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-   -   d20 scheme (http://www.eqinterface.com/forums/showthread.php?t=9389)

Mentl 07-17-2003 06:21 PM

d20 scheme
 
I searched the forum, and have perused the skins, and had an idea for a simplistic, but deeply moving UI, based on D&D, like one not yet listed. Hopefully without encringing too much on Wizards of the Coast licensing, have the Inventory/Player info window look like a character sheet, with class picture being done in a pencil sketch style, and CON listed instead of STA. Have the spell gems somewhat resemble clear d20 die. I think that style UI would really hit home for some players.

'you submit a UI idea, will it inspire?'
/random 20

Soes 07-17-2003 07:50 PM

Post some pics for inspiration, I've been thinking about doing a complete UI from scratch.

Mentl 07-18-2003 10:41 AM

samples
 
1 Attachment(s)
I don't claim these as my own, merely inspirational pieces, possibly having the stat information be layed out like BASE + MOD =. So if you have natural strength is 100, ring gives you +2, it would show STR 100 + 2(green) = 102 Not sure if that's possible.

Mentl 07-18-2003 10:42 AM

gems
 
1 Attachment(s)
Not sure if these would be good for spell gems, possibly just stat bars or in the window design.

Hathelsay 07-18-2003 01:52 PM

dice
 
1 Attachment(s)
Here's something to stir the mind...

Most 3d programs have a built in polygon creator that will do all the work for you increating d20's. I think the correct name is an isodecahedron or something along those lines. I know maya, 3ds max, and swift 3d all have these tools.

Attached are 2 rendered dice, one with a reflective opaque blue skin and another with a transparent, refractive blue skin, sitting on a wood-type surface.

I do think d20's would be coooooooool spell gems.

Edit, I have a completed d20 with anatomically<g> correct numbers if any of you ui makers would like. I think I have it in 3ds max and swift 3d format.

Mentl 07-18-2003 06:12 PM

awesome
 
Those look great, can other shapes be created? Maybe have the spell bar be a set of die? not sure how well that would show up at a good size for a spell bar though, maybe the player info in a dice format, each visible side has a stat/number?


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