my first ui mod attempt help
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ok im working on my first attempt at xml moding by making changes to quartz one of my favorites. and i have 2 questions.
1: ive picked up bits and pieces of xml from this site and am begining to make sence of it all but is there a solid eqtype XML resource available and if there is could anyone point me to it. and 2: the mod im trying to make to quartz involves changing the shape of the hot button window to acomidate the inv and equip slots currently located in the wind select. my research tells me the window should be able to take it but in not shure just let me know if im wasting my time. also below a pic of the modded hotkey tag file if you want to see. its just a combine of the current 2 windows i didnt want to change the feel just the function. |
EQTypes
Labels EQType:
1 = Name 2 = Level 3 = Class 4 = Deity 5 = Strength 6 = Stamina 7 = Dexterity 8 = Agility 9 = Wisdom 10 = Intelligence 11 = Charisma 12 = Save vs Poison 13 = Save vs Disease 14 = Save vs Fire 15 = Save vs Cold 16 = Save vs Magic 17 = Current Hit Points 18 = Maximum Hit Points 19 = Hit Point Percentage 20 = Mana Percentage 21 = Stamina Percentage 22 = Armor Class 23 = Attack 24 = Weight 25 = Maximum Weight 26 = Experience Percentage 27 = Alternate Experience Percentage 28 = Target Name 29 = Target Hit Point Percentage 30 = Group Member 1 Name 31 = Group Member 2 Name 32 = Group Member 3 Name 33 = Group Member 4 Name 34 = Group Member 5 Name 35 = Group Member 1 Health Pecentage 36 = Group Member 2 Health Pecentage 37 = Group Member 3 Health Pecentage 38 = Group Member 4 Health Pecentage 39 = Group Member 5 Health Pecentage 40 = Group Pet 1 Health Pecentage 41 = Group Pet 2 Health Pecentage 42 = Group Pet 3 Health Pecentage 43 = Group Pet 4 Health Pecentage 44 = Group Pet 5 Health Pecentage 45 = Buff 1 46 = Buff 2 47 = Buff 3 48 = Buff 4 49 = Buff 5 50 = Buff 6 51 = Buff 7 52 = Buff 8 53 = Buff 9 54 = Buff 10 55 = Buff 11 56 = Buff 12 57 = Buff 13 58 = Buff 14 59 = Buff 15 60 = Spell 1 61 = Spell 2 62 = Spell 3 63 = Spell 4 64 = Spell 5 65 = Spell 6 66 = Spell 7 67 = Spell 8 68 = Pet Name 69 = Pet Cur HP% 70 = Cur/Max HP 71 = Current Alternate Advancement points available to spend 72 = Current experience percentage assigned to Alternate Advancement 73 = Character SurName 74 = Charecter Title 75 = Current Song Name 76 = Current Song Duration Minutes Value 77 = Current Song Duration Seconds Value (2 digits always) 78 = Current Song Position Minutes Value 79 = Current Song Position Seconds Value (2 digits always) 80 = Bard Buff 1 81 = Bard Buff 2 82 = Bard Buff 3 83 = Bard Buff 4 84 = Bard Buff 5 85 = Bard Buff 6 Gauges EQType: 1 = YOUR HP 2 = MANA 3 = STAMINA 4 = EXP 5 = ALTEXP 6 = TARGET 7 = CASTING 8 = BREATH 9 = MEMORIZE 10 = SCRIBE 11 = PARTY 1 HP 12 = PARTY 2 HP 13 = PARTY 3 HP 14 = PARTY 4 HP 15 = PARTY 5 HP 16 = YOUR PET HP 17 = PARTY 1 PET HP 18 = PARTY 2 PET HP 19 = PARTY 3 PET HP 20 = PARTY 4 PET HP 21 = PARTY 5 PET HP 22 = Current Song Progress Inventory EQTags 1 = Left Ear slot 2 = Head slot 3 = Face slot 4 = Right Ear slot 5 = Neck slot 6 = Shoulder slot 7 = Arms slot 8 = Back slot 9 = Left Wrist slot 10 = Right Wrist slot 11 = Range slot 12 = Hands slot 13 = Primary Slot 14 = Secondary Slot 15 = LFinger slot 16 = RFinger slot 17 = Chest slot 18 = Legs slot 19 = Feet slot 20 = Belt slot 21 = Ammo slot 22 = inventory slot 1 23 = inventory slot 2 24 = inventory slot 3 25 = inventory slot 4 26 = inventory slot 5 27 = inventory slot 6 28 = inventory slot 7 29 = inventory slot 8 2000 - 2007 Bank slots 0 - 7 3000 - 3003 Give slots 0 - 3 3000 - 3007 Player trade slots 0 - 7 3008 - 3015 Others trade slots 0 - 7 5000 - 5029 Loot slots 0 - 29 6000 - 6079 Merchant sales slots 0 - 79 7000 - 7079 Bazaar Selling Slots 0 - 79 8000 - 8021 Slots for inspect window (last 2 digits match inv) *labels 80-85 are only on test right now *labels 2000 and up only work when correct window is open |
hey thanks this should clear up alot of my problems
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Or you can always go look at the stickied thread in the "Info Vault". :p
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Here they're all in one place.. Too much other info in that thread.. :p
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