showthread.php?t=8471)

forry 05-14-2003 11:42 AM

Forry UI 3.0 (Final Release)
 
Forry UI version 3.0 (Final Release):

Well, this is it. My last update to the forry UI. I have been forced to leave EQ, so I will not be able to make any changed to this final interface. I hope I have taken care of most of the requests. There is still one that I did not get done...If someone would like to help...Ellyana would like the MP3 player pulled out and put into a seperate download so that it will work with any other UI. If someone could help her out it would be nice. An updated screen shot can be seen at the download section, but below is a picture of the options that are available.

The timers that are in my main screen shot are actually in the friends window. I have included instruction on how to go to Arista's UI Timers Page and create your own timer using my skin. I have also sent the needed graphics, so it may become an optional download at that site. :) Hope everyone enjoys!



Thanks

thelonstormeyes 05-14-2003 02:37 PM

Looks nice, looking forward to trying it out, if the servers ever come back up :)

forry 05-14-2003 04:36 PM

The skin has been approved by the system admins and is now available in the Complete Download section. I have redirected the above link to point to that page.

Eloora 05-14-2003 10:19 PM

Might there be a way to change the length of the timer from the target window? I figured out how to remove the timer completely, that's cake hehe. I'm fine with having some sort of timer there but i'd like it to be the length of time that is important to my character, like a mend timer of 6 minutes for instance. With my current UI (haven't decided if i wanna stick with yours yet ;)) I use Arista's timer in the pet window heh, so it's always there.
Anyways, let me know if this can be done, or even give me a quick lowdown on how i can change it myself.

Thanks again!
Eloora

forry 05-14-2003 10:51 PM

Ok, here it goes:

** EDIT - This is only for the forry UI, because I moved code around from the original timer windows.

How to change the timers.



1. First you need to calculate the duration for the timer. This is done by
using the following formula:

X = the time in minutes that you want the timer to be (then just add any seconds that you want to the answer of the X*60)

[(X * 60) / 120] * 1000

ex. I want a 6 minute timer: 6 * 60 = 360
360 / 120 = 3
3 * 1000 = 3000
so the duration = 3000

2. Now open the EQUI_Forry.xml file and search for the following: A_ForryTimerBar
(You will find two of these, #1 [top] and #2 [bottom])

3. This item will be made up of multiple <Frame> lines. In these <Frame> lines
you will see a <Duration> section (ex. <Duration>2500</Duration>)
These duration numbers must be changed to what you calculated above.

- Easiest way to do this is to do a Find/Replace and use the current setting
of the duration section for the find.
(ex. Find = <Duration>2500</Duration>
Replace = <Duration>3000</Duration> )

4. Once you are done, save the file.

5. Now open the EQUI_TargetWindow.xml file.

6. Do a search for the following: TW_ForryTimerName0 or TW_ForryTimerName1
(0 is the top timer, 1 is the bottom)

7. You should see something like this:

<StaticText item="TW_ForryTimerName0">
<Location>
<X>10</X>
<Y>5</Y>
</Location>
<Size>
<CX>90</CX>
<CY>10</CY>
</Size>
<Font>1</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<Text>5 Minutes</Text>
</StaticText>

<StaticText item="TW_ForryTimerDuration0">
<Location>
<X>97</X>
<Y>5</Y>
</Location>
<Size>
<CX>36</CX>
<CY>10</CY>
</Size>
<Font>1</Font>
<TextColor>
<R>0</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignRight>true</AlignRight>
<Text>5:00</Text>
</StaticText>

8. Edit the <Text> item in both the TW_ForryTimerName and the
TW_ForryTimerDuration to be what you have changed the timer too
(ex. <Text>6 Minute Timer</Text> - TW_ForryTimerName
<Text>6:00</Text> - TW_ForryTimerDuration )

9. After making the needed changes, save this file.

10. You should be set to go!


If this is confusing, I'm sorry :( Tried to make it easy for you. ;) Good luck

Eloora 05-15-2003 07:41 PM

Thanks forry i'll have to try that with the timers. I'm gonna bug you yet again about something else hehe....is there a casting bar for the melee player window? I can't seem to see anything when i use right clickies or potions...melee still need to cast ya know ;)

Thanks and take care,

forry 05-15-2003 07:52 PM

Good point...I added the casting bar to the spell cast window, so I guess it won't show for the melee players.

That won't be hard to fix, but don't really have time tonight. Hopefully I can get something out by tomorrow.

One way you could do this is to find the EQUI_CastingWindow.xml file and remove it from the custom folder. That should work until I change it.

weawen 05-16-2003 08:33 AM

I have to say its a very intresting layout. I havent seen one that original in a while. I for one love the buff icons. Could you post a pic of it with the spell names on?

Eloora 05-16-2003 09:33 AM

1 Attachment(s)
Here's a pic to give you an idea of that the buffs with names look like.

forry 05-16-2003 04:48 PM

Thanks Eloora. I've been kind of strapped for time with work and everything.

PS. I will get to the visual stats screen :D I promise!!

Eloora 05-16-2003 05:00 PM

Hehe no problem I figured you weren't made of time (which I am :D) that's why I posted the pic.
For now I'm using a couple of different stat/inventory windows but can't seem to find one that suits me. I found one for use in the pet window which has prim/sec/range/ammo + bags on the first tab, and mini-inventory on the second tab, but no stats. Then I found one for the friends window (which sucks cuz you have to keep reopening it) which has stats on one tab and my gear on the other but not all the weapon/range slots and no bags. Sigh, I wish I was good at this xml stuff since I'm so particular about it.
Anyhoo, whenever you get around to updates is fine, it's your UI!

Take care,

forry 05-19-2003 06:36 PM

Ok...I have updated the zip file to a new version.

Included Updates:

- Optional Target window without the timers

- Optional Compass window that has player stats

- Updated readme file that explains how to change the length of the timers

- Added a cast window for when the melee people right click something


Here is a picture of the optional items todate.

nickmbb 06-04-2003 12:07 PM

Will Forry be updated after the new patch goes live with the shared bank slots?

LoduzVZ 06-04-2003 01:04 PM

i have a request for you :)
if you could make a mirriored buff window with names you would rule :P

Koraniz 06-05-2003 05:02 PM

Could I request horizontal buff windows and/or a vertical spell bar? Great ui :D


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