Do we have to define images in a certain file?
OK, i've been trying to change my background texture for a few windows since the way it looks is so simple, but i think maybe i'm wrong, i dunno, you tell me.
I've got a really nice Hidlebrandt that i've made into a tga for the soul purpose of being the background for my player window for my pally. I've replaced the following tag <draw template>Wnd_Lgt_Rock</draw template> with <draw template>Pal_Play<</draw template> The file is in the folder for the skin, but whenever I go to load the skin it gives me an error and loads the default skin. Anyone know if there is a reason for this. Do i have to define the image in a file somewhere? or does the image have to be in a special folder? It seems straighforward enough, but obviously it isnt. |
Yes there is a special file you have to change. See the post "tesxture help" for a full tutorial.
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es you need to go to EQUI_Animations and see where it gets the info for the texture and either create a new entry for your file or replace the info that is there. If you replace what is there though you will replace ever instance of the background in your UI.
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