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-   -   copy of target window (http://www.eqinterface.com/forums/showthread.php?t=20035)

tektrix99 10-24-2008 01:36 PM

copy of target window
 
I'm looking too make a copy of the target window that I an keep open permanently in game, I was trying to paste all the text into the aura window but I kept getting errors and I couldn't get it too work..

Any help?

Halelen 10-24-2008 01:39 PM

those items are hard coded to the target window, what is it you are trying to do?

Hal

tektrix99 10-24-2008 02:13 PM

Quote:
Originally Posted by Halelen
those items are hard coded to the target window, what is it you are trying to do?

Hal


I wanted another in game target window, that way I could resize the hp guage etc to zero and then have the freedom to move the buff window around whil keeping my target box in it's normal position within my in game UI..

sunaeri 10-24-2008 02:47 PM

I put Target info and HoTT in my player window. I kept it there for the same reason. Look at the code here regarding target: http://www.eqinterface.com/download....php?s=&id=4990.

I am pretty sure you have to give the pieces different names than the names they have in the standard target window.

I also have a target window that only displays the buffs and the con color. http://www.eqinterface.com/download....php?s=&id=5751

myxiplx 10-24-2008 05:44 PM

Unfortunately, both the target and the buff functionality are hard coded in to the target window, you can't add either to another piece.

However, you can give the appearance of separate windows if you're prepared to live with buffs that you can't move. Have a look at my target window for an example of a 'separate' floating buff window. There's also a bit of a discussion on that page about how to move the buffs elsewhere on the screen:
http://www.eqinterface.com/download....php?s=&id=5348

Myx

Halelen 10-24-2008 08:45 PM

what you can do is move the hott and target stuff to another window and just use the target window as a buff box.


Hal

sunaeri 10-24-2008 09:22 PM

I had a minute to open the player UI I referred to. The pieces that may help you are:
Code:
<Pieces>PW_Target_HP</Pieces> <Pieces>PW_TargetPercentage</Pieces> <Pieces>PW_TargetPercentHold</Pieces> <Pieces>PW_HoTT_HP</Pieces> <Pieces>PW_HoTTPercentage</Pieces> <Pieces>PW_HoTTPercentHold</Pieces>

tektrix99 10-24-2008 10:47 PM

Gonna give all this a try and see what I can come up with, thanks guys for all your help.

myxiplx 10-25-2008 02:53 AM

Yeah, you can move the gauges fine. The piece that's stuck in the target window though is the con indicator. You can't get that graphic to show you the level of the mob you're targetting anywhere else.

Halelen 10-25-2008 08:08 AM

As others have done just put that animation around the buff box and you are golden


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